Player Matchup

Morgan Le Fay
Morgan Le Fay
Alukard22
Morgan Le Fay
Level 121
God Stats
5W - 3L
1,803 SR
Queue Stats
49W - 33L
1,551 Elo+
Party 1
Heimdallr
Heimdallr
GoldenTaco666
Heimdallr
Level 149
God Stats
1W - 0L
1,492 SR
Queue Stats
54W - 51L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
mxdhg18
Baron Samedi
Level 108
God Stats
1W - 1L
1,438 SR
Queue Stats
82W - 89L
1,536 Elo+
Party 1
Team Averages
Level 126
1,578 SR
1,523 Elo+

VS

Team Averages
Level 77
1,407 SR
1,397 Elo+
Neith
Neith
Killer M07
Neith
Level 15
God Stats
1W - 2L
1,264 SR
Queue Stats
1W - 3L
1,229 Elo+
Party 2
Atlas
Atlas
Whatskrakken872
Atlas
Level 89
God Stats
0W - 1L
1,374 SR
Queue Stats
88W - 83L
1,471 Elo+
Party 2
Ah Puch
Ah Puch
sirblame
Ah Puch
Level 127
God Stats
9W - 7L
1,583 SR
Queue Stats
145W - 130L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alukard22
Morgan Le Fay
15
8 / 3 / 7
11,034
736
12,343
11,099
3,774
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
GoldenTaco666
Heimdallr
15
8 / 4 / 9
11,053
737
13,171
13,920
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
mxdhg18
Baron Samedi
16
3 / 1 / 12
10,291
686
11,830
10,065
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 10 / 2
9,029
602
4,991
14,426
5,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 6 / 4
9,097
606
9,150
15,234
6,328
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
sirblame
Ah Puch
14
3 / 3 / 5
9,821
655
13,930
10,024
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
19
Kills
8
8
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Alukard22
Morgan Le Fay
8
3
7
3.83
W
Heimdallr
GoldenTaco666
Heimdallr
8
4
9
3.13
L
Neith
3
10
2
0.4
L
2
6
4
0.67
W
Baron Samedi
mxdhg18
Baron Samedi
3
1
12
9
L
Ah Puch
sirblame
Ah Puch
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,344
Damage
28,071
35,084
Taken
39,684
14,648
Mitigated
15,660
12,132
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Alukard22
Morgan Le Fay
12,343
1,631
127
2,902
11,099
3,774
977
7,383
3,716
40,120
0
W
Heimdallr
GoldenTaco666
Heimdallr
13,171
4,768
0
1,604
13,920
5,185
429
9,935
3,985
0
37,301
L
Neith
4,991
1,657
0
283
14,426
5,634
0
8,802
5,624
0
19,958
L
9,150
2,031
0
1,055
15,234
6,328
0
10,079
5,155
17,231
0
W
Baron Samedi
mxdhg18
Baron Samedi
11,830
74
2,070
5,429
10,065
5,689
454
6,160
3,905
45,784
0
L
Ah Puch
sirblame
Ah Puch
13,930
247
0
4,405
10,024
3,698
0
5,508
4,513
54,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,378
Gold Earned
27,947
198
Minions Killed
168
9
Camps Cleared
4
804,000
Distance Traveled
839,641
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,034
736
51
3
4
275,454
0
W
Heimdallr
11,053
737
44
3
4
259,327
4
L
Neith
9,029
602
37
2
0
208,801
2
L
Atlas
9,097
606
14
1
1
302,797
2
W
Baron Samedi
10,291
686
103
7
1
269,219
3
L
Ah Puch
9,821
655
117
8
3
328,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role