Player Matchup

Anhur
Anhur
Archibaldkins
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 55L
1,806 Elo+
Party 1
Thanatos
Thanatos
ChefBoiio
Thanatos
Level 107
God Stats
6W - 0L
1,976 SR
Queue Stats
104W - 58L
1,706 Elo+
Party 1
Nike
Nike
Dark880
Nike
Level 125
God Stats
26W - 18L
1,631 SR
Queue Stats
49W - 44L
1,569 Elo+
Party 1
Scylla
Scylla
Justmarce07
Scylla
Level 158
God Stats
66W - 41L
1,714 SR
Queue Stats
866W - 639L
1,665 Elo+
Party 1
Hel
Hel
RedBuffBandit
Hel
Level 160
God Stats
5W - 2L
1,663 SR
Queue Stats
577W - 445L
1,701 Elo+
Party 1
Team Averages
Level 116
1,697 SR
1,690 Elo+

VS

Team Averages
Level 59
1,594 SR
1,635 Elo+
Guan Yu
Guan Yu
Lmaothang
Guan Yu
Level 18
God Stats
1W - 1L
1,760 SR
Queue Stats
10W - 7L
1,678 Elo+
Party 2
Charybdis
Charybdis
Occulence
Charybdis
Level 127
God Stats
0W - 5L
1,391 SR
Queue Stats
34W - 41L
1,530 Elo+
Party 2
Ao Kuang
Ao Kuang
WhiteMochaLatte
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,598 Elo+
Party 2
Atlas
Atlas
jecx93
Atlas
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 35L
1,642 Elo+
Party 2
Neith
Neith
p000000pie
Neith
Level 29
God Stats
9W - 3L
1,819 SR
Queue Stats
21W - 14L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 2 / 4
6,108
611
7,700
8,194
2,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
ChefBoiio
Thanatos
11
6 / 1 / 1
6,896
690
5,418
6,432
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
Dark880
Nike
11
1 / 1 / 0
6,222
622
5,036
6,815
2,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
11
1 / 0 / 7
6,650
665
4,030
3,029
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
5 / 1 / 5
6,787
679
7,213
5,151
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lmaothang
Guan Yu
10
2 / 1 / 0
5,529
553
4,165
7,820
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Occulence
Charybdis
8
1 / 4 / 1
5,373
537
899
7,342
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
8
2 / 5 / 1
5,394
539
5,818
8,017
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
jecx93
Atlas
5
0 / 5 / 1
4,146
415
1,891
8,917
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
8
0 / 5 / 2
5,085
509
1,757
7,307
1,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
20
Kills
5
5
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
W
Thanatos
ChefBoiio
Thanatos
6
1
1
6.5
W
Nike
Dark880
Nike
1
1
0
1
W
Scylla
1
0
7
4.5
L
Guan Yu
Lmaothang
Guan Yu
2
1
0
2
L
Charybdis
Occulence
Charybdis
1
4
1
0.38
W
5
1
5
7.5
L
Ao Kuang
2
5
1
0.5
L
Atlas
jecx93
Atlas
0
5
1
0.1
L
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,397
Damage
14,530
29,621
Taken
39,403
10,818
Mitigated
11,880
16,300
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,700
4,171
0
2,410
8,194
2,997
0
2,376
5,784
0
25,446
W
Thanatos
ChefBoiio
Thanatos
5,418
1,575
0
6,467
6,432
2,583
0
2,009
4,423
0
38,351
W
Nike
Dark880
Nike
5,036
1,420
0
3,038
6,815
2,516
64
0
6,472
0
35,554
W
Scylla
4,030
423
0
679
3,029
963
354
1,588
1,441
36,450
0
L
Guan Yu
Lmaothang
Guan Yu
4,165
951
0
2,568
7,820
3,931
0
0
7,309
0
25,105
L
Charybdis
Occulence
Charybdis
899
498
0
901
7,342
1,464
0
2,450
4,673
0
21,527
W
7,213
507
947
2,759
5,151
1,759
694
970
4,181
38,953
0
L
Ao Kuang
5,818
1,562
0
2,176
8,017
2,568
0
1,719
6,071
19,876
5,775
L
Atlas
jecx93
Atlas
1,891
1,000
125
1,339
8,917
2,755
0
4,113
4,564
5,489
0
L
Neith
1,757
1,113
0
1,234
7,307
1,162
0
2,679
4,539
0
18,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,663
Gold Earned
25,527
345
Minions Killed
201
0
Camps Cleared
0
1,023,387
Distance Traveled
949,909
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,108
611
28
3
0
198,127
1
W
Thanatos
6,896
690
76
8
0
233,360
1
W
Nike
6,222
622
79
8
0
179,277
3
W
Scylla
6,650
665
84
8
0
204,700
6
L
Guan Yu
5,529
553
57
6
0
204,968
0
L
Charybdis
5,373
537
50
5
0
176,637
1
W
Hel
6,787
679
78
8
0
207,923
0
L
Ao Kuang
5,394
539
46
5
0
197,445
0
L
Atlas
4,146
415
8
1
0
200,724
3
L
Neith
5,085
509
40
4
0
170,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role