Player Matchup

Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Cαstιel
Yemoja
Level 47
God Stats
2W - 0L
1,710 SR
Queue Stats
25W - 15L
1,571 Elo+
Party 1
Fenrir
Fenrir
Dymott_
Fenrir
Level 86
God Stats
188W - 204L
1,486 SR
Queue Stats
437W - 465L
1,442 Elo+
Party 2
Raijin
Raijin
ExudoSax
Raijin
Level 116
God Stats
1W - 1L
1,334 SR
Queue Stats
608W - 714L
1,367 Elo+
Solo
Tyr
Tyr
phenomenal lich
Tyr
Level 127
God Stats
6W - 6L
1,538 SR
Queue Stats
433W - 407L
1,478 Elo+
Party 2
Team Averages
Level 100
1,514 SR
1,471 Elo+

VS

Team Averages
Level 82
1,405 SR
1,425 Elo+
Yemoja
Yemoja
DereckUwU
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 3
Scylla
Scylla
Nogamenolife804
Scylla
Level 148
God Stats
24W - 28L
1,543 SR
Queue Stats
414W - 409L
1,520 Elo+
Party 3
Nike
Nike
ggmatsui
Nike
Level 28
God Stats
2W - 5L
1,384 SR
Queue Stats
39W - 39L
1,472 Elo+
Party 4
Izanami
Izanami
vidembla
Izanami
Level 65
God Stats
9W - 11L
1,425 SR
Queue Stats
96W - 95L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zDestroyer19
Ah Muzen Cab
Level 155
God Stats
0W - 4L
1,173 SR
Queue Stats
72W - 68L
1,481 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 4 / 1
8,944
559
11,191
14,182
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Cαstιel
Yemoja
14
2 / 2 / 7
8,828
552
4,845
12,760
11,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Dymott_
Fenrir
15
5 / 1 / 3
9,080
568
6,323
12,782
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
ExudoSax
Raijin
14
2 / 3 / 1
8,360
523
3,135
9,909
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 2 / 2
10,086
630
7,229
13,370
10,295
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DereckUwU
Yemoja
12
1 / 6 / 5
7,668
479
5,528
12,980
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
7 / 1 / 3
9,864
617
15,339
5,885
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
11
1 / 4 / 1
6,967
435
4,795
9,349
4,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
vidembla
Izanami
5
0 / 3 / 0
5,199
325
1,712
3,478
562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
zDestroyer19
Ah Muzen Cab
15
3 / 5 / 5
8,763
548
12,528
13,077
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
19
Kills
12
12
Deaths
19
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
1
1.63
W
Yemoja
Cαstιel
Yemoja
2
2
7
2.75
L
Yemoja
DereckUwU
Yemoja
1
6
5
0.58
W
Fenrir
Dymott_
Fenrir
5
1
3
6.5
W
Raijin
ExudoSax
Raijin
2
3
1
0.83
L
7
1
3
8.5
L
Nike
1
4
1
0.38
W
4
2
2
2.5
L
Izanami
vidembla
Izanami
0
3
0
0
L
Ah Muzen Cab
zDestroyer19
Ah Muzen Cab
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,723
Damage
39,902
63,003
Taken
44,769
35,180
Mitigated
19,941
26,110
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,191
5,491
0
4,097
14,182
5,290
2,661
6,138
8,008
0
75,753
W
Yemoja
Cαstιel
Yemoja
4,845
1,408
2,635
3,605
12,760
11,690
789
4,856
7,700
22,868
0
L
Yemoja
DereckUwU
Yemoja
5,528
1,378
400
1,117
12,980
8,753
668
3,464
9,448
22,998
0
W
Fenrir
Dymott_
Fenrir
6,323
1,612
0
7,019
12,782
4,882
0
2,813
9,650
0
52,687
W
Raijin
ExudoSax
Raijin
3,135
319
64
2,455
9,909
3,023
196
4,889
4,802
46,010
0
L
15,339
778
0
0
5,885
1,499
0
1,269
4,560
54,662
0
L
Nike
4,795
786
86
1,560
9,349
4,465
0
952
8,397
0
24,873
W
7,229
939
0
6,235
13,370
10,295
35
1,513
11,264
12,250
54,915
L
Izanami
vidembla
Izanami
1,712
1,307
0
886
3,478
562
0
901
2,577
0
12,847
L
Ah Muzen Cab
zDestroyer19
Ah Muzen Cab
12,528
5,368
0
4,357
13,077
4,662
0
2,589
10,310
0
59,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,298
Gold Earned
38,461
544
Minions Killed
325
0
Camps Cleared
0
1,494,102
Distance Traveled
1,247,206
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,944
559
147
9
0
256,117
4
W
Yemoja
8,828
552
27
2
0
253,155
5
L
Yemoja
7,668
479
33
2
0
251,773
3
W
Fenrir
9,080
568
112
7
0
377,897
8
W
Raijin
8,360
523
104
7
0
289,823
4
L
Scylla
9,864
617
113
7
0
335,362
5
L
Nike
6,967
435
54
3
0
282,812
0
W
Tyr
10,086
630
154
10
0
317,110
1
L
Izanami
5,199
325
25
2
0
88,914
1
L
Ah Muzen Cab
8,763
548
100
6
0
288,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role