Player Matchup

Kukulkan
Kukulkan
Angelset
Kukulkan
Level 125
God Stats
7W - 2L
1,857 SR
Queue Stats
373W - 352L
1,551 Elo+
Party 2
Achilles
Achilles
N5AZ
Achilles
Level 105
God Stats
2W - 6L
1,090 SR
Queue Stats
224W - 152L
1,552 Elo+
Party 2
Set
Set
Ragnros9
Set
Level 126
God Stats
5W - 2L
1,380 SR
Queue Stats
395W - 371L
1,551 Elo+
Party 2
Team Averages
Level 119
1,443 SR
1,551 Elo+

VS

Team Averages
Level 113
1,596 SR
1,515 Elo+
Thor
Thor
Jed1MasterKe1th
Thor
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 29L
1,590 Elo+
Party 1
Hades
Hades
Pyscho_con
Hades
Level 67
God Stats
3W - 4L
1,553 SR
Queue Stats
7W - 11L
1,356 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SpicyBigRod69
Ah Muzen Cab
Level 145
God Stats
2W - 1L
1,735 SR
Queue Stats
45W - 42L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angelset
Kukulkan
18
4 / 5 / 10
13,722
653
11,755
15,119
4,774
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
N5AZ
Achilles
18
5 / 0 / 12
13,945
664
13,431
18,162
26,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
11 / 5 / 3
14,908
710
16,800
16,066
8,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 1
13,100
624
14,977
13,009
5,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
15
3 / 6 / 5
12,129
578
11,416
13,818
10,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
SpicyBigRod69
Ah Muzen Cab
16
0 / 6 / 5
11,870
565
14,659
18,946
7,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
20
Kills
10
10
Deaths
20
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Angelset
Kukulkan
4
5
10
1.8
L
7
8
1
0.94
W
Achilles
N5AZ
Achilles
5
0
12
11
L
Hades
3
6
5
0.92
W
11
5
3
2.5
L
Ah Muzen Cab
SpicyBigRod69
Ah Muzen Cab
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,986
Damage
41,052
49,347
Taken
45,773
39,790
Mitigated
23,155
11,530
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Angelset
Kukulkan
11,755
573
303
2,696
15,119
4,774
1,334
4,999
10,120
74,827
0
L
14,977
2,494
0
249
13,009
5,772
238
2,782
9,935
0
33,585
W
Achilles
N5AZ
Achilles
13,431
1,955
0
6,155
18,162
26,714
466
4,199
13,963
7,319
29,399
L
Hades
11,416
387
73
2,146
13,818
10,225
63
4,444
8,828
19,751
0
W
16,800
7,068
90
2,286
16,066
8,302
881
3,005
13,061
0
59,412
L
Ah Muzen Cab
SpicyBigRod69
Ah Muzen Cab
14,659
6,634
162
5,982
18,946
7,158
950
7,408
11,017
0
73,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,575
Gold Earned
37,099
266
Minions Killed
216
10
Camps Cleared
8
1,021,380
Distance Traveled
970,018
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,722
653
141
7
4
334,612
6
L
Thor
13,100
624
46
2
0
329,904
4
W
Achilles
13,945
664
67
3
0
337,279
2
L
Hades
12,129
578
18
1
2
292,371
1
W
Set
14,908
710
58
3
6
349,489
2
L
Ah Muzen Cab
11,870
565
152
7
6
347,743
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role