Player Matchup

Chaac
Chaac
ChuJenkins
Chaac
Level 46
God Stats
0W - 1L
1,548 SR
Queue Stats
7W - 18L
1,194 Elo+
Solo
Fafnir
Fafnir
DEADCAT47
Fafnir
Level 115
God Stats
0W - 1L
1,510 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 1
Ra
Ra
OgMaui
Ra
Level 109
God Stats
0W - 1L
1,666 SR
Queue Stats
2W - 1L
1,803 Elo+
Party 1
Nu Wa
Nu Wa
SaturationWon
Nu Wa
Level 27
God Stats
0W - 1L
1,778 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 1
Neith
Neith
Tofi518
Neith
Level 26
God Stats
3W - 2L
1,447 SR
Queue Stats
3W - 2L
1,659 Elo+
Party 1
Team Averages
Level 65
1,590 SR
1,616 Elo+

VS

Team Averages
Level 118
1,596 SR
1,483 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Miss_AnneArsinoe
Discordia
Level 108
God Stats
1W - 5L
1,488 SR
Queue Stats
28W - 34L
1,357 Elo+
Party 2
Ra
Ra
abyssman77
Ra
Level 159
God Stats
9W - 7L
1,595 SR
Queue Stats
231W - 230L
1,491 Elo+
Party 2
Cu Chulainn
Cu Chulainn
henriqueluna
Cu Chulainn
Level 159
God Stats
6W - 10L
1,442 SR
Queue Stats
131W - 121L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
vcheron
Cthulhu
Level 15
God Stats
2W - 1L
1,953 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 4 / 3
8,014
729
13,959
13,453
10,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fafnir
DEADCAT47
Fafnir
12
0 / 3 / 2
7,242
658
4,293
11,118
12,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
14
3 / 5 / 3
7,999
727
9,251
9,621
3,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 6 / 4
7,351
668
7,129
9,794
3,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Tofi518
Neith
14
1 / 2 / 3
7,403
673
5,185
7,727
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 2 / 8
8,922
811
7,567
8,658
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
14
0 / 1 / 6
7,640
695
3,307
3,090
1,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 2 / 6
8,974
816
9,746
8,461
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
henriqueluna
Cu Chulainn
17
13 / 0 / 7
11,454
1,041
14,426
19,057
16,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
vcheron
Cthulhu
14
2 / 2 / 12
8,732
794
9,196
14,357
17,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
7
Kills
20
20
Deaths
7
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
8
3
L
Chaac
2
4
3
0.88
L
Fafnir
DEADCAT47
Fafnir
0
3
2
0.33
W
Discordia
0
1
6
3
L
Ra
3
5
3
0.9
L
1
6
4
0.5
L
Neith
Tofi518
Neith
1
2
3
1.25
W
3
2
6
3
W
Cu Chulainn
henriqueluna
Cu Chulainn
13
0
7
16.5
W
Cthulhu
vcheron
Cthulhu
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,817
Damage
44,242
51,713
Taken
53,623
33,857
Mitigated
43,224
14,378
Healing
19,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,567
1,900
0
1,595
8,658
3,863
3,845
4,349
4,137
0
39,647
L
Chaac
13,959
3,697
0
5,700
13,453
10,880
1
5,656
7,371
0
29,653
L
Fafnir
DEADCAT47
Fafnir
4,293
1,613
0
2,856
11,118
12,811
73
4,175
6,345
10,072
0
W
Discordia
3,307
75
0
11
3,090
1,252
766
1,944
1,103
19,569
0
L
Ra
9,251
526
1,455
2,048
9,621
3,682
205
3,532
5,726
30,169
0
L
7,129
2,143
0
928
9,794
3,377
94
3,837
5,681
22,767
0
L
Neith
Tofi518
Neith
5,185
2,053
0
1,391
7,727
3,107
0
3,189
4,341
0
24,089
W
9,746
612
3,091
3,916
8,461
3,639
405
4,990
3,340
39,367
0
W
Cu Chulainn
henriqueluna
Cu Chulainn
14,426
2,941
0
8,446
19,057
16,904
138
6,251
12,519
324
39,144
W
Cthulhu
vcheron
Cthulhu
9,196
406
363
1,851
14,357
17,566
1
4,203
9,579
22,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,009
Gold Earned
45,722
198
Minions Killed
313
6
Camps Cleared
9
999,947
Distance Traveled
1,102,388
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,922
811
82
7
1
221,501
3
L
Chaac
8,014
729
48
4
3
212,641
0
L
Fafnir
7,242
658
17
2
0
183,922
0
W
Discordia
7,640
695
54
5
0
202,145
0
L
Ra
7,999
727
64
6
2
214,320
2
L
Nu Wa
7,351
668
27
2
0
181,189
0
L
Neith
7,403
673
42
4
1
207,875
0
W
Ra
8,974
816
75
7
4
218,581
1
W
Cu Chulainn
11,454
1,041
62
6
4
233,747
1
W
Cthulhu
8,732
794
40
4
0
226,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role