Player Matchup

Ganesha
Ganesha
A Fart
Ganesha
Level 120
God Stats
20W - 8L
1,780 SR
Queue Stats
129W - 107L
1,642 Elo+
Solo
Achilles
Achilles
ExtraHotts
Achilles
Level 147
God Stats
23W - 17L
1,645 SR
Queue Stats
166W - 168L
1,590 Elo+
Solo
Hades
Hades
ViraLCyclopes
Hades
Level 160
God Stats
4W - 4L
1,581 SR
Queue Stats
358W - 284L
1,588 Elo+
Solo
Pele
Pele
iAmDiamondDonut
Pele
Level 116
God Stats
14W - 3L
1,784 SR
Queue Stats
274W - 237L
1,620 Elo+
Solo
Zeus
Zeus
lolurdadbutt
Zeus
Level 108
God Stats
14W - 11L
1,703 SR
Queue Stats
39W - 27L
1,636 Elo+
Solo
Team Averages
Level 130
1,698 SR
1,615 Elo+

VS

Team Averages
Level 148
1,558 SR
1,528 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Cornelius Lion
King Arthur
Level 159
God Stats
0W - 3L
1,666 SR
Queue Stats
107W - 98L
1,540 Elo+
Solo
Bacchus
Bacchus
ItsBrickOutside
Bacchus
Level 143
God Stats
0W - 3L
1,626 SR
Queue Stats
71W - 67L
1,541 Elo+
Solo
Fenrir
Fenrir
LORDxLUNAR
Fenrir
Level 157
God Stats
19W - 29L
1,467 SR
Queue Stats
435W - 450L
1,565 Elo+
Solo
Nox
Nox
down4li432
Nox
Level 146
God Stats
81W - 78L
1,531 SR
Queue Stats
324W - 327L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
A Fart
Ganesha
16
0 / 0 / 8
10,340
1,034
3,403
6,931
9,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
ExtraHotts
Achilles
15
1 / 1 / 6
9,008
901
10,911
8,961
7,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 4
9,801
980
12,570
10,606
7,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 0 / 2
10,134
1,013
7,615
5,027
3,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 1 / 6
8,813
881
15,666
3,931
1,934
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

277

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
0 / 1 / 4
9,116
912
7,091
7,373
3,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Cornelius Lion
King Arthur
15
0 / 5 / 4
8,794
879
9,206
20,403
17,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
2 / 2 / 2
9,453
945
7,119
15,455
21,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
LORDxLUNAR
Fenrir
14
0 / 0 / 1
7,996
800
893
1,667
1,304
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 0 / 2
9,492
949
5,861
9,097
4,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
8
Kills
4
4
Deaths
8
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
1
4
2
W
Ganesha
A Fart
Ganesha
0
0
8
4
L
King Arthur
Cornelius Lion
King Arthur
0
5
4
0.4
W
Achilles
ExtraHotts
Achilles
1
1
6
4
L
2
2
2
1.5
L
Fenrir
LORDxLUNAR
Fenrir
0
0
1
0.5
W
3
2
4
2.5
L
2
0
2
3
W
4
0
2
5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,165
Damage
30,170
35,456
Taken
53,995
29,905
Mitigated
47,244
12,261
Healing
3,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,091
3,019
330
1,205
7,373
3,190
0
3,521
3,676
0
33,461
W
Ganesha
A Fart
Ganesha
3,403
105
0
1,389
6,931
9,446
0
2,695
4,236
15,081
0
L
King Arthur
Cornelius Lion
King Arthur
9,206
1,409
0
1,725
20,403
17,268
0
11,230
8,272
339
21,011
W
Achilles
ExtraHotts
Achilles
10,911
1,529
0
1,645
8,961
7,380
0
3,201
5,760
0
16,857
L
7,119
434
0
250
15,455
21,425
0
8,780
6,272
25,788
0
L
Fenrir
LORDxLUNAR
Fenrir
893
101
0
0
1,667
1,304
0
1,500
167
0
2,262
W
12,570
2,272
1,064
5,003
10,606
7,455
0
4,051
6,555
30,888
0
L
5,861
231
0
0
9,097
4,057
0
6,608
2,375
23,370
0
W
7,615
1,588
0
2,114
5,027
3,690
0
1,955
3,072
0
43,058
W
15,666
656
161
885
3,931
1,934
0
1,417
2,514
29,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,096
Gold Earned
44,851
213
Minions Killed
194
12
Camps Cleared
5
986,135
Distance Traveled
873,371
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,116
912
98
10
3
187,979
4
W
Ganesha
10,340
1,034
0
0
0
195,729
0
L
King Arthur
8,794
879
30
3
0
197,947
0
W
Achilles
9,008
901
18
2
0
194,034
0
L
Bacchus
9,453
945
20
2
0
203,644
3
L
Fenrir
7,996
800
1
0
1
68,594
3
W
Hades
9,801
980
78
8
1
185,501
1
L
Nox
9,492
949
45
5
1
215,207
3
W
Pele
10,134
1,013
77
8
8
221,663
4
W
Zeus
8,813
881
40
4
3
189,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role