Player Matchup

Sylvanus
Sylvanus
Homeboig
Sylvanus
Level 49
God Stats
2W - 5L
1,436 SR
Queue Stats
35W - 38L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
ShadowFoxx32
Gilgamesh
Level 44
God Stats
3W - 3L
1,536 SR
Queue Stats
32W - 34L
1,418 Elo+
Party 2
Ravana
Ravana
XenoXerxes
Ravana
Level 149
God Stats
2W - 5L
1,451 SR
Queue Stats
299W - 252L
1,617 Elo+
Party 2
Chiron
Chiron
cladyrt
Chiron
Level 98
God Stats
0W - 3L
1,543 SR
Queue Stats
129W - 125L
1,481 Elo+
Party 2
Janus
Janus
imainsupport001
Janus
Level 87
God Stats
5W - 8L
1,458 SR
Queue Stats
293W - 277L
1,516 Elo+
Party 2
Team Averages
Level 85
1,485 SR
1,496 Elo+

VS

Team Averages
Level 92
1,551 SR
1,482 Elo+
Bastet
Bastet
Kuudos
Bastet
Level 92
God Stats
3W - 0L
1,708 SR
Queue Stats
64W - 77L
1,476 Elo+
Party 1
Bellona
Bellona
Neostarstrike
Bellona
Level 29
God Stats
5W - 3L
1,482 SR
Queue Stats
34W - 27L
1,529 Elo+
Party 1
Khepri
Khepri
QueenAzra
Khepri
Level 154
God Stats
6W - 6L
1,469 SR
Queue Stats
158W - 157L
1,457 Elo+
Party 1
Scylla
Scylla
ShadowVioIet
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 187L
1,458 Elo+
Party 1
Charybdis
Charybdis
WallabyWizard
Charybdis
Level 59
God Stats
2W - 1L
1,596 SR
Queue Stats
57W - 64L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Homeboig
Sylvanus
12
2 / 3 / 0
6,953
464
3,994
8,833
6,290
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
ShadowFoxx32
Gilgamesh
11
0 / 2 / 2
6,735
449
7,374
12,744
7,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
XenoXerxes
Ravana
11
1 / 6 / 2
6,700
447
6,248
9,777
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
cladyrt
Chiron
12
1 / 1 / 1
6,885
459
10,960
8,513
2,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 3 / 1
7,280
485
4,494
6,252
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kuudos
Bastet
14
8 / 2 / 2
8,456
564
10,594
11,853
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
13
2 / 1 / 2
7,557
504
8,000
8,434
6,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
QueenAzra
Khepri
11
1 / 1 / 4
7,094
473
3,763
12,367
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
14
2 / 0 / 4
8,161
544
6,073
6,474
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
WallabyWizard
Charybdis
13
2 / 1 / 1
7,305
487
6,216
10,813
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
15
15
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Homeboig
Sylvanus
2
3
0
0.67
W
Bastet
Kuudos
Bastet
8
2
2
4.5
W
Bellona
2
1
2
3
W
Khepri
QueenAzra
Khepri
1
1
4
3
L
Gilgamesh
ShadowFoxx32
Gilgamesh
0
2
2
0.5
W
Scylla
2
0
4
4
W
Charybdis
WallabyWizard
Charybdis
2
1
1
2.5
L
Ravana
XenoXerxes
Ravana
1
6
2
0.33
L
Chiron
cladyrt
Chiron
1
1
1
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,070
Damage
34,646
46,119
Taken
49,941
21,983
Mitigated
22,067
14,794
Healing
21,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Homeboig
Sylvanus
3,994
696
1,333
2,639
8,833
6,290
0
2,984
5,805
19,621
0
W
Bastet
Kuudos
Bastet
10,594
4,751
0
5,930
11,853
4,069
0
2,284
9,346
0
51,804
W
Bellona
8,000
2,394
0
1,677
8,434
6,328
600
1,023
6,922
0
38,153
W
Khepri
QueenAzra
Khepri
3,763
193
1,001
6,154
12,367
6,471
0
2,453
9,834
23,020
0
L
Gilgamesh
ShadowFoxx32
Gilgamesh
7,374
845
79
2,651
12,744
7,848
0
1,198
11,488
0
32,156
W
Scylla
6,073
712
0
2,374
6,474
2,212
0
1,520
4,914
58,375
0
W
Charybdis
WallabyWizard
Charybdis
6,216
4,041
0
3,918
10,813
2,987
0
1,379
9,434
0
54,653
L
Ravana
XenoXerxes
Ravana
6,248
1,943
0
3,151
9,777
3,233
0
1,162
8,579
0
37,705
L
Chiron
cladyrt
Chiron
10,960
3,517
761
2,556
8,513
2,738
75
2,424
6,041
0
55,667
L
4,494
104
0
1,624
6,252
1,874
0
1,726
4,370
48,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,553
Gold Earned
38,573
379
Minions Killed
402
0
Camps Cleared
0
1,369,560
Distance Traveled
1,510,505
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,953
464
36
2
0
259,196
1
W
Bastet
8,456
564
80
5
0
321,059
6
W
Bellona
7,557
504
80
5
0
325,011
3
W
Khepri
7,094
473
26
2
0
290,504
4
L
Gilgamesh
6,735
449
59
4
0
302,325
6
W
Scylla
8,161
544
106
7
0
287,195
7
W
Charybdis
7,305
487
110
7
0
286,736
4
L
Ravana
6,700
447
79
5
0
260,970
3
L
Chiron
6,885
459
101
7
0
247,208
1
L
Janus
7,280
485
104
7
0
299,861
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role