Player Matchup

Neith
Neith
HurtMePlenty476
Neith
Level 129
God Stats
5W - 3L
1,606 SR
Queue Stats
119W - 142L
1,376 Elo+
Solo
Chang'e
Chang'e
KI11 TAKER2
Chang'e
Level 107
God Stats
0W - 1L
1,222 SR
Queue Stats
111W - 121L
1,444 Elo+
Solo
Scylla
Scylla
REDW00D D0WN
Scylla
Level 123
God Stats
2W - 3L
1,487 SR
Queue Stats
148W - 168L
1,421 Elo+
Party 2
Baba Yaga
Baba Yaga
Thank Todd
Baba Yaga
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,471 Elo+
Party 2
Hou Yi
Hou Yi
Unfriendme9274
Hou Yi
Level 26
God Stats
0W - 2L
1,275 SR
Queue Stats
38W - 35L
1,499 Elo+
Party 2
Team Averages
Level 85
1,418 SR
1,442 Elo+

VS

Team Averages
Level 107
1,527 SR
1,536 Elo+
Thoth
Thoth
DatGoldenOne
Thoth
Level 107
God Stats
11W - 15L
1,401 SR
Queue Stats
660W - 714L
1,424 Elo+
Solo
Geb
Geb
I Keep Dreaming
Geb
Level 142
God Stats
1W - 1L
1,639 SR
Queue Stats
117W - 93L
1,571 Elo+
Party 1
Hun Batz
Hun Batz
I Keep Sleeping
Hun Batz
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 103L
1,522 Elo+
Party 1
Poseidon
Poseidon
MetroxPanda
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,627 Elo+
Party 1
Horus
Horus
l RemixPanda l
Horus
Level 144
God Stats
2W - 2L
1,596 SR
Queue Stats
133W - 113L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 7
9,820
701
10,562
13,717
5,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
KI11 TAKER2
Chang'e
14
4 / 8 / 9
9,604
686
9,679
16,184
10,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Scylla
15
3 / 8 / 6
9,589
685
11,665
13,092
4,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Thank Todd
Baba Yaga
15
1 / 5 / 13
8,757
626
10,401
14,049
5,424
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 5 / 7
10,890
778
11,919
14,685
6,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 10
11,879
849
9,863
12,712
4,945
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 20
10,578
756
13,873
17,928
17,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
17
5 / 6 / 15
10,572
755
17,798
15,166
12,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
MetroxPanda
Poseidon
16
4 / 5 / 13
10,401
743
12,610
15,441
6,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 3 / 14
11,403
815
13,750
22,228
20,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
104
18
Kills
32
32
Deaths
20
42
Assists
72
Player
Kills
Deaths
Assists
KDA
W
9
3
10
4.67
L
4
6
7
1.25
W
3
3
20
4.33
W
Hun Batz
5
6
15
2.08
L
Chang'e
KI11 TAKER2
Chang'e
4
8
9
1.06
W
Poseidon
MetroxPanda
Poseidon
4
5
13
2.1
L
Scylla
3
8
6
0.75
L
Baba Yaga
Thank Todd
Baba Yaga
1
5
13
1.5
L
6
5
7
1.9
W
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,226
Damage
67,894
71,727
Taken
83,475
31,468
Mitigated
61,043
22,854
Healing
41,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,863
364
1,801
2,732
12,712
4,945
2,694
3,706
9,006
25,628
0
L
10,562
1,917
1,472
3,110
13,717
5,045
1,159
6,480
6,692
0
24,260
W
13,873
796
3,720
6,523
17,928
17,265
330
7,365
10,563
24,260
0
W
Hun Batz
17,798
1,161
2,141
1,531
15,166
12,398
366
6,584
8,582
0
34,766
L
Chang'e
KI11 TAKER2
Chang'e
9,679
637
4,230
4,699
16,184
10,459
140
9,000
6,506
16,678
0
W
Poseidon
MetroxPanda
Poseidon
12,610
2,729
585
4,168
15,441
6,031
1,270
7,218
8,223
26,104
0
L
Scylla
11,665
461
904
364
13,092
4,302
192
5,882
6,695
19,283
0
L
Baba Yaga
Thank Todd
Baba Yaga
10,401
496
670
2,719
14,049
5,424
195
6,073
7,748
17,039
0
L
11,919
5,911
1,363
3,323
14,685
6,238
1,952
7,729
6,640
0
29,867
W
13,750
5,104
7,652
11,019
22,228
20,404
621
6,872
15,356
0
19,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,660
Gold Earned
54,833
107
Minions Killed
107
0
Camps Cleared
0
1,158,482
Distance Traveled
1,273,318
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,879
849
22
2
0
259,619
0
L
Neith
9,820
701
20
1
0
231,622
0
W
Geb
10,578
756
15
1
0
266,129
1
W
Hun Batz
10,572
755
26
2
0
255,710
0
L
Chang'e
9,604
686
18
1
0
208,408
0
W
Poseidon
10,401
743
27
2
0
231,619
1
L
Scylla
9,589
685
21
2
0
228,066
2
L
Baba Yaga
8,757
626
21
2
0
248,112
0
L
Hou Yi
10,890
778
27
2
0
242,274
1
W
Horus
11,403
815
17
1
0
260,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role