Player Matchup

Horus
Horus
BlueJumperGuy
Horus
Level 104
God Stats
1W - 1L
1,701 SR
Queue Stats
82W - 84L
1,521 Elo+
Solo
Agni
Agni
DripDron
Agni
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,436 Elo+
Party 1
Sol
Sol
PapaLegbaWoo
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,386 Elo+
Party 1
Athena
Athena
Pedica Assassin
Athena
Level 126
God Stats
0W - 1L
1,306 SR
Queue Stats
8W - 16L
1,342 Elo+
Party 1
He Bo
He Bo
PhlegmyDollup
He Bo
Level 122
God Stats
0W - 1L
1,316 SR
Queue Stats
5W - 4L
1,578 Elo+
Party 1
Team Averages
Level 117
1,465 SR
1,453 Elo+

VS

Team Averages
Level 121
1,434 SR
1,509 Elo+
Hera
Hera
 
Hera
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Elch Tierchen
Chiron
Level 128
God Stats
7W - 8L
1,428 SR
Queue Stats
399W - 406L
1,487 Elo+
Solo
Vulcan
Vulcan
KoshakO
Vulcan
Level 107
God Stats
3W - 3L
1,362 SR
Queue Stats
202W - 208L
1,455 Elo+
Solo
Medusa
Medusa
RidhwaanTheGamer
Medusa
Level 106
God Stats
1W - 0L
1,383 SR
Queue Stats
6W - 3L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
8,585
660
5,944
15,478
16,460
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Agni
14
2 / 9 / 6
8,201
631
15,824
14,420
4,773
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

16
2 / 9 / 8
9,257
712
14,240
15,518
5,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

18
7 / 3 / 7
11,090
853
12,431
21,241
30,269
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 8 / 8
8,871
682
13,919
15,821
6,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
10 / 5 / 12
11,399
877
15,588
13,095
8,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
 
Sylvanus
18
2 / 1 / 23
11,184
860
7,051
18,967
27,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
11 / 3 / 9
11,505
885
13,533
13,621
6,928
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
KoshakO
Vulcan
18
4 / 3 / 21
10,902
839
21,076
12,368
7,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 4 / 16
10,682
822
16,081
15,815
8,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
116
16
Kills
35
35
Deaths
16
35
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
5
12
3.2
W
Sylvanus
 
Sylvanus
2
1
23
13.5
L
2
6
6
0.83
L
Agni
2
9
6
0.56
W
11
3
9
5.17
W
Vulcan
KoshakO
Vulcan
4
3
21
4.83
L
2
9
8
0.67
L
7
3
7
3.5
L
3
8
8
0.88
W
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,358
Damage
73,329
82,478
Taken
73,866
62,566
Mitigated
58,206
28,150
Healing
41,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,588
3,781
2,136
1,575
13,095
8,045
514
9,916
3,179
34,753
0
W
Sylvanus
 
Sylvanus
7,051
916
11,676
8,910
18,967
27,081
733
14,740
4,227
8,728
0
L
5,944
2,580
6,119
3,088
15,478
16,460
0
9,110
6,368
0
11,209
L
Agni
15,824
531
1,998
819
14,420
4,773
0
7,802
6,618
31,584
0
W
13,533
5,228
3,161
3,512
13,621
6,928
1,437
10,082
3,501
0
27,801
W
Vulcan
KoshakO
Vulcan
21,076
6,962
2,533
2,722
12,368
7,162
717
9,782
2,586
39,992
0
L
14,240
2,337
1,983
2,315
15,518
5,027
98
8,604
6,914
39,209
0
L
12,431
2,411
1,852
4,301
21,241
30,269
0
9,737
11,504
24,469
0
L
13,919
537
2,908
2,767
15,821
6,037
252
8,462
7,359
21,175
0
W
16,081
7,338
2,076
3,327
15,815
8,990
1,591
11,856
3,959
0
30,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,004
Gold Earned
55,672
139
Minions Killed
130
0
Camps Cleared
0
1,138,520
Distance Traveled
1,262,166
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,399
877
40
3
0
237,785
6
W
Sylvanus
11,184
860
0
0
0
251,303
1
L
Horus
8,585
660
19
1
0
232,816
0
L
Agni
8,201
631
36
3
0
197,127
0
W
Chiron
11,505
885
26
2
0
245,089
0
W
Vulcan
10,902
839
31
2
0
285,821
2
L
Sol
9,257
712
50
4
0
200,431
0
L
Athena
11,090
853
25
2
0
278,210
0
L
He Bo
8,871
682
9
1
0
229,936
1
W
Medusa
10,682
822
33
3
0
242,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role