Player Matchup

Kumbhakarna
Kumbhakarna
AceSmartt
Kumbhakarna
Level 120
God Stats
13W - 9L
1,559 SR
Queue Stats
311W - 237L
1,553 Elo+
Party 1
Vulcan
Vulcan
Doomgaze222
Vulcan
Level 25
God Stats
7W - 0L
1,719 SR
Queue Stats
40W - 5L
1,851 Elo+
Party 1
Danzaburou
Danzaburou
Lucent_Leo
Danzaburou
Level 104
God Stats
10W - 4L
1,496 SR
Queue Stats
45W - 55L
1,389 Elo+
Solo
Team Averages
Level 83
1,591 SR
1,597 Elo+

VS

Team Averages
Level 94
1,661 SR
1,576 Elo+
Artemis
Artemis
ImPrettyTrash
Artemis
Level 62
God Stats
0W - 1L
1,768 SR
Queue Stats
122W - 72L
1,672 Elo+
Party 2
Chaac
Chaac
Jakahn01
Chaac
Level 134
God Stats
173W - 135L
1,595 SR
Queue Stats
651W - 758L
1,435 Elo+
Solo
Discordia
Discordia
JerJerBinx
Discordia
Level 85
God Stats
10W - 7L
1,620 SR
Queue Stats
172W - 142L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AceSmartt
Kumbhakarna
17
6 / 1 / 9
14,580
694
13,570
29,562
35,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vulcan
17
5 / 6 / 8
13,815
658
22,765
12,535
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Lucent_Leo
Danzaburou
16
4 / 9 / 8
13,700
652
8,594
20,037
6,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
3 / 6 / 8
12,197
581
15,283
15,696
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Jakahn01
Chaac
18
9 / 3 / 6
13,600
648
20,839
27,314
20,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Discordia
JerJerBinx
Discordia
15
4 / 6 / 6
12,457
593
17,695
12,778
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
36
15
Kills
16
16
Deaths
15
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AceSmartt
Kumbhakarna
6
1
9
10.5
W
Vulcan
5
6
8
1.5
L
Artemis
3
6
8
1.17
L
Chaac
Jakahn01
Chaac
9
3
6
4
L
Discordia
JerJerBinx
Discordia
4
6
6
1.17
W
Danzaburou
Lucent_Leo
Danzaburou
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,929
Damage
53,817
62,134
Taken
55,788
46,736
Mitigated
30,135
7,087
Healing
18,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AceSmartt
Kumbhakarna
13,570
1,770
0
2,525
29,562
35,896
253
6,315
22,612
29,547
0
W
Vulcan
22,765
6,805
0
962
12,535
4,299
376
5,017
7,176
62,283
0
L
Artemis
15,283
6,337
0
2,946
15,696
5,664
990
11,902
3,580
0
50,499
L
Chaac
Jakahn01
Chaac
20,839
2,399
18
14,298
27,314
20,780
494
14,606
12,231
0
58,990
L
Discordia
JerJerBinx
Discordia
17,695
251
124
1,497
12,778
3,691
0
9,318
3,182
52,640
0
W
Danzaburou
Lucent_Leo
Danzaburou
8,594
3,901
0
3,600
20,037
6,541
1,784
5,430
14,167
0
45,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,095
Gold Earned
38,254
184
Minions Killed
241
7
Camps Cleared
10
1,115,758
Distance Traveled
1,061,954
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
14,580
694
19
1
0
394,336
0
W
Vulcan
13,815
658
76
4
4
378,170
2
L
Artemis
12,197
581
81
4
4
331,267
4
L
Chaac
13,600
648
78
4
2
385,344
0
L
Discordia
12,457
593
82
4
4
345,343
5
W
Danzaburou
13,700
652
89
4
3
343,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role