Player Matchup

Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
CinnamonBeans
Rama
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
462W - 474L
1,447 Elo+
Party 2
Chang'e
Chang'e
OreoFlakez
Chang'e
Level 115
God Stats
3W - 4L
1,596 SR
Queue Stats
297W - 315L
1,403 Elo+
Party 2
Hercules
Hercules
Sugmahh_
Hercules
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 94L
1,514 Elo+
Party 3
Ganesha
Ganesha
swiss_cheese_og
Ganesha
Level 67
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 22L
1,488 Elo+
Party 3
Team Averages
Level 95
1,476 SR
1,470 Elo+

VS

Team Averages
Level 149
1,579 SR
1,467 Elo+
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AFlyGuy_
Nike
Level 157
God Stats
1W - 0L
1,264 SR
Queue Stats
151W - 134L
1,465 Elo+
Party 1
Olorun
Olorun
BeaperFreaker
Olorun
Level 127
God Stats
3W - 4L
1,461 SR
Queue Stats
76W - 63L
1,439 Elo+
Party 1
Chaac
Chaac
RetroKelp
Chaac
Level 146
God Stats
7W - 2L
1,750 SR
Queue Stats
163W - 144L
1,460 Elo+
Party 1
Ymir
Ymir
poncho12254
Ymir
Level 155
God Stats
7W - 1L
1,920 SR
Queue Stats
246W - 228L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 1 / 2
8,063
538
7,215
9,315
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 0
6,955
464
5,730
11,357
3,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
OreoFlakez
Chang'e
11
1 / 3 / 0
6,944
463
5,463
10,552
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Sugmahh_
Hercules
14
2 / 0 / 1
8,263
551
7,312
13,568
8,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 2
6,927
462
3,781
9,988
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 1 / 2
8,159
544
8,275
5,828
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
12
0 / 5 / 1
7,363
491
4,918
11,393
11,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

13
3 / 1 / 4
7,688
513
6,957
6,342
4,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
RetroKelp
Chaac
12
4 / 1 / 3
7,404
494
7,018
10,685
6,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 1 / 2
8,137
542
10,012
12,737
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
9
Kills
11
11
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
1
2
6
W
Hera
 
Hera
2
1
2
3
W
Nike
0
5
1
0.1
W
3
1
4
5
L
1
6
0
0.17
L
Chang'e
OreoFlakez
Chang'e
1
3
0
0.33
W
Chaac
RetroKelp
Chaac
4
1
3
5.5
L
Hercules
Sugmahh_
Hercules
2
0
1
2.5
W
2
1
2
3
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,501
Damage
37,180
54,780
Taken
46,985
26,426
Mitigated
30,439
18,379
Healing
14,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,215
2,054
0
2,168
9,315
3,330
730
3,223
5,965
0
42,814
W
Hera
 
Hera
8,275
1,867
0
2,163
5,828
1,989
849
1,560
4,127
53,191
0
W
Nike
4,918
831
0
2,322
11,393
11,092
50
305
10,351
0
37,952
W
6,957
2,825
516
1,788
6,342
4,830
627
1,474
4,826
45,675
0
L
5,730
4,401
0
2,896
11,357
3,970
0
6,076
5,235
0
44,762
L
Chang'e
OreoFlakez
Chang'e
5,463
478
350
4,448
10,552
3,790
215
5,904
4,494
41,685
0
W
Chaac
RetroKelp
Chaac
7,018
656
0
3,234
10,685
6,865
421
2,385
8,247
0
34,624
L
Hercules
Sugmahh_
Hercules
7,312
2,450
0
5,308
13,568
8,020
0
5,386
8,110
2,565
49,452
W
10,012
2,782
0
4,914
12,737
5,663
114
3,945
8,408
58,310
0
L
3,781
248
0
3,209
9,988
7,316
30
4,237
5,732
22,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,152
Gold Earned
38,751
417
Minions Killed
428
0
Camps Cleared
0
1,437,144
Distance Traveled
1,455,108
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,063
538
86
6
0
332,424
1
W
Hera
8,159
544
105
7
0
302,134
2
W
Nike
7,363
491
83
6
0
288,429
3
W
Olorun
7,688
513
74
5
0
264,805
5
L
Rama
6,955
464
117
8
0
251,455
1
L
Chang'e
6,944
463
83
6
0
252,330
0
W
Chaac
7,404
494
65
4
0
278,889
6
L
Hercules
8,263
551
121
8
0
317,113
4
W
Ymir
8,137
542
101
7
0
320,851
6
L
Ganesha
6,927
462
10
1
0
283,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role