Player Matchup

Amaterasu
Amaterasu
BooperTruper
Amaterasu
Level 108
God Stats
3W - 3L
1,647 SR
Queue Stats
318W - 311L
1,420 Elo+
Solo
Vulcan
Vulcan
REDW00D D0WN
Vulcan
Level 123
God Stats
4W - 5L
1,483 SR
Queue Stats
148W - 168L
1,413 Elo+
Party 2
Artemis
Artemis
Thank Todd
Artemis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,452 Elo+
Party 2
Chaac
Chaac
Unfriendme9274
Chaac
Level 26
God Stats
1W - 1L
1,752 SR
Queue Stats
38W - 35L
1,489 Elo+
Party 2
He Bo
He Bo
Xo KING D oX
He Bo
Level 148
God Stats
1W - 1L
1,714 SR
Queue Stats
294W - 335L
1,394 Elo+
Solo
Team Averages
Level 89
1,619 SR
1,434 Elo+

VS

Team Averages
Level 106
1,429 SR
1,547 Elo+
Thoth
Thoth
I Keep Dreaming
Thoth
Level 142
God Stats
2W - 5L
1,270 SR
Queue Stats
117W - 93L
1,578 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
I Keep Sleeping
Morgan Le Fay
Level 113
God Stats
1W - 1L
1,461 SR
Queue Stats
125W - 103L
1,530 Elo+
Party 1
Loki
Loki
MetroxPanda
Loki
Level 29
God Stats
1W - 0L
1,575 SR
Queue Stats
18W - 8L
1,639 Elo+
Party 1
Janus
Janus
RetiredPirate34
Janus
Level 102
God Stats
2W - 5L
1,242 SR
Queue Stats
94W - 117L
1,447 Elo+
Solo
Fenrir
Fenrir
l RemixPanda l
Fenrir
Level 144
God Stats
1W - 1L
1,598 SR
Queue Stats
133W - 113L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BooperTruper
Amaterasu
13
1 / 5 / 2
7,431
676
5,124
19,642
15,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
12
2 / 7 / 3
7,437
676
7,327
8,594
3,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Thank Todd
Artemis
14
2 / 5 / 2
7,817
711
7,045
8,884
3,269
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 2 / 7
8,735
794
14,405
12,313
13,330
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 7 / 4
7,831
712
7,003
9,223
3,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 10
10,157
923
16,728
8,000
2,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
I Keep Sleeping
Morgan Le Fay
15
4 / 2 / 15
8,659
787
12,494
8,393
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 4 / 13
8,503
773
6,889
10,206
4,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 1 / 13
8,933
812
8,058
5,703
1,804
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 13
8,692
790
8,491
19,615
9,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
10
Kills
26
26
Deaths
12
18
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BooperTruper
Amaterasu
1
5
2
0.4
W
13
2
10
9
W
Morgan Le Fay
I Keep Sleeping
Morgan Le Fay
4
2
15
5.75
W
5
4
13
2.88
L
Vulcan
2
7
3
0.5
W
0
1
13
6.5
L
Artemis
Thank Todd
Artemis
2
5
2
0.6
L
2
2
7
2.75
L
3
7
4
0.71
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,904
Damage
52,660
58,656
Taken
51,917
38,594
Mitigated
22,158
18,816
Healing
25,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BooperTruper
Amaterasu
5,124
968
809
7,476
19,642
15,174
0
10,502
8,423
0
6,913
W
16,728
149
1,451
2,959
8,000
2,996
0
2,248
5,398
29,265
0
W
Morgan Le Fay
I Keep Sleeping
Morgan Le Fay
12,494
319
943
1,992
8,393
3,343
965
1,857
6,270
18,657
0
W
6,889
2,193
3,297
3,322
10,206
4,608
300
1,383
8,194
0
10,940
L
Vulcan
7,327
2,651
76
104
8,594
3,428
270
5,716
2,522
15,359
0
W
8,058
187
2,278
970
5,703
1,804
238
2,073
3,376
28,630
0
L
Artemis
Thank Todd
Artemis
7,045
2,559
434
1,201
8,884
3,269
0
5,205
3,341
0
14,001
L
14,405
458
1,488
6,670
12,313
13,330
194
6,997
4,868
0
27,277
L
7,003
669
0
558
9,223
3,393
0
7,214
1,664
13,959
0
W
8,491
1,310
1,069
7,539
19,615
9,407
172
6,769
12,296
0
12,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,251
Gold Earned
44,944
88
Minions Killed
114
0
Camps Cleared
0
1,019,947
Distance Traveled
1,138,972
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,431
676
8
1
0
218,235
1
W
Thoth
10,157
923
27
2
0
217,924
0
W
Morgan Le Fay
8,659
787
15
1
0
234,714
0
W
Loki
8,503
773
9
1
0
230,001
1
L
Vulcan
7,437
676
20
2
0
194,058
3
W
Janus
8,933
812
56
5
0
231,037
0
L
Artemis
7,817
711
23
2
0
176,178
0
L
Chaac
8,735
794
22
2
0
255,358
0
L
He Bo
7,831
712
15
1
0
176,118
0
W
Fenrir
8,692
790
7
1
0
225,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role