Player Matchup

Cerberus
Cerberus
HAV0C_FL120
Cerberus
Level 78
God Stats
59W - 32L
1,603 SR
Queue Stats
382W - 404L
1,446 Elo+
Party 1
Zhong Kui
Zhong Kui
SUPA_LONA94
Zhong Kui
Level 88
God Stats
19W - 12L
1,696 SR
Queue Stats
121W - 130L
1,475 Elo+
Party 1
Artemis
Artemis
choppagottem
Artemis
Level 79
God Stats
2W - 4L
1,457 SR
Queue Stats
172W - 167L
1,452 Elo+
Solo
Anubis
Anubis
slainbymyaiming
Anubis
Level 53
God Stats
9W - 4L
1,741 SR
Queue Stats
149W - 166L
1,389 Elo+
Solo
Kali
Kali
xXslayerXx 1010
Kali
Level 143
God Stats
22W - 24L
1,480 SR
Queue Stats
459W - 421L
1,436 Elo+
Solo
Team Averages
Level 88
1,596 SR
1,440 Elo+

VS

Team Averages
Level 99
1,561 SR
1,438 Elo+
Morgan Le Fay
Morgan Le Fay
Ponejoloco1
Morgan Le Fay
Level 124
God Stats
25W - 17L
1,611 SR
Queue Stats
440W - 444L
1,453 Elo+
Solo
Fafnir
Fafnir
justdoingvideos
Fafnir
Level 77
God Stats
7W - 4L
1,563 SR
Queue Stats
157W - 151L
1,461 Elo+
Solo
Bellona
Bellona
popheads215
Bellona
Level 105
God Stats
68W - 56L
1,611 SR
Queue Stats
375W - 324L
1,455 Elo+
Solo
Olorun
Olorun
thesaltylegend
Olorun
Level 101
God Stats
6W - 3L
1,597 SR
Queue Stats
218W - 238L
1,381 Elo+
Solo
Odin
Odin
yCastiel98
Odin
Level 88
God Stats
3W - 4L
1,422 SR
Queue Stats
254W - 282L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HAV0C_FL120
Cerberus
11
1 / 6 / 1
7,287
429
4,153
15,323
10,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
SUPA_LONA94
Zhong Kui
12
1 / 4 / 2
7,460
439
6,997
9,701
6,579
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
choppagottem
Artemis
10
0 / 5 / 0
6,669
392
5,213
11,131
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 5 / 0
8,578
505
5,264
11,017
4,379
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 4 / 1
8,067
475
5,824
15,834
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ponejoloco1
Morgan Le Fay
15
4 / 1 / 8
9,428
555
9,350
8,342
3,454
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 1 / 13
9,446
556
7,409
13,454
14,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
popheads215
Bellona
16
7 / 3 / 4
9,985
587
11,659
14,439
11,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 2 / 4
9,549
562
8,347
10,090
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 0 / 7
10,354
609
9,265
9,244
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
7
Kills
24
24
Deaths
7
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
HAV0C_FL120
Cerberus
1
6
1
0.25
W
Morgan Le Fay
Ponejoloco1
Morgan Le Fay
4
1
8
8
L
Zhong Kui
SUPA_LONA94
Zhong Kui
1
4
2
0.5
L
Artemis
choppagottem
Artemis
0
5
0
0
W
2
1
13
8.5
W
Bellona
popheads215
Bellona
7
3
4
3
L
3
5
0
0.6
W
4
2
4
3
L
2
4
1
0.63
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,451
Damage
46,030
63,006
Taken
55,569
29,454
Mitigated
37,584
16,570
Healing
21,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
HAV0C_FL120
Cerberus
4,153
149
275
3,625
15,323
10,139
0
6,740
8,583
27,610
0
W
Morgan Le Fay
Ponejoloco1
Morgan Le Fay
9,350
1,819
123
3,729
8,342
3,454
882
3,174
5,168
58,332
0
L
Zhong Kui
SUPA_LONA94
Zhong Kui
6,997
529
0
3,504
9,701
6,579
0
5,474
4,227
35,649
0
L
Artemis
choppagottem
Artemis
5,213
1,903
0
2,513
11,131
3,014
0
5,650
5,481
0
35,784
W
7,409
2,259
0
4,031
13,454
14,798
475
3,682
9,772
21,617
0
W
Bellona
popheads215
Bellona
11,659
3,273
0
4,675
14,439
11,055
689
5,400
9,039
0
50,680
L
5,264
149
0
2,231
11,017
4,379
791
1,387
9,630
36,832
0
W
8,347
4,761
464
5,236
10,090
4,002
5,619
2,592
7,498
61,436
10,986
L
5,824
2,153
0
4,422
15,834
5,343
0
4,495
11,339
0
50,094
W
9,265
1,918
0
3,114
9,244
4,275
2,439
1,797
7,447
0
61,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,061
Gold Earned
48,762
367
Minions Killed
462
0
Camps Cleared
0
1,298,895
Distance Traveled
1,670,885
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,287
429
74
4
0
310,125
2
W
Morgan Le Fay
9,428
555
105
6
0
309,797
3
L
Zhong Kui
7,460
439
53
3
0
224,477
2
L
Artemis
6,669
392
60
4
0
215,200
2
W
Fafnir
9,446
556
18
1
0
318,907
0
W
Bellona
9,985
587
86
5
0
366,662
3
L
Anubis
8,578
505
80
5
0
249,163
5
W
Olorun
9,549
562
132
8
0
292,689
0
L
Kali
8,067
475
100
6
0
299,930
4
W
Odin
10,354
609
121
7
0
382,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role