Player Matchup

Gilgamesh
Gilgamesh
ClichedChutoy06
Gilgamesh
Level 49
God Stats
10W - 8L
1,551 SR
Queue Stats
212W - 260L
1,376 Elo+
Party 1
Khepri
Khepri
DistraughtSoul
Khepri
Level 17
God Stats
6W - 6L
1,399 SR
Queue Stats
7W - 9L
1,278 Elo+
Party 2
Atlas
Atlas
Syntax error942
Atlas
Level 57
God Stats
3W - 7L
1,452 SR
Queue Stats
333W - 377L
1,384 Elo+
Party 1
Hel
Hel
TheDevilDingo
Hel
Level 66
God Stats
9W - 14L
1,340 SR
Queue Stats
44W - 47L
1,428 Elo+
Party 2
Neith
Neith
nausicaa773
Neith
Level 4
God Stats
3W - 7L
1,380 SR
Queue Stats
3W - 9L
1,275 Elo+
Party 1
Team Averages
Level 39
1,425 SR
1,348 Elo+

VS

Team Averages
Level 93
1,804 SR
1,806 Elo+
Geb
Geb
ChunkSpunkMuffin
Geb
Level 109
God Stats
8W - 2L
1,650 SR
Queue Stats
273W - 47L
1,844 Elo+
Party 3
Hachiman
Hachiman
Cognouza
Hachiman
Level 45
God Stats
7W - 0L
2,029 SR
Queue Stats
337W - 54L
1,921 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
STLOOPY
Morgan Le Fay
Level 148
God Stats
6W - 1L
1,999 SR
Queue Stats
483W - 106L
1,862 Elo+
Party 3
Ravana
Ravana
Tylor dabs
Ravana
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,544 Elo+
Solo
Sobek
Sobek
Urban Meko
Sobek
Level 123
God Stats
21W - 4L
1,845 SR
Queue Stats
383W - 82L
1,860 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ClichedChutoy06
Gilgamesh
17
3 / 13 / 6
11,680
1,062
14,043
30,325
12,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 3 / 9
11,069
1,006
2,153
16,950
20,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 9 / 5
10,486
953
20,896
24,166
9,473
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 9 / 2
11,810
1,074
14,962
22,224
12,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 12 / 5
10,176
925
8,281
21,070
7,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 23
11,569
1,052
24,099
15,162
7,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Cognouza
Hachiman
20
16 / 3 / 20
13,976
1,271
31,501
14,703
4,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
STLOOPY
Morgan Le Fay
20
17 / 0 / 22
15,512
1,410
34,077
11,488
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Tylor dabs
Ravana
18
6 / 5 / 18
11,592
1,054
9,342
12,391
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
19
2 / 4 / 34
12,303
1,118
10,477
17,815
22,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
163
13
Kills
46
46
Deaths
13
27
Assists
117
Player
Kills
Deaths
Assists
KDA
W
5
1
23
16.5
L
Gilgamesh
ClichedChutoy06
Gilgamesh
3
13
6
0.46
W
Hachiman
Cognouza
Hachiman
16
3
20
8.67
L
0
3
9
1.5
W
Morgan Le Fay
STLOOPY
Morgan Le Fay
17
0
22
28
L
3
9
5
0.61
L
6
9
2
0.78
W
Ravana
Tylor dabs
Ravana
6
5
18
3
W
Sobek
2
4
34
4.75
L
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,335
Damage
109,496
114,735
Taken
71,559
61,803
Mitigated
43,276
18,081
Healing
18,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,099
2,826
0
1,687
15,162
7,188
0
7,031
7,873
30,913
0
L
Gilgamesh
ClichedChutoy06
Gilgamesh
14,043
4,129
781
2,238
30,325
12,204
0
15,344
14,259
0
26,954
W
Hachiman
Cognouza
Hachiman
31,501
25,449
0
3,811
14,703
4,463
0
8,469
6,234
0
41,925
L
2,153
519
0
747
16,950
20,564
0
9,519
6,907
5,667
0
W
Morgan Le Fay
STLOOPY
Morgan Le Fay
34,077
2,943
0
3,959
11,488
4,510
0
6,584
4,904
67,076
0
L
20,896
6,119
0
1,609
24,166
9,473
0
13,827
9,903
33,674
0
L
14,962
154
4,459
6,912
22,224
12,058
0
14,511
7,073
45,138
0
W
Ravana
Tylor dabs
Ravana
9,342
3,362
395
2,961
12,391
4,945
0
7,151
5,240
0
20,548
W
Sobek
10,477
515
853
5,216
17,815
22,170
0
8,776
9,039
19,847
0
L
8,281
4,929
0
1,335
21,070
7,504
0
12,686
7,940
0
21,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,221
Gold Earned
64,952
159
Minions Killed
169
8
Camps Cleared
3
993,938
Distance Traveled
1,079,828
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,569
1,052
10
1
0
253,242
0
L
Gilgamesh
11,680
1,062
36
3
4
194,118
0
W
Hachiman
13,976
1,271
25
2
1
183,306
0
L
Khepri
11,069
1,006
5
0
0
209,109
0
W
Morgan Le Fay
15,512
1,410
92
8
0
253,609
1
L
Atlas
10,486
953
21
2
1
183,289
0
L
Hel
11,810
1,074
77
7
1
227,815
1
W
Ravana
11,592
1,054
24
2
2
179,062
0
W
Sobek
12,303
1,118
18
2
0
210,609
0
L
Neith
10,176
925
20
2
2
179,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role