Player Matchup

Bastet
Bastet
Diamond III
RumbleCrumble
Bastet
Diamond III
Level 108
God Stats
24W - 15L
1,789 SR
Queue Stats
78W - 71L
2,225 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 108
1,789 SR
2,225 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,500 SR
1,500 MMR
Erlang Shen
Erlang Shen
Diamond IV
 
Erlang Shen
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 0
12,085
930
16,193
11,106
8,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
AnhurIzanamiSolChronosUllr

VS

Bans
OlorunHe BoAh Muzen CabHou YiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
1 / 8 / 0
9,909
762
8,807
22,373
20,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
8
Kills
1
1
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
8
0
0.13
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,193
Damage
8,807
11,106
Taken
22,373
8,896
Mitigated
20,198
5,741
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,807
3,263
0
6,730
22,373
20,198
13
564
20,654
244
61,740
W
16,193
3,651
0
5,741
11,106
8,896
2,259
786
10,320
0
72,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,085
Gold Earned
9,909
148
Minions Killed
131
9
Camps Cleared
4
286,502
Distance Traveled
240,569
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,909
762
131
10
4
240,569
3
W
Bastet
12,085
930
148
11
9
286,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role