Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Bardiche95
Anhur
Level 29
God Stats
2W - 0L
1,697 SR
Queue Stats
2W - 6L
1,274 Elo+
Party 3
Terra
Terra
Dan Yullz1502
Terra
Level 20
God Stats
2W - 0L
1,678 SR
Queue Stats
36W - 59L
1,366 Elo+
Party 1
Amaterasu
Amaterasu
MunkyboyH8su
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,274 Elo+
Party 3
Ganesha
Ganesha
RAINMAKER5000
Ganesha
Level 106
God Stats
3W - 3L
1,401 SR
Queue Stats
353W - 358L
1,445 Elo+
Party 1
Team Averages
Level 68
1,555 SR
1,372 Elo+

VS

Team Averages
Level 58
1,483 SR
1,379 Elo+
Vulcan
Vulcan
Mawkus
Vulcan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Yeeesh--
Gilgamesh
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 42L
1,395 Elo+
Party 4
Chang'e
Chang'e
buttdad
Chang'e
Level 87
God Stats
3W - 4L
1,416 SR
Queue Stats
176W - 170L
1,466 Elo+
Party 2
Artio
Artio
pelusapizano
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,267 Elo+
Solo
Ares
Ares
theonlychum
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,270 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
14 / 1 / 11
10,898
991
19,682
8,225
4,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
14
6 / 5 / 13
9,436
858
7,818
9,554
4,582
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 0 / 20
9,680
880
4,844
8,585
5,466
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
MunkyboyH8su
Amaterasu
16
5 / 5 / 20
9,571
870
10,908
18,733
14,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
16
0 / 1 / 26
9,738
885
13,138
11,016
11,174
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Mawkus
Vulcan
14
1 / 7 / 8
8,246
750
8,288
11,900
4,808
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gilgamesh
Yeeesh--
Gilgamesh
14
4 / 5 / 6
9,278
843
8,541
13,466
12,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cudgel

Cudgel

+10
Physical Power
+75
Health

Chang'e
buttdad
Chang'e
15
4 / 3 / 7
8,734
794
15,559
11,712
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 7 / 9
8,590
781
3,591
15,998
12,980
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 5 / 6
8,400
764
4,632
12,736
11,016
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
48
27
Kills
12
12
Deaths
27
90
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
14
1
11
19.5
W
Anhur
6
5
13
2.5
W
2
0
20
12
L
Vulcan
Mawkus
Vulcan
1
7
8
0.71
W
Amaterasu
MunkyboyH8su
Amaterasu
5
5
20
3
W
Ganesha
0
1
26
13
L
Gilgamesh
Yeeesh--
Gilgamesh
4
5
6
1.4
L
Chang'e
buttdad
Chang'e
4
3
7
2.5
L
2
7
9
0.93
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,390
Damage
40,611
56,113
Taken
65,812
40,314
Mitigated
44,989
17,460
Healing
16,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
19,682
6,517
1,442
1,107
8,225
4,129
2,002
4,721
3,504
0
38,093
W
Anhur
7,818
3,703
199
359
9,554
4,582
1,428
6,093
3,461
0
18,444
W
4,844
316
3,560
2,111
8,585
5,466
742
6,150
2,435
10,174
0
L
Vulcan
Mawkus
Vulcan
8,288
2,309
61
350
11,900
4,808
212
3,296
8,515
15,106
0
W
Amaterasu
MunkyboyH8su
Amaterasu
10,908
2,603
0
3,972
18,733
14,963
1,380
9,611
9,122
3,811
16,186
W
Ganesha
13,138
591
1,640
3,070
11,016
11,174
191
5,495
5,521
28,801
0
L
Gilgamesh
Yeeesh--
Gilgamesh
8,541
1,351
591
1,791
13,466
12,923
153
3,377
9,944
0
17,492
L
Chang'e
buttdad
Chang'e
15,559
2,069
6,483
4,582
11,712
3,262
602
4,502
6,982
29,575
0
L
3,591
658
642
924
15,998
12,980
228
4,491
11,122
9,799
0
L
4,632
327
378
1,171
12,736
11,016
369
3,751
8,817
10,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,323
Gold Earned
43,248
100
Minions Killed
78
0
Camps Cleared
0
1,088,338
Distance Traveled
871,132
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,898
991
38
3
0
196,845
1
W
Anhur
9,436
858
18
2
0
204,557
0
W
Terra
9,680
880
15
1
0
258,741
1
L
Vulcan
8,246
750
28
3
0
163,397
0
W
Amaterasu
9,571
870
29
3
0
192,428
0
W
Ganesha
9,738
885
0
0
0
235,767
0
L
Gilgamesh
9,278
843
8
1
0
192,113
1
L
Chang'e
8,734
794
23
2
0
181,608
3
L
Artio
8,590
781
11
1
0
185,754
0
L
Ares
8,400
764
8
1
0
148,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role