Player Matchup

Ra
Ra
AgateTheGreat
Ra
Level 127
God Stats
5W - 4L
1,526 SR
Queue Stats
102W - 72L
1,674 Elo+
Party 3
Cthulhu
Cthulhu
Crooked Hollow
Cthulhu
Level 141
God Stats
35W - 20L
1,739 SR
Queue Stats
234W - 149L
1,670 Elo+
Party 3
Fenrir
Fenrir
Saphire633
Fenrir
Level 128
God Stats
3W - 3L
1,507 SR
Queue Stats
115W - 73L
1,684 Elo+
Party 3
Hou Yi
Hou Yi
ZoggyMyNoggy
Hou Yi
Level 149
God Stats
1W - 1L
1,673 SR
Queue Stats
221W - 133L
1,694 Elo+
Party 3
Team Averages
Level 136
1,611 SR
1,680 Elo+

VS

Team Averages
Level 123
1,520 SR
1,402 Elo+
Ymir
Ymir
AceFrost54
Ymir
Level 109
God Stats
0W - 1L
1,504 SR
Queue Stats
7W - 14L
1,361 Elo+
Party 2
Awilix
Awilix
Dutifuloak
Awilix
Level 122
God Stats
1W - 2L
1,738 SR
Queue Stats
47W - 55L
1,446 Elo+
Party 1
Charybdis
Charybdis
Solid-Shadow2
Charybdis
Level 139
God Stats
0W - 1L
1,337 SR
Queue Stats
13W - 25L
1,366 Elo+
Party 2
Hades
Hades
dragonrider3793
Hades
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 10
8,835
982
10,716
4,450
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 12
8,744
972
8,162
9,821
10,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Saphire633
Fenrir
14
4 / 0 / 12
9,267
1,030
7,083
10,379
7,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
14
8 / 0 / 8
9,109
1,012
10,222
5,574
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,163
685
2,419
9,869
7,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Awilix
Dutifuloak
Awilix
11
0 / 5 / 0
6,427
714
3,372
9,488
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Solid-Shadow2
Charybdis
12
0 / 3 / 0
6,568
730
4,571
8,567
2,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 0
6,478
720
6,126
13,464
8,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
1
21
Kills
1
1
Deaths
21
42
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
5
1
10
10
W
4
0
12
10
L
Awilix
Dutifuloak
Awilix
0
5
0
0
W
Fenrir
Saphire633
Fenrir
4
0
12
10
L
Charybdis
Solid-Shadow2
Charybdis
0
3
0
0
W
Hou Yi
8
0
8
12
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,183
Damage
16,488
30,224
Taken
41,388
22,288
Mitigated
21,426
8,732
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,419
56
73
562
9,869
7,494
0
3,293
6,230
8,843
0
W
10,716
994
1,045
1,358
4,450
1,769
551
2,034
2,354
32,920
0
W
8,162
583
0
2,152
9,821
10,353
1,167
2,503
7,281
18,886
0
L
Awilix
Dutifuloak
Awilix
3,372
1,427
0
1,410
9,488
2,921
0
4,463
4,700
0
15,623
W
Fenrir
Saphire633
Fenrir
7,083
2,650
0
2,844
10,379
7,884
225
2,316
7,879
1,488
16,036
L
Charybdis
Solid-Shadow2
Charybdis
4,571
2,362
0
1,255
8,567
2,803
0
5,900
2,223
0
25,569
W
Hou Yi
10,222
5,523
0
1,333
5,574
2,282
4,877
1,975
3,599
0
33,208
L
6,126
42
48
2,561
13,464
8,208
0
4,594
8,481
18,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,955
Gold Earned
25,636
152
Minions Killed
125
8
Camps Cleared
6
784,425
Distance Traveled
568,059
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,163
685
22
2
1
128,233
1
W
Ra
8,835
982
48
5
1
190,274
3
W
Cthulhu
8,744
972
25
3
1
201,192
2
L
Awilix
6,427
714
28
3
4
154,445
1
W
Fenrir
9,267
1,030
27
3
4
214,405
6
L
Charybdis
6,568
730
47
5
1
152,843
3
W
Hou Yi
9,109
1,012
52
6
2
178,554
4
L
Hades
6,478
720
28
3
0
132,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role