Player Matchup

Thanatos
Thanatos
Platinum II
 
Thanatos
Platinum II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond V
Ananimity_
Achilles
Diamond V
Level 147
God Stats
22W - 22L
1,588 SR
Queue Stats
510W - 503L
1,945 MMR
Solo
Izanami
Izanami
Platinum I
MagicalPotato0
Izanami
Platinum I
Level 107
God Stats
4W - 5L
1,642 SR
Queue Stats
156W - 146L
1,918 MMR
Party 1
Ymir
Ymir
Platinum III
PercLoMein
Ymir
Platinum III
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 118L
1,944 MMR
Party 1
Eset
Eset
Gold I
Twiggie98
Eset
Gold I
Level 148
God Stats
2W - 1L
1,761 SR
Queue Stats
48W - 34L
1,926 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,598 SR
1,847 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,572 SR
1,834 MMR
Loki
Loki
Diamond V
 
Loki
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum I
DinhoBFC
Serqet
Platinum I
Level 80
God Stats
3W - 5L
1,226 SR
Queue Stats
258W - 250L
1,863 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
XanderKael
Zhong Kui
Platinum I
Level 123
God Stats
17W - 8L
1,602 SR
Queue Stats
228W - 218L
1,935 MMR
Solo
Sol
Sol
Platinum I
lesbian lamp
Sol
Platinum I
Level 115
God Stats
13W - 15L
1,615 SR
Queue Stats
123W - 124L
1,921 MMR
Solo
Neith
Neith
Diamond V
xxdarkzangetsuxx
Neith
Diamond V
Level 155
God Stats
20W - 6L
1,915 SR
Queue Stats
308W - 308L
1,953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 13 / 3
9,806
426
13,366
23,102
8,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
Ananimity_
Achilles
17
1 / 5 / 1
10,468
455
10,371
23,692
29,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 8 / 4
12,116
527
11,764
21,217
6,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 7 / 6
10,310
448
7,373
26,691
28,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
13
0 / 11 / 5
8,910
387
6,086
15,821
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OdinBastetKaliAthena

VS

Bans
GebCliodhnaMulanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
15 / 4 / 10
15,391
669
18,478
15,948
6,175
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serqet
DinhoBFC
Serqet
16
7 / 3 / 17
13,200
574
11,451
24,711
23,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
XanderKael
Zhong Kui
20
7 / 1 / 10
15,132
658
19,669
18,753
14,023
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 3 / 15
13,453
585
21,807
17,377
5,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 3 / 13
13,840
602
19,512
15,830
5,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
108
12
Kills
43
44
Deaths
14
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
13
3
0.65
W
Loki
 
Loki
15
4
10
5
L
Achilles
Ananimity_
Achilles
1
5
1
0.3
W
Serqet
DinhoBFC
Serqet
7
3
17
5.17
L
1
8
4
0.38
L
3
7
6
0.86
L
Eset
0
11
5
0.23
W
Zhong Kui
XanderKael
Zhong Kui
7
1
10
12
W
6
3
15
4.5
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,960
Damage
90,917
110,523
Taken
92,619
78,035
Mitigated
55,297
20,203
Healing
41,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
13,366
3,906
0
7,338
23,102
8,764
564
9,235
13,433
0
33,942
W
Loki
 
Loki
18,478
5,253
0
2,076
15,948
6,175
0
2,423
13,429
0
108,809
L
Achilles
Ananimity_
Achilles
10,371
2,145
0
4,966
23,692
29,169
414
11,271
11,925
5,249
66,169
W
Serqet
DinhoBFC
Serqet
11,451
1,947
735
6,241
24,711
23,966
0
4,013
18,624
462
32,907
L
11,764
8,582
0
5,476
21,217
6,942
746
4,320
16,897
0
116,126
L
7,373
1,256
0
1,488
26,691
28,508
0
11,856
14,582
38,874
0
L
Eset
6,086
353
0
935
15,821
4,652
0
5,180
10,477
46,525
0
W
Zhong Kui
XanderKael
Zhong Kui
19,669
1,549
825
13,714
18,753
14,023
3,920
3,195
15,398
91,834
0
W
21,807
8,397
0
11,558
17,377
5,581
5,531
2,888
14,411
108,487
0
W
19,512
7,571
0
6,807
15,830
5,552
6,838
3,224
12,516
0
101,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,610
Gold Earned
71,016
554
Minions Killed
656
0
Camps Cleared
0
1,844,725
Distance Traveled
2,243,148
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,806
426
46
2
0
353,694
5
W
Loki
15,391
669
149
6
0
472,014
3
L
Achilles
10,468
455
153
7
0
373,825
7
W
Serqet
13,200
574
30
1
0
482,175
7
L
Izanami
12,116
527
191
8
0
376,801
2
L
Ymir
10,310
448
65
3
0
407,754
5
L
Eset
8,910
387
99
4
0
332,651
4
W
Zhong Kui
15,132
658
183
8
0
431,148
2
W
Sol
13,453
585
148
6
0
433,813
9
W
Neith
13,840
602
146
6
0
423,998
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role