Player Matchup

Bastet
Bastet
MarkyMooo
Bastet
Level 109
God Stats
2W - 2L
1,291 SR
Queue Stats
67W - 82L
1,402 Elo+
Party 2
Ares
Ares
RaretheLegend
Ares
Level 127
God Stats
2W - 2L
1,529 SR
Queue Stats
64W - 62L
1,423 Elo+
Solo
Sylvanus
Sylvanus
angeleyesangie
Sylvanus
Level 126
God Stats
22W - 35L
1,364 SR
Queue Stats
987W - 1,211L
1,441 Elo+
Solo
Vulcan
Vulcan
disaster1245
Vulcan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 65L
1,400 Elo+
Party 2
Hou Yi
Hou Yi
phantomphoenix18
Hou Yi
Level 86
God Stats
3W - 4L
1,381 SR
Queue Stats
258W - 220L
1,424 Elo+
Solo
Team Averages
Level 111
1,413 SR
1,418 Elo+

VS

Team Averages
Level 89
1,428 SR
1,390 Elo+
Ymir
Ymir
Giovanne39
Ymir
Level 87
God Stats
5W - 4L
1,400 SR
Queue Stats
488W - 552L
1,335 Elo+
Solo
Chaac
Chaac
Romer_Oe
Chaac
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 138L
1,466 Elo+
Party 1
Janus
Janus
TTV RoaddHog
Janus
Level 82
God Stats
2W - 3L
1,226 SR
Queue Stats
40W - 43L
1,429 Elo+
Solo
Nemesis
Nemesis
pabloarepa
Nemesis
Level 60
God Stats
3W - 3L
1,513 SR
Queue Stats
81W - 83L
1,447 Elo+
Party 1
Artemis
Artemis
peridot27
Artemis
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MarkyMooo
Bastet
18
9 / 0 / 11
11,749
587
17,550
11,971
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 1 / 12
11,056
553
7,749
19,684
17,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
19
8 / 3 / 7
12,667
633
20,766
24,456
21,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
17
4 / 2 / 8
11,136
557
10,092
9,794
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
10 / 0 / 8
11,175
559
11,621
9,250
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
8,282
414
2,788
19,475
15,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Romer_Oe
Chaac
14
1 / 7 / 2
8,620
431
10,222
20,442
15,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 6 / 1
9,826
491
11,817
12,212
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
pabloarepa
Nemesis
15
2 / 6 / 3
9,354
468
8,867
19,808
7,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artemis
peridot27
Artemis
11
1 / 9 / 0
7,521
376
7,182
14,131
3,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
13
36
Kills
6
6
Deaths
36
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Bastet
MarkyMooo
Bastet
9
0
11
14.5
W
5
1
12
11
L
Chaac
Romer_Oe
Chaac
1
7
2
0.29
L
2
6
1
0.42
W
Sylvanus
8
3
7
3.83
W
Vulcan
4
2
8
4
L
Nemesis
pabloarepa
Nemesis
2
6
3
0.58
L
Artemis
peridot27
Artemis
1
9
0
0.11
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,778
Damage
40,876
75,155
Taken
86,068
51,150
Mitigated
44,229
36,626
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,788
236
179
1,920
19,475
15,271
598
6,376
12,965
39,678
0
W
Bastet
MarkyMooo
Bastet
17,550
6,051
0
6,719
11,971
5,004
657
3,385
8,534
0
79,971
W
7,749
223
0
5,364
19,684
17,952
557
4,837
14,741
39,458
0
L
Chaac
Romer_Oe
Chaac
10,222
1,853
0
4,387
20,442
15,633
0
10,493
9,909
6,424
44,413
L
11,817
279
0
1,923
12,212
2,917
518
3,987
8,165
77,366
0
W
Sylvanus
20,766
8,455
2,353
15,904
24,456
21,010
2,366
5,530
18,874
65,844
12,801
W
Vulcan
10,092
3,698
0
2,300
9,794
3,932
540
3,938
5,682
61,008
0
L
Nemesis
pabloarepa
Nemesis
8,867
3,409
0
5,842
19,808
7,121
0
9,040
10,574
0
61,783
L
Artemis
peridot27
Artemis
7,182
2,154
0
1,803
14,131
3,287
0
5,470
8,627
0
35,811
W
11,621
5,846
0
3,986
9,250
3,252
1,794
3,633
5,515
0
74,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,783
Gold Earned
43,603
485
Minions Killed
464
0
Camps Cleared
0
1,931,076
Distance Traveled
1,763,002
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,282
414
66
3
0
283,129
1
W
Bastet
11,749
587
114
6
0
461,302
2
W
Ares
11,056
553
51
3
0
372,958
11
L
Chaac
8,620
431
73
4
0
321,862
1
L
Janus
9,826
491
140
7
0
395,987
5
W
Sylvanus
12,667
633
143
7
0
315,288
8
W
Vulcan
11,136
557
96
5
0
402,290
1
L
Nemesis
9,354
468
111
6
0
403,848
6
L
Artemis
7,521
376
74
4
0
358,176
1
W
Hou Yi
11,175
559
81
4
0
379,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role