Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Culinvo
Olorun
Level 118
God Stats
1W - 1L
1,757 SR
Queue Stats
10W - 8L
1,528 Elo+
Party 2
Apollo
Apollo
Farrar
Apollo
Level 155
God Stats
0W - 2L
1,466 SR
Queue Stats
44W - 62L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
Sylard
Cthulhu
Level 144
God Stats
0W - 1L
1,144 SR
Queue Stats
45W - 41L
1,553 Elo+
Party 2
Eset
Eset
Webb54
Eset
Level 129
God Stats
3W - 4L
1,606 SR
Queue Stats
116W - 113L
1,500 Elo+
Solo
Team Averages
Level 132
1,495 SR
1,508 Elo+

VS

Team Averages
Level 116
1,611 SR
1,524 Elo+
Ganesha
Ganesha
GHOSTMANE_96
Ganesha
Level 155
God Stats
14W - 16L
1,522 SR
Queue Stats
85W - 100L
1,441 Elo+
Party 1
Ravana
Ravana
JcritikalQc
Ravana
Level 124
God Stats
8W - 6L
1,602 SR
Queue Stats
467W - 421L
1,614 Elo+
Party 1
Zeus
Zeus
Themilkman1826
Zeus
Level 107
God Stats
8W - 5L
1,547 SR
Queue Stats
312W - 312L
1,525 Elo+
Solo
Medusa
Medusa
fred_qc08
Medusa
Level 107
God Stats
19W - 23L
1,537 SR
Queue Stats
102W - 116L
1,488 Elo+
Party 1
Mulan
Mulan
monster-_-QC2
Mulan
Level 89
God Stats
10W - 4L
1,846 SR
Queue Stats
20W - 20L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
3 / 2 / 0
9,589
799
8,250
8,144
5,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Culinvo
Olorun
14
0 / 7 / 2
7,603
634
4,824
11,551
3,905
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Farrar
Apollo
12
0 / 6 / 1
6,964
580
2,953
9,269
2,675
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Sylard
Cthulhu
15
2 / 3 / 4
9,181
765
11,699
17,431
17,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
Webb54
Eset
15
1 / 5 / 3
8,487
707
7,259
9,181
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GHOSTMANE_96
Ganesha
16
0 / 1 / 16
9,533
794
6,142
14,835
18,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
18
7 / 1 / 9
10,785
899
14,795
11,216
9,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 3 / 9
9,896
825
9,165
6,694
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
fred_qc08
Medusa
17
6 / 1 / 8
10,240
853
10,218
10,518
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 0 / 8
9,397
783
6,985
8,858
6,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
6
Kills
23
23
Deaths
6
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
2
0
1.5
L
Olorun
Culinvo
Olorun
0
7
2
0.14
L
Apollo
Farrar
Apollo
0
6
1
0.08
W
Ganesha
GHOSTMANE_96
Ganesha
0
1
16
8
W
Ravana
7
1
9
11.5
L
Cthulhu
Sylard
Cthulhu
2
3
4
1.33
W
6
3
9
3.5
L
Eset
Webb54
Eset
1
5
3
0.5
W
Medusa
fred_qc08
Medusa
6
1
8
10
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,985
Damage
47,305
55,576
Taken
52,121
32,401
Mitigated
41,267
7,876
Healing
14,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,250
1,946
0
2,505
8,144
5,669
0
2,348
5,487
0
43,211
L
Olorun
Culinvo
Olorun
4,824
1,778
157
1,358
11,551
3,905
1
4,035
7,330
25,771
0
L
Apollo
Farrar
Apollo
2,953
1,398
0
318
9,269
2,675
541
1,785
7,327
0
12,769
W
Ganesha
GHOSTMANE_96
Ganesha
6,142
325
0
3,066
14,835
18,277
145
4,290
10,350
26,664
0
W
Ravana
14,795
4,737
0
3,990
11,216
9,922
0
4,305
6,504
0
38,103
L
Cthulhu
Sylard
Cthulhu
11,699
795
441
1,249
17,431
17,734
0
4,388
12,330
29,704
0
W
9,165
1,476
0
209
6,694
2,662
288
4,333
2,126
28,862
0
L
Eset
Webb54
Eset
7,259
296
696
1,152
9,181
2,418
0
2,289
6,688
31,225
0
W
Medusa
fred_qc08
Medusa
10,218
4,933
680
4,031
10,518
4,267
1,435
6,099
4,212
0
37,986
W
6,985
1,281
0
2,158
8,858
6,139
0
4,251
4,486
191
28,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,824
Gold Earned
49,851
287
Minions Killed
302
7
Camps Cleared
11
1,080,233
Distance Traveled
1,138,633
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,589
799
83
7
2
274,322
4
L
Olorun
7,603
634
50
4
4
193,943
0
L
Apollo
6,964
580
32
3
0
153,259
1
W
Ganesha
9,533
794
2
0
0
233,348
0
W
Ravana
10,785
899
64
5
3
247,731
2
L
Cthulhu
9,181
765
59
5
0
243,083
1
W
Zeus
9,896
825
69
6
2
200,138
2
L
Eset
8,487
707
63
5
1
215,626
3
W
Medusa
10,240
853
89
7
2
232,179
0
W
Mulan
9,397
783
78
7
4
225,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role