Player Matchup

Sun Wukong
Sun Wukong
Davichon99
Sun Wukong
Level 23
God Stats
10W - 18L
1,392 SR
Queue Stats
31W - 49L
1,384 Elo+
Party 3
Hachiman
Hachiman
Jairo The Mess
Hachiman
Level 48
God Stats
4W - 4L
1,405 SR
Queue Stats
108W - 164L
1,286 Elo+
Party 3
Mercury
Mercury
ProudDeer8
Mercury
Level 92
God Stats
4W - 5L
1,521 SR
Queue Stats
48W - 51L
1,421 Elo+
Party 3
Ymir
Ymir
TG Romo
Ymir
Level 29
God Stats
11W - 15L
1,418 SR
Queue Stats
57W - 87L
1,320 Elo+
Party 3
Olorun
Olorun
chechelaflare
Olorun
Level 49
God Stats
35W - 39L
1,458 SR
Queue Stats
126W - 183L
1,257 Elo+
Party 3
Team Averages
Level 48
1,439 SR
1,334 Elo+

VS

Team Averages
Level 63
1,568 SR
1,478 Elo+
Nemesis
Nemesis
Angelabrajamon
Nemesis
Level 24
God Stats
4W - 5L
1,454 SR
Queue Stats
50W - 67L
1,327 Elo+
Party 1
Bellona
Bellona
Dunkan8803
Bellona
Level 5
God Stats
2W - 3L
1,844 SR
Queue Stats
8W - 12L
1,757 Elo+
Party 1
Neith
Neith
OdsseyMrK
Neith
Level 55
God Stats
32W - 41L
1,483 SR
Queue Stats
118W - 137L
1,381 Elo+
Party 1
Kuzenbo
Kuzenbo
Son Fearing
Kuzenbo
Level 115
God Stats
18W - 11L
1,508 SR
Queue Stats
189W - 193L
1,457 Elo+
Party 2
Zeus
Zeus
mcfearmeson
Zeus
Level 118
God Stats
5W - 5L
1,553 SR
Queue Stats
109W - 106L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Davichon99
Sun Wukong
16
3 / 2 / 4
10,043
558
6,568
13,495
7,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
14
1 / 2 / 9
8,469
471
11,073
10,036
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
ProudDeer8
Mercury
19
13 / 0 / 5
11,985
666
12,228
12,046
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
TG Romo
Ymir
13
1 / 6 / 8
9,008
500
5,311
16,332
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 5 / 4
10,099
561
7,011
14,238
5,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
8,153
453
7,152
12,682
5,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Dunkan8803
Bellona
13
3 / 4 / 0
8,214
456
6,059
10,691
8,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
OdsseyMrK
Neith
13
3 / 3 / 4
8,056
448
12,671
12,176
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Son Fearing
Kuzenbo
10
2 / 3 / 5
7,418
412
5,135
13,582
14,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 5 / 2
8,972
498
12,836
9,057
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
21
Kills
15
15
Deaths
22
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Sun Wukong
Davichon99
Sun Wukong
3
2
4
2.5
L
Bellona
Dunkan8803
Bellona
3
4
0
0.75
W
Hachiman
1
2
9
2.75
L
Neith
OdsseyMrK
Neith
3
3
4
1.67
W
Mercury
ProudDeer8
Mercury
13
0
5
15.5
L
Kuzenbo
Son Fearing
Kuzenbo
2
3
5
1.5
W
Ymir
TG Romo
Ymir
1
6
8
0.83
W
3
5
4
1
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,191
Damage
43,853
66,147
Taken
58,188
32,463
Mitigated
35,770
17,292
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,152
2,753
0
1,930
12,682
5,740
460
1,837
10,710
0
51,774
W
Sun Wukong
Davichon99
Sun Wukong
6,568
1,180
0
5,404
13,495
7,401
1,946
712
12,759
0
53,527
L
Bellona
Dunkan8803
Bellona
6,059
2,117
0
1,772
10,691
8,191
1,043
739
9,355
0
37,201
W
Hachiman
11,073
5,798
0
4,424
10,036
2,759
3,471
1,838
8,144
0
48,517
L
Neith
OdsseyMrK
Neith
12,671
4,497
233
3,996
12,176
3,865
663
2,258
9,870
0
54,837
W
Mercury
ProudDeer8
Mercury
12,228
7,013
0
1,469
12,046
4,916
2,201
2,055
9,941
0
82,708
L
Kuzenbo
Son Fearing
Kuzenbo
5,135
2,030
727
3,173
13,582
14,671
107
2,972
10,610
20,457
0
W
Ymir
TG Romo
Ymir
5,311
611
0
1,919
16,332
12,207
1,402
3,944
12,296
37,084
0
W
7,011
4,747
288
3,788
14,238
5,180
3,146
8,764
5,036
57,157
0
L
12,836
2,583
0
379
9,057
3,303
808
4,516
4,510
48,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,604
Gold Earned
40,813
470
Minions Killed
373
0
Camps Cleared
0
1,765,537
Distance Traveled
1,504,024
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,153
453
90
5
0
361,694
0
W
Sun Wukong
10,043
558
96
5
0
349,565
3
L
Bellona
8,214
456
82
5
0
357,477
0
W
Hachiman
8,469
471
78
4
0
326,615
3
L
Neith
8,056
448
93
5
0
298,913
0
W
Mercury
11,985
666
117
7
0
427,433
0
L
Kuzenbo
7,418
412
17
1
0
256,124
2
W
Ymir
9,008
500
62
3
0
322,202
2
W
Olorun
10,099
561
117
7
0
339,722
2
L
Zeus
8,972
498
91
5
0
229,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role