Player Matchup

Eset
Eset
GubbleBubble
Eset
Level 78
God Stats
6W - 5L
1,437 SR
Queue Stats
135W - 146L
1,494 Elo+
Party 1
Nemesis
Nemesis
Looch88
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,610 Elo+
Party 1
Nike
Nike
Miillyrock
Nike
Level 42
God Stats
27W - 30L
1,518 SR
Queue Stats
104W - 104L
1,459 Elo+
Party 3
Jing Wei
Jing Wei
OctothorpMe
Jing Wei
Level 63
God Stats
1W - 1L
1,595 SR
Queue Stats
101W - 113L
1,488 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cooldaman
Kumbhakarna
Level 114
God Stats
19W - 22L
1,554 SR
Queue Stats
862W - 855L
1,473 Elo+
Party 3
Team Averages
Level 61
1,521 SR
1,505 Elo+

VS

Team Averages
Level 75
1,533 SR
1,478 Elo+
Ra
Ra
ChronicDeer8389
Ra
Level 114
God Stats
3W - 3L
1,549 SR
Queue Stats
62W - 70L
1,495 Elo+
Party 2
Fenrir
Fenrir
Cqrbono14
Fenrir
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 85L
1,489 Elo+
Party 2
Chiron
Chiron
Soyañañin
Chiron
Level 18
God Stats
3W - 3L
1,615 SR
Queue Stats
18W - 17L
1,480 Elo+
Party 2
Nemesis
Nemesis
TheCount777
Nemesis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 76L
1,387 Elo+
Solo
Hera
Hera
javigamer55
Hera
Level 89
God Stats
1W - 5L
1,500 SR
Queue Stats
17W - 15L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 10
13,757
598
23,074
17,735
8,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Looch88
Nemesis
20
4 / 2 / 7
12,525
545
6,972
18,776
7,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 0 / 7
11,513
501
11,732
15,552
14,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
OctothorpMe
Jing Wei
19
2 / 6 / 3
11,841
515
7,552
14,011
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
cooldaman
Kumbhakarna
16
4 / 1 / 16
11,281
490
5,596
25,773
33,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 1
10,548
459
13,520
21,335
12,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Cqrbono14
Fenrir
18
5 / 1 / 0
11,256
489
10,891
15,678
7,600
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
16
3 / 2 / 4
10,343
450
12,246
10,796
3,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
TheCount777
Nemesis
12
1 / 10 / 1
8,404
365
6,731
17,472
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 10 / 1
9,178
399
12,524
12,775
3,852
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
31
Kills
9
9
Deaths
31
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Fenrir
Cqrbono14
Fenrir
5
1
0
5
W
17
0
10
22
W
Nemesis
Looch88
Nemesis
4
2
7
3.75
W
4
0
7
7.5
W
Jing Wei
OctothorpMe
Jing Wei
2
6
3
0.58
L
Chiron
3
2
4
2.5
L
Nemesis
TheCount777
Nemesis
1
10
1
0.15
W
Kumbhakarna
cooldaman
Kumbhakarna
4
1
16
12
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,926
Damage
55,912
91,847
Taken
78,056
68,599
Mitigated
32,827
32,266
Healing
18,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,520
941
360
6,311
21,335
12,148
502
8,310
12,080
77,651
0
L
Fenrir
Cqrbono14
Fenrir
10,891
2,471
146
5,126
15,678
7,600
0
2,137
13,541
0
63,049
W
23,074
1,944
3,324
5,602
17,735
8,361
1,036
7,881
9,660
100,889
0
W
Nemesis
Looch88
Nemesis
6,972
1,941
0
9,269
18,776
7,895
1,187
2,635
16,047
0
119,175
W
11,732
575
0
5,504
15,552
14,625
1,054
7,079
8,011
7,570
59,038
W
Jing Wei
OctothorpMe
Jing Wei
7,552
5,409
0
3,272
14,011
4,613
1,060
592
13,409
0
93,328
L
Chiron
12,246
2,171
1,029
2,818
10,796
3,628
924
4,121
6,591
0
77,958
L
Nemesis
TheCount777
Nemesis
6,731
1,998
189
2,629
17,472
5,599
0
7,425
9,860
0
41,809
W
Kumbhakarna
cooldaman
Kumbhakarna
5,596
1,291
606
4,689
25,773
33,105
254
6,805
18,676
17,151
0
L
12,524
2,697
0
250
12,775
3,852
166
7,987
4,653
67,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,917
Gold Earned
49,729
634
Minions Killed
527
0
Camps Cleared
0
2,412,282
Distance Traveled
2,062,497
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,548
459
149
6
0
384,350
5
L
Fenrir
11,256
489
110
5
0
457,245
1
W
Eset
13,757
598
173
8
0
491,295
2
W
Nemesis
12,525
545
163
7
0
518,670
7
W
Nike
11,513
501
119
5
0
486,276
8
W
Jing Wei
11,841
515
163
7
0
450,618
8
L
Chiron
10,343
450
109
5
0
466,967
2
L
Nemesis
8,404
365
59
3
0
419,351
2
W
Kumbhakarna
11,281
490
16
1
0
465,423
2
L
Hera
9,178
399
100
4
0
334,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role