Player Matchup

Cerberus
Cerberus
Jwilgy
Cerberus
Level 143
God Stats
4W - 0L
1,706 SR
Queue Stats
32W - 26L
1,572 Elo+
Party 1
Neith
Neith
TWilgy
Neith
Level 155
God Stats
1W - 0L
1,523 SR
Queue Stats
72W - 62L
1,576 Elo+
Party 1
Eset
Eset
ZWilgy
Eset
Level 129
God Stats
1W - 1L
1,676 SR
Queue Stats
32W - 32L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
srdudley
Guan Yu
Level 47
God Stats
5W - 1L
1,708 SR
Queue Stats
13W - 14L
1,536 Elo+
Party 1
Team Averages
Level 119
1,653 SR
1,552 Elo+

VS

Team Averages
Level 146
1,291 SR
1,351 Elo+
Skadi
Skadi
CirnelleAlcarin
Skadi
Level 124
God Stats
0W - 1L
1,247 SR
Queue Stats
4W - 22L
1,145 Elo+
Party 2
Janus
Janus
CorruptZer0_TTV
Janus
Level 147
God Stats
0W - 1L
1,057 SR
Queue Stats
6W - 17L
1,324 Elo+
Party 2
Bacchus
Bacchus
chacha2007
Bacchus
Level 160
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 5L
1,444 Elo+
Party 2
Gilgamesh
Gilgamesh
soulssessence
Gilgamesh
Level 153
God Stats
18W - 24L
1,569 SR
Queue Stats
136W - 141L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jwilgy
Cerberus
16
1 / 1 / 9
11,692
779
11,476
16,201
20,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
TWilgy
Neith
17
4 / 2 / 4
11,760
784
16,364
11,780
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
ZWilgy
Eset
18
4 / 3 / 5
12,271
818
14,791
13,134
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
srdudley
Guan Yu
16
3 / 2 / 5
11,055
737
6,106
14,219
17,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 4
10,041
669
9,004
14,867
4,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 4 / 5
10,348
690
11,359
9,546
2,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
chacha2007
Bacchus
16
3 / 2 / 4
9,826
655
7,606
17,537
21,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
soulssessence
Gilgamesh
15
2 / 2 / 4
9,799
653
11,231
20,127
12,174
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
12
Kills
8
8
Deaths
12
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
1
4
5
0.88
W
Cerberus
Jwilgy
Cerberus
1
1
9
5.5
W
Neith
TWilgy
Neith
4
2
4
3
W
Eset
ZWilgy
Eset
4
3
5
2.17
L
Bacchus
chacha2007
Bacchus
3
2
4
2.5
L
Gilgamesh
soulssessence
Gilgamesh
2
2
4
2
W
Guan Yu
srdudley
Guan Yu
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,737
Damage
39,200
55,334
Taken
62,077
46,535
Mitigated
40,426
26,936
Healing
11,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,004
2,080
580
1,726
14,867
4,476
299
9,277
5,499
0
51,207
L
11,359
366
0
369
9,546
2,302
873
2,594
6,862
52,519
0
W
Cerberus
Jwilgy
Cerberus
11,476
849
0
4,884
16,201
20,634
643
6,050
10,151
26,437
0
W
Neith
TWilgy
Neith
16,364
5,883
0
5,066
11,780
4,636
5,330
7,756
4,024
0
55,369
W
Eset
ZWilgy
Eset
14,791
929
1,694
4,349
13,134
4,213
1,381
2,924
10,210
61,641
0
L
Bacchus
chacha2007
Bacchus
7,606
646
0
3,858
17,537
21,474
695
4,935
12,428
21,281
0
L
Gilgamesh
soulssessence
Gilgamesh
11,231
2,477
0
4,534
20,127
12,174
0
9,940
9,742
223
37,549
W
Guan Yu
srdudley
Guan Yu
6,106
968
3,617
7,326
14,219
17,052
301
3,081
10,586
0
22,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,778
Gold Earned
40,014
266
Minions Killed
242
13
Camps Cleared
7
1,197,470
Distance Traveled
1,036,604
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,041
669
69
5
1
246,737
1
L
Janus
10,348
690
98
7
2
266,625
1
W
Cerberus
11,692
779
22
1
1
335,831
2
W
Neith
11,760
784
102
7
5
267,061
2
W
Eset
12,271
818
111
7
5
275,172
1
L
Bacchus
9,826
655
23
2
1
263,068
1
L
Gilgamesh
9,799
653
52
3
3
260,174
0
W
Guan Yu
11,055
737
31
2
2
319,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role