Player Matchup

Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Adrian210207
Osiris
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,360 Elo+
Party 2
Sun Wukong
Sun Wukong
EduardoPareja150
Sun Wukong
Level 160
God Stats
1W - 0L
1,473 SR
Queue Stats
25W - 37L
1,441 Elo+
Party 2
Discordia
Discordia
juxy099
Discordia
Level 129
God Stats
2W - 1L
1,455 SR
Queue Stats
134W - 158L
1,460 Elo+
Party 2
Ganesha
Ganesha
kastorcito
Ganesha
Level 137
God Stats
1W - 1L
1,508 SR
Queue Stats
63W - 95L
1,467 Elo+
Party 2
Team Averages
Level 119
1,487 SR
1,445 Elo+

VS

Team Averages
Level 50
1,560 SR
1,535 Elo+
Bakasura
Bakasura
Asthmathematical
Bakasura
Level 27
God Stats
5W - 1L
1,999 SR
Queue Stats
8W - 5L
1,640 Elo+
Party 1
Neith
Neith
BoatyMcBoattFace
Neith
Level 44
God Stats
7W - 7L
1,409 SR
Queue Stats
18W - 15L
1,560 Elo+
Party 1
Hercules
Hercules
GamerFreak4613
Hercules
Level 124
God Stats
19W - 30L
1,399 SR
Queue Stats
807W - 816L
1,319 Elo+
Solo
Tiamat
Tiamat
McGuidoTrash
Tiamat
Level 25
God Stats
0W - 1L
1,483 SR
Queue Stats
14W - 11L
1,577 Elo+
Party 1
Ymir
Ymir
McSwiiish
Ymir
Level 29
God Stats
3W - 4L
1,510 SR
Queue Stats
14W - 11L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
5 / 0 / 2
6,484
648
5,258
3,941
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
12
3 / 1 / 1
6,534
653
2,222
5,356
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
EduardoPareja150
Sun Wukong
10
2 / 0 / 7
6,103
610
5,352
6,912
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
juxy099
Discordia
10
2 / 2 / 4
6,059
606
5,352
4,188
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
kastorcito
Ganesha
9
0 / 0 / 10
5,886
589
4,235
8,323
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,046
505
3,573
6,297
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 1
4,476
448
2,539
4,761
1,119
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
9
0 / 0 / 0
5,004
500
2,022
5,756
3,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
9
3 / 4 / 0
5,370
537
2,527
7,536
3,169
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
7
0 / 4 / 0
4,566
457
1,986
6,497
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
3
3
Deaths
12
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
2
6
W
Osiris
3
1
1
3.5
L
0
2
1
0.25
L
0
2
1
0.25
W
Sun Wukong
EduardoPareja150
Sun Wukong
2
0
7
5.5
L
Hercules
0
0
0
0
L
Tiamat
3
4
0
0.75
L
Ymir
0
4
0
0
W
Discordia
juxy099
Discordia
2
2
4
2
W
Ganesha
kastorcito
Ganesha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,419
Damage
12,647
28,720
Taken
30,847
15,731
Mitigated
12,905
11,712
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,258
3,088
0
1,580
3,941
1,159
1,800
924
2,977
0
43,452
W
Osiris
2,222
1,082
0
2,581
5,356
3,732
520
190
4,822
0
33,025
L
3,573
2,078
0
2,077
6,297
2,371
0
1,794
4,369
0
24,740
L
2,539
1,162
0
748
4,761
1,119
0
1,431
3,299
0
22,707
W
Sun Wukong
EduardoPareja150
Sun Wukong
5,352
746
0
2,862
6,912
3,178
244
932
5,724
0
35,803
L
Hercules
2,022
462
10
1,919
5,756
3,606
0
1,137
4,521
0
20,627
L
Tiamat
2,527
302
56
2,634
7,536
3,169
0
3,151
4,023
18,078
0
L
Ymir
1,986
502
0
605
6,497
2,640
0
1,449
5,048
10,177
0
W
Discordia
juxy099
Discordia
5,352
674
0
1,170
4,188
1,452
378
1,153
2,820
29,349
0
W
Ganesha
kastorcito
Ganesha
4,235
621
173
3,346
8,323
6,210
160
1,314
6,607
11,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,066
Gold Earned
24,462
319
Minions Killed
222
0
Camps Cleared
0
993,825
Distance Traveled
980,859
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,484
648
104
10
0
161,721
1
W
Osiris
6,534
653
69
7
0
200,761
0
L
Bakasura
5,046
505
62
6
0
241,201
0
L
Neith
4,476
448
47
5
0
171,361
2
W
Sun Wukong
6,103
610
82
8
0
231,800
0
L
Hercules
5,004
500
55
6
0
207,022
3
L
Tiamat
5,370
537
35
4
0
177,786
2
L
Ymir
4,566
457
23
2
0
183,489
1
W
Discordia
6,059
606
62
6
0
198,254
5
W
Ganesha
5,886
589
2
0
0
201,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role