Player Matchup

Cerberus
Cerberus
Archibaldkins
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 55L
1,812 Elo+
Party 1
Cernunnos
Cernunnos
ChefBoiio
Cernunnos
Level 107
God Stats
3W - 2L
1,694 SR
Queue Stats
104W - 58L
1,715 Elo+
Party 1
Nike
Nike
Dark880
Nike
Level 125
God Stats
26W - 18L
1,640 SR
Queue Stats
49W - 44L
1,586 Elo+
Party 1
Ravana
Ravana
Justmarce07
Ravana
Level 158
God Stats
3W - 2L
1,546 SR
Queue Stats
866W - 639L
1,675 Elo+
Party 1
Hel
Hel
RedBuffBandit
Hel
Level 160
God Stats
5W - 2L
1,695 SR
Queue Stats
577W - 445L
1,710 Elo+
Party 1
Team Averages
Level 116
1,615 SR
1,700 Elo+

VS

Team Averages
Level 59
1,532 SR
1,618 Elo+
Bellona
Bellona
Lmaothang
Bellona
Level 18
God Stats
1W - 1L
1,495 SR
Queue Stats
10W - 7L
1,650 Elo+
Party 2
Hachiman
Hachiman
Occulence
Hachiman
Level 127
God Stats
0W - 1L
1,647 SR
Queue Stats
34W - 41L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
WhiteMochaLatte
Gilgamesh
Level 25
God Stats
0W - 1L
1,414 SR
Queue Stats
8W - 11L
1,575 Elo+
Party 2
Atlas
Atlas
jecx93
Atlas
Level 98
God Stats
0W - 2L
1,362 SR
Queue Stats
40W - 35L
1,632 Elo+
Party 2
Sol
Sol
p000000pie
Sol
Level 29
God Stats
1W - 2L
1,741 SR
Queue Stats
21W - 14L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Archibaldkins
Cerberus
13
1 / 3 / 7
8,378
524
6,392
14,331
11,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
ChefBoiio
Cernunnos
17
7 / 1 / 3
10,069
629
11,824
9,882
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
Dark880
Nike
15
4 / 2 / 2
9,497
594
7,098
11,386
7,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
15
6 / 0 / 3
9,326
583
10,733
7,451
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 4
10,006
625
7,845
5,606
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lmaothang
Bellona
13
2 / 4 / 0
8,222
514
5,244
9,206
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Occulence
Hachiman
12
0 / 5 / 0
7,106
444
4,856
9,797
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
WhiteMochaLatte
Gilgamesh
14
4 / 4 / 1
8,513
532
6,859
15,705
7,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
jecx93
Atlas
10
0 / 5 / 4
6,733
421
2,762
16,031
7,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 3 / 1
7,692
481
3,533
9,389
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
21
Kills
7
7
Deaths
21
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Archibaldkins
Cerberus
1
3
7
1.5
W
Cernunnos
ChefBoiio
Cernunnos
7
1
3
8.5
W
Nike
Dark880
Nike
4
2
2
2.5
W
Ravana
6
0
3
7.5
L
Bellona
Lmaothang
Bellona
2
4
0
0.5
L
Hachiman
Occulence
Hachiman
0
5
0
0
W
3
1
4
5
L
Gilgamesh
WhiteMochaLatte
Gilgamesh
4
4
1
1.13
L
Atlas
jecx93
Atlas
0
5
4
0.4
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,892
Damage
23,254
48,656
Taken
60,128
29,506
Mitigated
25,823
23,885
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Archibaldkins
Cerberus
6,392
925
0
4,116
14,331
11,533
0
2,257
12,074
27,572
0
W
Cernunnos
ChefBoiio
Cernunnos
11,824
5,461
0
5,239
9,882
3,974
1,526
1,296
8,586
0
76,281
W
Nike
Dark880
Nike
7,098
943
0
3,929
11,386
7,751
1,150
492
10,894
4,842
51,695
W
Ravana
10,733
3,354
0
4,575
7,451
2,994
505
1,783
5,668
0
57,064
L
Bellona
Lmaothang
Bellona
5,244
1,529
0
1,287
9,206
6,444
836
1,076
7,284
0
42,316
L
Hachiman
Occulence
Hachiman
4,856
1,715
0
1,593
9,797
1,316
0
1,958
7,839
0
44,196
W
7,845
262
2,150
3,876
5,606
3,254
486
689
4,917
90,307
0
L
Gilgamesh
WhiteMochaLatte
Gilgamesh
6,859
2,025
0
4,495
15,705
7,490
0
4,025
11,607
0
54,004
L
Atlas
jecx93
Atlas
2,762
937
1,322
2,420
16,031
7,837
0
5,690
10,341
11,377
0
L
3,533
923
0
2,277
9,389
2,736
0
2,480
6,866
41,485
4,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,276
Gold Earned
38,266
554
Minions Killed
401
0
Camps Cleared
0
1,702,336
Distance Traveled
1,614,160
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,378
524
36
2
0
323,214
1
W
Cernunnos
10,069
629
127
8
0
301,055
3
W
Nike
9,497
594
116
7
0
319,820
2
W
Ravana
9,326
583
97
6
0
405,013
6
L
Bellona
8,222
514
92
6
0
316,342
0
L
Hachiman
7,106
444
90
6
0
296,476
3
W
Hel
10,006
625
178
11
0
353,234
5
L
Gilgamesh
8,513
532
103
6
0
352,378
1
L
Atlas
6,733
421
15
1
0
324,260
7
L
Sol
7,692
481
101
6
0
324,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role