Player Matchup

Ganesha
Ganesha
Acoustasaurus
Ganesha
Level 56
God Stats
11W - 4L
1,661 SR
Queue Stats
137W - 126L
1,515 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ElCoombo
Ah Muzen Cab
Level 48
God Stats
14W - 3L
1,744 SR
Queue Stats
164W - 153L
1,464 Elo+
Party 2
Ravana
Ravana
ItsClown8232
Ravana
Level 111
God Stats
52W - 30L
1,644 SR
Queue Stats
377W - 365L
1,442 Elo+
Party 2
Hachiman
Hachiman
PeopleofColor
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,486 Elo+
Party 3
Poseidon
Poseidon
The28thAce
Poseidon
Level 106
God Stats
4W - 6L
1,503 SR
Queue Stats
334W - 319L
1,558 Elo+
Party 2
Team Averages
Level 70
1,610 SR
1,493 Elo+

VS

Team Averages
Level 65
1,604 SR
1,517 Elo+
Nike
Nike
BetelV
Nike
Level 66
God Stats
0W - 1L
1,698 SR
Queue Stats
129W - 145L
1,532 Elo+
Party 1
Neith
Neith
BootyPirate69420
Neith
Level 26
God Stats
0W - 2L
1,407 SR
Queue Stats
4W - 9L
1,482 Elo+
Party 1
Geb
Geb
ItWasWeenerPewp
Geb
Level 44
God Stats
18W - 9L
1,905 SR
Queue Stats
109W - 137L
1,422 Elo+
Solo
Olorun
Olorun
oiNebzy
Olorun
Level 82
God Stats
2W - 5L
1,420 SR
Queue Stats
137W - 141L
1,581 Elo+
Party 1
Pele
Pele
storybox6198
Pele
Level 107
God Stats
0W - 1L
1,591 SR
Queue Stats
457W - 425L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 0 / 3
5,640
564
2,320
6,014
2,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
ElCoombo
Ah Muzen Cab
13
4 / 0 / 1
7,118
712
5,851
4,952
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ravana
10
2 / 2 / 3
6,050
605
3,737
3,839
1,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
PeopleofColor
Hachiman
9
2 / 0 / 1
5,389
539
3,966
3,008
707
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
The28thAce
Poseidon
12
4 / 3 / 1
7,039
704
6,670
4,711
1,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
BetelV
Nike
8
0 / 3 / 0
4,678
468
1,918
7,284
5,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 0
4,528
453
2,942
3,262
1,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 0
4,907
491
2,066
6,803
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
oiNebzy
Olorun
10
1 / 3 / 4
6,126
613
3,180
6,785
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
4 / 4 / 0
5,214
521
2,713
8,855
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
5
5
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
0
3
1.5
L
Nike
BetelV
Nike
0
3
0
0
L
0
2
0
0
W
Ah Muzen Cab
ElCoombo
Ah Muzen Cab
4
0
1
4.5
L
0
0
0
0
W
Ravana
2
2
3
1.75
W
Hachiman
PeopleofColor
Hachiman
2
0
1
2.5
W
Poseidon
The28thAce
Poseidon
4
3
1
1.5
L
Olorun
oiNebzy
Olorun
1
3
4
1
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,544
Damage
12,819
22,524
Taken
32,989
7,465
Mitigated
14,029
11,594
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
2,320
222
1,257
2,174
6,014
2,390
0
979
5,035
18,985
0
L
Nike
BetelV
Nike
1,918
108
0
2,390
7,284
5,103
0
0
7,284
0
17,483
L
2,942
1,078
0
558
3,262
1,151
0
724
2,538
0
20,675
W
Ah Muzen Cab
ElCoombo
Ah Muzen Cab
5,851
2,822
0
3,888
4,952
1,881
382
0
4,581
0
41,720
L
2,066
208
0
1,977
6,803
3,230
0
1,996
4,807
15,944
0
W
Ravana
3,737
1,017
0
1,906
3,839
1,148
0
755
3,053
0
30,333
W
Hachiman
PeopleofColor
Hachiman
3,966
2,663
0
522
3,008
707
0
1,173
1,835
0
23,849
W
Poseidon
The28thAce
Poseidon
6,670
1,770
0
1,847
4,711
1,339
92
2,262
2,449
42,195
0
L
Olorun
oiNebzy
Olorun
3,180
1,743
91
2,316
6,785
2,481
0
4,320
2,465
28,783
2,768
L
2,713
919
0
2,936
8,855
2,064
0
1,950
6,905
0
20,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,236
Gold Earned
25,453
302
Minions Killed
238
0
Camps Cleared
0
1,050,481
Distance Traveled
963,671
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,640
564
7
1
0
203,665
3
L
Nike
4,678
468
45
5
0
177,493
2
L
Neith
4,528
453
57
6
0
178,340
0
W
Ah Muzen Cab
7,118
712
81
8
0
207,731
3
L
Geb
4,907
491
16
2
0
211,640
4
W
Ravana
6,050
605
64
6
0
234,173
7
W
Hachiman
5,389
539
64
6
0
192,923
1
W
Poseidon
7,039
704
86
9
0
211,989
3
L
Olorun
6,126
613
72
7
0
182,612
3
L
Pele
5,214
521
48
5
0
213,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role