Player Matchup

Merlin
Merlin
 
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Maketsu82
Chiron
Level 120
God Stats
6W - 5L
1,509 SR
Queue Stats
98W - 115L
1,470 Elo+
Solo
Sylvanus
Sylvanus
cobooort15
Sylvanus
Level 120
God Stats
1W - 1L
1,488 SR
Queue Stats
5W - 13L
1,323 Elo+
Solo
Team Averages
Level 102
1,499 SR
1,431 Elo+

VS

Team Averages
Level 122
1,414 SR
1,506 Elo+
Ra
Ra
Perfect_DooM
Ra
Level 119
God Stats
1W - 1L
1,270 SR
Queue Stats
36W - 33L
1,521 Elo+
Solo
Izanami
Izanami
UNDEAD_RABBIT
Izanami
Level 145
God Stats
2W - 4L
1,442 SR
Queue Stats
222W - 250L
1,539 Elo+
Solo
Kali
Kali
joishu
Kali
Level 101
God Stats
8W - 6L
1,530 SR
Queue Stats
74W - 93L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 6 / 1
6,010
601
3,732
7,347
1,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
Maketsu82
Chiron
10
1 / 5 / 2
6,270
627
4,296
6,866
1,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
cobooort15
Sylvanus
9
2 / 5 / 1
6,706
671
6,463
11,930
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 12
7,502
750
5,228
4,070
1,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
14
11 / 0 / 5
8,907
891
12,503
7,928
3,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kali
joishu
Kali
11
3 / 3 / 13
7,808
781
5,871
7,317
2,604
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
16
16
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
1
0.08
L
Chiron
Maketsu82
Chiron
1
5
2
0.4
W
2
0
12
8
W
Izanami
11
0
5
13.5
L
Sylvanus
cobooort15
Sylvanus
2
5
1
0.5
W
Kali
joishu
Kali
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,491
Damage
23,602
26,143
Taken
19,315
12,614
Mitigated
7,049
5,815
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,732
283
305
635
7,347
1,554
64
1,118
6,229
22,249
0
L
Chiron
Maketsu82
Chiron
4,296
1,421
281
796
6,866
1,985
29
1,692
5,167
0
18,274
W
5,228
458
1,180
867
4,070
1,414
629
1,566
2,504
17,559
0
W
Izanami
12,503
8,437
0
2,191
7,928
3,031
268
5,059
2,869
0
37,147
L
Sylvanus
cobooort15
Sylvanus
6,463
729
409
3,389
11,930
9,075
0
2,835
9,095
12,487
0
W
Kali
joishu
Kali
5,871
2,851
0
1,735
7,317
2,604
0
3,898
3,419
0
15,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,986
Gold Earned
24,217
105
Minions Killed
115
3
Camps Cleared
6
487,902
Distance Traveled
576,852
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,010
601
42
4
3
166,497
1
L
Chiron
6,270
627
49
5
0
169,278
1
W
Ra
7,502
750
29
3
2
197,423
2
W
Izanami
8,907
891
70
7
3
181,424
1
L
Sylvanus
6,706
671
14
1
0
152,127
4
W
Kali
7,808
781
16
2
1
198,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role