Player Matchup

Amaterasu
Amaterasu
AdvenaR
Amaterasu
Level 47
God Stats
49W - 47L
1,541 SR
Queue Stats
168W - 158L
1,443 Elo+
Party 1
Ares
Ares
AntiHero812
Ares
Level 64
God Stats
4W - 1L
1,705 SR
Queue Stats
204W - 203L
1,433 Elo+
Party 1
Izanami
Izanami
Dconey
Izanami
Level 53
God Stats
12W - 16L
1,453 SR
Queue Stats
201W - 198L
1,436 Elo+
Party 1
Baba Yaga
Baba Yaga
Sirpixle
Baba Yaga
Level 28
God Stats
2W - 3L
1,692 SR
Queue Stats
45W - 56L
1,359 Elo+
Party 1
Fenrir
Fenrir
youregoingdown
Fenrir
Level 159
God Stats
1W - 3L
1,111 SR
Queue Stats
175W - 181L
1,529 Elo+
Solo
Team Averages
Level 70
1,501 SR
1,440 Elo+

VS

Team Averages
Level 46
1,445 SR
1,433 Elo+
Achilles
Achilles
BlazeAsher
Achilles
Level 60
God Stats
0W - 1L
1,301 SR
Queue Stats
34W - 43L
1,405 Elo+
Solo
Atlas
Atlas
Bluekong
Atlas
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,451 Elo+
Party 2
Jing Wei
Jing Wei
Iamnumber14
Jing Wei
Level 58
God Stats
3W - 5L
1,350 SR
Queue Stats
36W - 37L
1,474 Elo+
Party 2
Terra
Terra
Iwatchyoum00
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,418 Elo+
Party 2
Fenrir
Fenrir
Zapderpz
Fenrir
Level 27
God Stats
1W - 2L
1,574 SR
Queue Stats
15W - 18L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AdvenaR
Amaterasu
16
4 / 2 / 4
10,798
600
10,657
15,143
12,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 2 / 11
9,287
516
6,555
14,556
16,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Dconey
Izanami
19
10 / 2 / 5
12,420
690
13,902
12,168
4,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Sirpixle
Baba Yaga
13
1 / 4 / 1
8,789
488
6,147
9,186
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 3 / 6
11,156
620
12,159
18,107
8,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlazeAsher
Achilles
14
1 / 5 / 3
8,766
487
9,267
14,997
10,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
Bluekong
Atlas
13
2 / 2 / 3
8,329
463
8,139
10,168
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Iamnumber14
Jing Wei
14
1 / 6 / 4
8,399
467
8,808
12,361
3,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 3
6,968
387
1,477
13,719
10,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Zapderpz
Fenrir
15
7 / 6 / 3
9,622
535
12,727
14,990
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
24
Kills
11
13
Deaths
24
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AdvenaR
Amaterasu
4
2
4
3
W
3
2
11
4.25
L
Achilles
BlazeAsher
Achilles
1
5
3
0.5
L
Atlas
Bluekong
Atlas
2
2
3
1.75
W
Izanami
Dconey
Izanami
10
2
5
6.25
L
Jing Wei
Iamnumber14
Jing Wei
1
6
4
0.5
L
0
5
3
0.3
W
Baba Yaga
Sirpixle
Baba Yaga
1
4
1
0.38
L
Fenrir
Zapderpz
Fenrir
7
6
3
1.42
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,420
Damage
40,418
69,160
Taken
66,235
46,750
Mitigated
35,093
24,188
Healing
13,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AdvenaR
Amaterasu
10,657
5,016
0
6,382
15,143
12,637
1,889
907
13,538
0
63,953
W
6,555
127
0
3,034
14,556
16,822
836
1,911
12,434
18,188
0
L
Achilles
BlazeAsher
Achilles
9,267
2,911
0
4,197
14,997
10,712
818
811
13,549
250
46,278
L
Atlas
Bluekong
Atlas
8,139
1,338
0
1,238
10,168
4,285
0
2,937
7,027
45,020
0
W
Izanami
Dconey
Izanami
13,902
10,684
0
5,257
12,168
4,787
3,303
1,348
10,744
0
96,694
L
Jing Wei
Iamnumber14
Jing Wei
8,808
6,111
0
1,246
12,361
3,758
0
2,170
10,103
0
60,986
L
1,477
326
534
1,979
13,719
10,979
0
4,397
8,995
8,596
0
W
Baba Yaga
Sirpixle
Baba Yaga
6,147
0
0
1,972
9,186
3,556
164
2,978
5,671
35,495
0
L
Fenrir
Zapderpz
Fenrir
12,727
2,936
0
3,854
14,990
5,359
0
1,809
12,897
0
51,135
W
12,159
3,981
0
7,543
18,107
8,948
105
1,659
16,039
0
92,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,450
Gold Earned
42,084
526
Minions Killed
408
0
Camps Cleared
0
1,745,563
Distance Traveled
1,729,609
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,798
600
114
6
0
330,783
5
W
Ares
9,287
516
17
1
0
357,897
3
L
Achilles
8,766
487
88
5
0
303,037
3
L
Atlas
8,329
463
93
5
0
349,770
5
W
Izanami
12,420
690
174
10
0
324,952
6
L
Jing Wei
8,399
467
118
7
0
360,143
3
L
Terra
6,968
387
21
1
0
369,308
2
W
Baba Yaga
8,789
488
77
4
0
327,697
0
L
Fenrir
9,622
535
88
5
0
347,351
4
W
Fenrir
11,156
620
144
8
0
404,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role