Player Matchup

Kukulkan
Kukulkan
CaulkeyedCabbage
Kukulkan
Level 46
God Stats
1W - 3L
1,348 SR
Queue Stats
71W - 107L
1,355 Elo+
Party 1
Atlas
Atlas
Makyuusen9
Atlas
Level 45
God Stats
1W - 1L
1,502 SR
Queue Stats
29W - 48L
1,331 Elo+
Party 2
Odin
Odin
Mr_Rycedog15
Odin
Level 17
God Stats
1W - 2L
1,464 SR
Queue Stats
1W - 2L
1,663 Elo+
Party 2
Rama
Rama
Phoocker
Rama
Level 44
God Stats
1W - 1L
1,557 SR
Queue Stats
36W - 57L
1,339 Elo+
Party 2
Zeus
Zeus
larrylongpotato
Zeus
Level 80
God Stats
1W - 6L
1,294 SR
Queue Stats
251W - 296L
1,414 Elo+
Party 1
Team Averages
Level 46
1,433 SR
1,420 Elo+

VS

Team Averages
Level 123
1,568 SR
1,481 Elo+
Baron Samedi
Baron Samedi
AlecDaBoat
Baron Samedi
Level 28
God Stats
7W - 3L
1,507 SR
Queue Stats
53W - 56L
1,458 Elo+
Party 3
Hercules
Hercules
JeffreyJoey
Hercules
Level 154
God Stats
9W - 6L
1,675 SR
Queue Stats
25W - 38L
1,382 Elo+
Solo
Set
Set
KarlToughLove
Set
Level 152
God Stats
8W - 4L
1,655 SR
Queue Stats
273W - 261L
1,564 Elo+
Party 3
Hou Yi
Hou Yi
Moistandsoft
Hou Yi
Level 156
God Stats
3W - 1L
1,395 SR
Queue Stats
152W - 155L
1,552 Elo+
Party 3
Nu Wa
Nu Wa
bakaultima
Nu Wa
Level 127
God Stats
8W - 4L
1,610 SR
Queue Stats
41W - 33L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,588
632
2,553
5,550
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
13
2 / 5 / 5
8,762
730
5,924
14,691
13,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 3 / 3
6,810
568
1,726
9,712
7,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
15
1 / 4 / 4
8,110
676
5,735
9,067
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 3 / 1
10,105
842
10,135
6,782
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlecDaBoat
Baron Samedi
14
2 / 4 / 5
8,144
679
4,769
8,090
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
JeffreyJoey
Hercules
16
2 / 0 / 9
8,896
741
6,951
8,908
8,470
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 4 / 7
9,221
768
5,910
7,849
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
18
10 / 0 / 6
11,361
947
13,115
5,270
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
17
1 / 2 / 6
9,328
777
5,894
7,071
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
10
Kills
18
18
Deaths
10
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlecDaBoat
Baron Samedi
2
4
5
1.13
L
1
3
2
0.67
W
Hercules
JeffreyJoey
Hercules
2
0
9
6.5
W
3
4
7
1.63
L
Atlas
2
5
5
0.9
W
Hou Yi
10
0
6
13
L
0
3
3
0.5
L
Rama
1
4
4
0.75
W
Nu Wa
1
2
6
2
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,073
Damage
36,639
45,802
Taken
37,188
28,470
Mitigated
21,014
4,303
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlecDaBoat
Baron Samedi
4,769
94
520
2,142
8,090
3,646
0
5,304
2,697
19,401
0
L
2,553
313
0
0
5,550
2,418
0
1,902
3,648
25,595
0
W
Hercules
JeffreyJoey
Hercules
6,951
1,233
0
2,117
8,908
8,470
214
3,776
5,092
0
18,630
W
5,910
2,367
0
486
7,849
3,549
328
3,934
3,883
0
22,486
L
Atlas
5,924
1,916
0
904
14,691
13,743
1
3,533
11,158
16,340
0
W
Hou Yi
13,115
7,384
0
2,453
5,270
2,577
1,248
2,090
3,180
0
46,111
L
1,726
384
0
782
9,712
7,178
0
1,862
7,850
0
8,216
L
Rama
5,735
3,982
0
2,102
9,067
3,168
2
1,004
8,063
0
30,758
W
Nu Wa
5,894
979
471
2,169
7,071
2,772
3,038
4,057
2,996
50,161
0
L
10,135
847
0
515
6,782
1,963
0
2,362
4,420
39,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
46,950
253
Minions Killed
315
4
Camps Cleared
12
1,096,150
Distance Traveled
1,089,051
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,144
679
48
4
0
200,204
0
L
Kukulkan
7,588
632
63
5
1
227,762
3
W
Hercules
8,896
741
30
3
3
247,306
0
W
Set
9,221
768
38
3
2
206,736
1
L
Atlas
8,762
730
21
2
0
215,614
0
W
Hou Yi
11,361
947
92
8
3
220,748
0
L
Odin
6,810
568
13
1
0
220,164
0
L
Rama
8,110
676
72
6
3
197,359
4
W
Nu Wa
9,328
777
107
9
4
214,057
3
L
Zeus
10,105
842
84
7
0
235,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role