Player Matchup

Danzaburou
Danzaburou
Deadlysnakefog
Danzaburou
Level 27
God Stats
16W - 9L
1,683 SR
Queue Stats
37W - 43L
1,481 Elo+
Party 2
King Arthur
King Arthur
SparkyOP
King Arthur
Level 123
God Stats
4W - 6L
1,545 SR
Queue Stats
161W - 170L
1,524 Elo+
Party 2
Thanatos
Thanatos
StänderinderHose
Thanatos
Level 14
God Stats
0W - 2L
1,238 SR
Queue Stats
9W - 21L
1,297 Elo+
Party 3
Baron Samedi
Baron Samedi
huebers_92
Baron Samedi
Level 109
God Stats
2W - 3L
1,497 SR
Queue Stats
46W - 69L
1,345 Elo+
Party 3
Sylvanus
Sylvanus
notalwayshope
Sylvanus
Level 105
God Stats
18W - 11L
1,643 SR
Queue Stats
204W - 203L
1,456 Elo+
Party 2
Team Averages
Level 76
1,521 SR
1,421 Elo+

VS

Team Averages
Level 109
1,605 SR
1,636 Elo+
Ah Puch
Ah Puch
Alphadios
Ah Puch
Level 160
God Stats
2W - 2L
1,492 SR
Queue Stats
81W - 80L
1,550 Elo+
Party 1
Cabrakan
Cabrakan
CristiSmite
Cabrakan
Level 160
God Stats
21W - 10L
1,784 SR
Queue Stats
172W - 116L
1,720 Elo+
Party 1
Da Ji
Da Ji
Smit35ucks
Da Ji
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 5L
1,756 Elo+
Party 1
Hou Yi
Hou Yi
qZoZoLe
Hou Yi
Level 148
God Stats
2W - 3L
1,756 SR
Queue Stats
100W - 85L
1,635 Elo+
Party 1
Bellona
Bellona
weednasnoches
Bellona
Level 65
God Stats
3W - 4L
1,490 SR
Queue Stats
215W - 227L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deadlysnakefog
Danzaburou
9
3 / 8 / 1
6,575
548
4,796
11,349
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
SparkyOP
King Arthur
10
4 / 6 / 2
6,784
565
7,580
15,053
7,176
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 5 / 2
6,620
552
2,243
9,224
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
huebers_92
Baron Samedi
10
0 / 9 / 1
6,023
502
4,601
9,691
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
notalwayshope
Sylvanus
8
1 / 7 / 3
5,737
478
5,537
11,014
7,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alphadios
Ah Puch
13
5 / 3 / 9
8,433
703
7,459
9,051
3,506
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
CristiSmite
Cabrakan
11
1 / 1 / 17
7,753
646
6,529
10,149
11,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
14
16 / 2 / 1
9,264
772
13,115
9,084
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
qZoZoLe
Hou Yi
14
10 / 1 / 6
8,976
748
10,852
8,573
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
12
3 / 5 / 2
7,883
657
7,265
9,531
8,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
11
Kills
35
35
Deaths
12
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alphadios
Ah Puch
5
3
9
3.17
W
Cabrakan
CristiSmite
Cabrakan
1
1
17
9.5
L
Danzaburou
Deadlysnakefog
Danzaburou
3
8
1
0.44
W
Da Ji
16
2
1
8.25
L
King Arthur
SparkyOP
King Arthur
4
6
2
0.83
L
3
5
2
0.8
L
Baron Samedi
huebers_92
Baron Samedi
0
9
1
0.06
L
Sylvanus
notalwayshope
Sylvanus
1
7
3
0.36
W
Hou Yi
qZoZoLe
Hou Yi
10
1
6
13
W
Bellona
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
45,220
56,331
Taken
46,388
22,087
Mitigated
30,429
12,436
Healing
14,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alphadios
Ah Puch
7,459
420
0
3,964
9,051
3,506
1,200
3,363
5,366
41,710
0
W
Cabrakan
CristiSmite
Cabrakan
6,529
920
589
1,816
10,149
11,336
527
2,432
7,669
20,542
0
L
Danzaburou
Deadlysnakefog
Danzaburou
4,796
2,442
0
1,399
11,349
2,098
0
1,902
9,410
0
21,760
W
Da Ji
13,115
4,391
0
1,779
9,084
4,276
0
1,573
7,495
0
48,894
L
King Arthur
SparkyOP
King Arthur
7,580
1,002
0
2,535
15,053
7,176
0
3,703
10,911
665
30,843
L
2,243
648
0
3,815
9,224
2,039
0
1,279
7,903
0
19,123
L
Baron Samedi
huebers_92
Baron Samedi
4,601
267
0
1,441
9,691
2,990
0
4,189
5,502
31,307
0
L
Sylvanus
notalwayshope
Sylvanus
5,537
1,767
1,038
2,208
11,014
7,784
0
2,915
8,061
16,991
5,697
W
Hou Yi
qZoZoLe
Hou Yi
10,852
7,168
0
3,986
8,573
2,631
5,092
1,551
6,960
0
57,938
W
Bellona
7,265
2,390
274
2,267
9,531
8,680
321
664
8,867
420
41,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,739
Gold Earned
42,309
253
Minions Killed
367
0
Camps Cleared
0
1,109,117
Distance Traveled
1,196,156
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,433
703
79
7
0
237,118
5
W
Cabrakan
7,753
646
27
2
0
232,100
2
L
Danzaburou
6,575
548
45
4
0
215,364
0
W
Da Ji
9,264
772
72
6
0
266,688
3
L
King Arthur
6,784
565
55
5
0
240,978
2
L
Thanatos
6,620
552
44
4
0
234,509
0
L
Baron Samedi
6,023
502
68
6
0
205,123
2
L
Sylvanus
5,737
478
41
3
0
213,143
3
W
Hou Yi
8,976
748
89
7
0
227,435
4
W
Bellona
7,883
657
100
8
0
232,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role