Player Matchup

Izanami
Izanami
EchoBeast
Izanami
Level 129
God Stats
8W - 6L
1,614 SR
Queue Stats
230W - 154L
1,662 Elo+
Party 2
Cthulhu
Cthulhu
GageCornelius
Cthulhu
Level 49
God Stats
22W - 3L
1,856 SR
Queue Stats
79W - 35L
1,666 Elo+
Party 2
Khepri
Khepri
Ragemax
Khepri
Level 106
God Stats
27W - 10L
1,808 SR
Queue Stats
37W - 20L
1,697 Elo+
Party 2
Ra
Ra
fiYaNyQuil
Ra
Level 158
God Stats
12W - 4L
1,750 SR
Queue Stats
348W - 302L
1,625 Elo+
Party 2
Rama
Rama
itspBeezy
Rama
Level 149
God Stats
7W - 3L
1,619 SR
Queue Stats
347W - 277L
1,650 Elo+
Party 2
Team Averages
Level 118
1,729 SR
1,660 Elo+

VS

Team Averages
Level 107
1,607 SR
1,495 Elo+
Janus
Janus
Araulius
Janus
Level 128
God Stats
1W - 1L
1,733 SR
Queue Stats
288W - 262L
1,494 Elo+
Party 1
Fenrir
Fenrir
DankBandit
Fenrir
Level 123
God Stats
8W - 4L
1,782 SR
Queue Stats
254W - 282L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
MissAmber
Nu Wa
Level 160
God Stats
15W - 11L
1,638 SR
Queue Stats
71W - 77L
1,519 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RainbowCrack
Tsukuyomi
Level 74
God Stats
6W - 7L
1,452 SR
Queue Stats
151W - 149L
1,447 Elo+
Party 1
Hachiman
Hachiman
Zeshirow
Hachiman
Level 49
God Stats
6W - 5L
1,432 SR
Queue Stats
96W - 113L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EchoBeast
Izanami
20
7 / 1 / 4
12,351
650
13,277
14,782
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
13
0 / 6 / 8
8,480
446
4,473
19,320
7,993
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
Ragemax
Khepri
14
0 / 1 / 8
9,131
481
2,308
11,829
9,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 3 / 5
9,008
474
7,422
9,680
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
20
14 / 4 / 1
12,510
658
13,192
16,283
7,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Araulius
Janus
14
4 / 6 / 3
9,227
486
12,431
11,079
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
DankBandit
Fenrir
12
0 / 5 / 8
8,267
435
7,714
18,967
20,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nu Wa
MissAmber
Nu Wa
16
3 / 3 / 5
9,742
513
15,346
8,154
2,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
RainbowCrack
Tsukuyomi
16
7 / 5 / 5
10,337
544
12,299
13,766
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Zeshirow
Hachiman
12
1 / 2 / 0
8,403
442
2,322
5,668
920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
21
Kills
15
15
Deaths
21
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
Araulius
Janus
4
6
3
0.92
L
Fenrir
DankBandit
Fenrir
0
5
8
0.8
W
Izanami
EchoBeast
Izanami
7
1
4
9
W
Cthulhu
0
6
8
0.67
L
Nu Wa
MissAmber
Nu Wa
3
3
5
1.83
W
Khepri
Ragemax
Khepri
0
1
8
4
L
Tsukuyomi
RainbowCrack
Tsukuyomi
7
5
5
1.9
L
Hachiman
Zeshirow
Hachiman
1
2
0
0.5
W
0
3
5
0.83
W
Rama
14
4
1
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,672
Damage
50,112
71,894
Taken
57,634
34,605
Mitigated
32,640
24,213
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Araulius
Janus
12,431
995
414
1,671
11,079
3,388
0
1,895
9,146
61,874
0
L
Fenrir
DankBandit
Fenrir
7,714
2,530
0
4,676
18,967
20,334
0
5,825
12,728
791
23,531
W
Izanami
EchoBeast
Izanami
13,277
9,411
0
7,274
14,782
5,937
1,975
3,567
10,995
0
117,479
W
Cthulhu
4,473
124
280
5,339
19,320
7,993
66
10,015
8,750
22,866
0
L
Nu Wa
MissAmber
Nu Wa
15,346
2,623
0
1,149
8,154
2,273
40
2,763
5,299
82,866
0
W
Khepri
Ragemax
Khepri
2,308
130
0
1,368
11,829
9,628
208
5,185
6,136
22,219
0
L
Tsukuyomi
RainbowCrack
Tsukuyomi
12,299
3,243
0
3,363
13,766
5,725
0
2,639
10,999
0
61,585
L
Hachiman
Zeshirow
Hachiman
2,322
1,588
0
1,374
5,668
920
504
409
5,259
0
42,077
W
7,422
625
1,660
3,013
9,680
3,732
540
3,066
6,450
72,156
0
W
Rama
13,192
9,177
0
5,279
16,283
7,315
2,833
5,151
10,770
0
90,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,480
Gold Earned
45,976
564
Minions Killed
488
0
Camps Cleared
0
1,648,889
Distance Traveled
1,709,117
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,227
486
128
7
0
364,584
2
L
Fenrir
8,267
435
21
1
0
385,634
1
W
Izanami
12,351
650
216
11
0
325,581
5
W
Cthulhu
8,480
446
33
2
0
270,255
0
L
Nu Wa
9,742
513
152
8
0
334,629
8
W
Khepri
9,131
481
28
1
0
365,601
0
L
Tsukuyomi
10,337
544
87
5
0
367,649
3
L
Hachiman
8,403
442
100
5
0
256,621
3
W
Ra
9,008
474
145
8
0
358,937
8
W
Rama
12,510
658
142
7
0
328,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role