Player Matchup

Skadi
Skadi
 
Skadi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Birolho
Raijin
Level 32
God Stats
4W - 1L
1,962 SR
Queue Stats
36W - 45L
1,478 Elo+
Solo
Ne Zha
Ne Zha
Teteuzaum
Ne Zha
Level 107
God Stats
8W - 10L
1,537 SR
Queue Stats
184W - 167L
1,535 Elo+
Party 2
Ymir
Ymir
bmbdinegus
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,699 Elo+
Party 2
Bellona
Bellona
xSena100
Bellona
Level 109
God Stats
21W - 19L
1,513 SR
Queue Stats
226W - 201L
1,538 Elo+
Party 2
Team Averages
Level 71
1,602 SR
1,550 Elo+

VS

Team Averages
Level 103
1,631 SR
1,525 Elo+
Achilles
Achilles
MIRANHA124107
Achilles
Level 40
God Stats
15W - 4L
1,765 SR
Queue Stats
114W - 66L
1,610 Elo+
Party 1
Medusa
Medusa
PichorraEx
Medusa
Level 123
God Stats
2W - 1L
1,546 SR
Queue Stats
50W - 56L
1,434 Elo+
Party 3
Baron Samedi
Baron Samedi
TheGuStavinN
Baron Samedi
Level 160
God Stats
33W - 21L
1,672 SR
Queue Stats
657W - 599L
1,631 Elo+
Party 1
Cliodhna
Cliodhna
ViridPumaBr
Cliodhna
Level 160
God Stats
5W - 5L
1,597 SR
Queue Stats
320W - 327L
1,493 Elo+
Party 1
Ymir
Ymir
chronosxz
Ymir
Level 34
God Stats
5W - 2L
1,576 SR
Queue Stats
61W - 65L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
1 / 4 / 1
5,168
431
4,685
6,501
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Raijin
Birolho
Raijin
9
1 / 7 / 0
5,329
444
3,470
9,543
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Teteuzaum
Ne Zha
11
3 / 3 / 0
6,561
547
5,097
9,650
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 3 / 2
5,418
452
1,845
8,106
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
xSena100
Bellona
13
0 / 1 / 2
7,110
593
5,412
7,694
5,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MIRANHA124107
Achilles
13
2 / 0 / 0
7,059
588
5,858
8,072
5,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
PichorraEx
Medusa
13
6 / 1 / 0
7,324
610
8,509
6,119
2,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
TheGuStavinN
Baron Samedi
13
6 / 0 / 1
7,707
642
8,580
6,844
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
ViridPumaBr
Cliodhna
12
4 / 3 / 4
7,163
597
4,940
8,337
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
0 / 1 / 5
5,959
497
1,601
5,454
2,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
18
18
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
4
1
0.38
L
Raijin
Birolho
Raijin
1
7
0
0.14
W
Achilles
MIRANHA124107
Achilles
2
0
0
2
W
Medusa
PichorraEx
Medusa
6
1
0
6
L
Ne Zha
Teteuzaum
Ne Zha
3
3
0
1
W
Baron Samedi
TheGuStavinN
Baron Samedi
6
0
1
6.5
W
Cliodhna
ViridPumaBr
Cliodhna
4
3
4
2
L
0
3
2
0.33
W
Ymir
0
1
5
2.5
L
Bellona
xSena100
Bellona
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,509
Damage
29,488
41,494
Taken
34,826
17,718
Mitigated
16,202
6,650
Healing
14,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,685
1,773
0
707
6,501
1,343
0
629
5,860
0
28,916
L
Raijin
Birolho
Raijin
3,470
244
0
1,535
9,543
2,935
0
5,197
3,969
24,294
0
W
Achilles
MIRANHA124107
Achilles
5,858
1,180
34
4,271
8,072
5,981
0
723
7,349
1,512
35,637
W
Medusa
PichorraEx
Medusa
8,509
2,880
0
1,264
6,119
2,081
804
705
5,414
0
57,332
L
Ne Zha
Teteuzaum
Ne Zha
5,097
1,044
0
977
9,650
3,025
0
2,224
7,226
0
40,793
W
Baron Samedi
TheGuStavinN
Baron Samedi
8,580
293
407
2,827
6,844
3,029
0
2,722
3,876
53,160
0
W
Cliodhna
ViridPumaBr
Cliodhna
4,940
460
0
4,431
8,337
2,674
0
1,026
7,205
0
37,228
L
1,845
184
0
702
8,106
4,456
0
1,586
6,450
9,787
0
W
Ymir
1,601
238
0
1,369
5,454
2,437
81
905
4,519
8,821
0
L
Bellona
xSena100
Bellona
5,412
660
0
2,729
7,694
5,959
0
176
6,829
5,781
38,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,586
Gold Earned
35,212
304
Minions Killed
389
0
Camps Cleared
0
1,124,641
Distance Traveled
1,200,673
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,168
431
51
4
0
215,377
5
L
Raijin
5,329
444
46
4
0
201,184
5
W
Achilles
7,059
588
90
8
0
226,002
2
W
Medusa
7,324
610
107
9
0
231,328
1
L
Ne Zha
6,561
547
76
6
0
246,219
6
W
Baron Samedi
7,707
642
95
8
0
229,568
8
W
Cliodhna
7,163
597
79
7
0
261,172
3
L
Ymir
5,418
452
25
2
0
201,248
0
W
Ymir
5,959
497
18
2
0
252,603
8
L
Bellona
7,110
593
106
9
0
260,613
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role