Player Matchup

Artemis
Artemis
Silver III
 
Artemis
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver IV
IhateNoobs619
Jormungandr
Silver IV
Level 121
God Stats
649W - 479L
1,705 SR
Queue Stats
848W - 899L
795 MMR
Party 3
Da Ji
Da Ji
Silver III
MOB1567
Da Ji
Silver III
Level 85
God Stats
23W - 23L
1,528 SR
Queue Stats
213W - 239L
966 MMR
Solo
Athena
Athena
Silver II
c DaIton
Athena
Silver II
Level 123
God Stats
5W - 4L
1,575 SR
Queue Stats
464W - 478L
928 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
foxwarrior112
Zhong Kui
Silver I
Level 124
God Stats
238W - 192L
1,605 SR
Queue Stats
975W - 1,029L
1,110 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,583 SR
1,060 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,615 SR
944 MMR
Nemesis
Nemesis
Silver V
BlondWasHere
Nemesis
Silver V
Level 145
God Stats
31W - 31L
1,564 SR
Queue Stats
119W - 143L
725 MMR
Party 2
Medusa
Medusa
Bronze IV
Dak_Attack10
Medusa
Bronze IV
Level 60
God Stats
1W - 3L
1,622 SR
Queue Stats
4W - 11L
1,220 MMR
Party 2
Yemoja
Yemoja
Silver IV
KingSamRaps
Yemoja
Silver IV
Level 137
God Stats
0W - 1L
1,705 SR
Queue Stats
35W - 59L
755 MMR
Party 1
Horus
Horus
Silver II
KngDmonSlayr
Horus
Silver II
Level 141
God Stats
1W - 1L
1,558 SR
Queue Stats
54W - 63L
1,117 MMR
Party 1
Olorun
Olorun
Silver V
ThaMachineQc
Olorun
Silver V
Level 105
God Stats
3W - 3L
1,625 SR
Queue Stats
23W - 40L
901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
6 / 4 / 10
11,715
509
13,407
16,533
6,622
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
IhateNoobs619
Jormungandr
20
12 / 0 / 18
14,237
619
29,312
21,242
11,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
MOB1567
Da Ji
20
10 / 5 / 7
13,428
584
12,577
21,080
9,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
c DaIton
Athena
16
0 / 3 / 23
11,057
481
8,595
26,763
35,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
foxwarrior112
Zhong Kui
20
11 / 0 / 15
13,958
607
21,889
17,469
13,705
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CharybdisGilgameshBastetNu WaGeb

VS

Bans
CliodhnaLokiDanzaburouAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlondWasHere
Nemesis
19
5 / 9 / 2
11,795
513
12,455
24,228
10,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
18
2 / 5 / 6
11,107
483
11,751
16,721
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
12
0 / 6 / 6
9,229
401
7,324
21,016
18,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 6 / 1
8,678
377
8,031
21,468
21,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
14
4 / 13 / 0
9,563
416
9,788
22,456
7,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
27
39
Kills
12
12
Deaths
39
73
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
4
10
2.75
L
Nemesis
BlondWasHere
Nemesis
5
9
2
0.67
L
Medusa
2
5
6
1
W
Jormungandr
IhateNoobs619
Jormungandr
12
0
18
21
L
Yemoja
0
6
6
0.5
L
1
6
1
0.25
W
Da Ji
MOB1567
Da Ji
10
5
7
2.7
L
Olorun
4
13
0
0.31
W
Athena
c DaIton
Athena
0
3
23
3.83
W
Zhong Kui
foxwarrior112
Zhong Kui
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,780
Damage
49,349
103,087
Taken
105,889
77,048
Mitigated
63,017
33,101
Healing
27,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,407
5,438
0
3,989
16,533
6,622
3,752
3,034
13,499
0
71,024
L
Nemesis
BlondWasHere
Nemesis
12,455
5,177
0
6,644
24,228
10,764
1,066
13,020
11,208
0
90,124
L
Medusa
11,751
5,186
203
5,378
16,721
5,025
0
6,464
10,257
0
84,328
W
Jormungandr
IhateNoobs619
Jormungandr
29,312
9,095
0
5,487
21,242
11,733
3,223
7,804
13,438
126,214
0
L
Yemoja
7,324
1,325
4,919
3,929
21,016
18,672
0
13,174
7,842
28,450
0
L
8,031
1,826
293
1,936
21,468
21,365
0
12,804
8,664
4,611
29,912
W
Da Ji
MOB1567
Da Ji
12,577
2,685
0
8,223
21,080
9,683
539
3,412
17,668
0
91,346
L
Olorun
9,788
4,379
0
4,372
22,456
7,191
58
14,934
7,522
47,339
0
W
Athena
c DaIton
Athena
8,595
2,549
0
5,553
26,763
35,305
311
4,971
21,792
36,605
0
W
Zhong Kui
foxwarrior112
Zhong Kui
21,889
2,288
0
9,849
17,469
13,705
2,196
3,139
14,330
112,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,395
Gold Earned
50,372
596
Minions Killed
466
0
Camps Cleared
0
2,192,478
Distance Traveled
1,915,674
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,715
509
81
4
0
414,353
3
L
Nemesis
11,795
513
164
7
0
408,234
0
L
Medusa
11,107
483
129
6
0
412,679
1
W
Jormungandr
14,237
619
171
7
0
489,036
8
L
Yemoja
9,229
401
34
1
0
377,765
1
L
Horus
8,678
377
61
3
0
386,707
0
W
Da Ji
13,428
584
120
5
0
379,350
0
L
Olorun
9,563
416
78
3
0
330,289
2
W
Athena
11,057
481
48
2
0
438,985
5
W
Zhong Kui
13,958
607
176
8
0
470,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role