Player Matchup

Bellona
Bellona
 
Bellona
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LimberGull32631
Fenrir
Level 65
God Stats
1W - 2L
1,714 SR
Queue Stats
51W - 46L
1,421 Elo+
Solo
Zhong Kui
Zhong Kui
Natsu Uzumakiii
Zhong Kui
Level 120
God Stats
0W - 1L
1,066 SR
Queue Stats
12W - 20L
1,206 Elo+
Solo
Freya
Freya
ReRunRiversdale
Freya
Level 125
God Stats
16W - 13L
1,528 SR
Queue Stats
241W - 265L
1,378 Elo+
Solo
Chang'e
Chang'e
roxass2727
Chang'e
Level 105
God Stats
120W - 94L
1,582 SR
Queue Stats
236W - 231L
1,366 Elo+
Solo
Team Averages
Level 104
1,478 SR
1,374 Elo+

VS

Team Averages
Level 71
1,468 SR
1,345 Elo+
Chiron
Chiron
Altieh
Chiron
Level 106
God Stats
30W - 15L
1,629 SR
Queue Stats
258W - 300L
1,337 Elo+
Solo
Geb
Geb
Dystarr
Geb
Level 65
God Stats
40W - 37L
1,465 SR
Queue Stats
65W - 74L
1,308 Elo+
Solo
Loki
Loki
VikingHoss
Loki
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,392 Elo+
Party 1
Sol
Sol
lilsportacuzz
Sol
Level 78
God Stats
5W - 3L
1,474 SR
Queue Stats
87W - 109L
1,354 Elo+
Party 1
Ra
Ra
newbzealand
Ra
Level 47
God Stats
10W - 14L
1,270 SR
Queue Stats
201W - 239L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
0 / 2 / 0
3,983
398
965
3,962
2,225
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
4 / 2 / 1
5,900
590
4,295
8,310
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
Natsu Uzumakiii
Zhong Kui
7
0 / 2 / 0
4,619
462
1,917
4,003
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 4 / 2
5,795
580
4,635
6,978
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
roxass2727
Chang'e
8
1 / 4 / 4
5,081
508
4,204
7,703
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Altieh
Chiron
11
8 / 2 / 1
6,945
695
6,873
7,487
2,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Geb
8
0 / 3 / 7
5,182
518
3,614
6,735
2,385
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 2 / 1
5,345
535
1,730
5,316
1,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 0
6,945
695
4,824
5,277
1,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
3 / 0 / 1
6,100
610
2,716
3,428
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
14
14
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
W
Chiron
Altieh
Chiron
8
2
1
4.25
W
Geb
0
3
7
1.17
L
4
2
1
2.25
L
Zhong Kui
Natsu Uzumakiii
Zhong Kui
0
2
0
0
L
3
4
2
1
W
0
2
1
0.25
W
3
2
0
1.5
W
3
0
1
3.5
L
Chang'e
roxass2727
Chang'e
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,016
Damage
19,757
30,956
Taken
28,243
10,229
Mitigated
8,737
11,075
Healing
10,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
965
261
0
587
3,962
2,225
0
1,723
2,239
0
7,995
W
Chiron
Altieh
Chiron
6,873
2,388
340
2,289
7,487
2,280
430
3,970
3,349
0
35,329
W
Geb
3,614
232
190
1,494
6,735
2,385
164
3,994
2,443
13,483
0
L
4,295
970
0
1,926
8,310
2,911
0
4,456
3,854
0
22,848
L
Zhong Kui
Natsu Uzumakiii
Zhong Kui
1,917
136
0
1,950
4,003
2,203
102
1,161
2,842
16,958
2,282
L
4,635
2,177
212
2,299
6,978
1,411
165
1,414
5,564
22,776
0
W
1,730
482
0
2,243
5,316
1,396
231
824
4,478
0
21,571
W
4,824
1,741
0
3,127
5,277
1,736
3,278
0
5,277
31,789
6,978
W
2,716
141
219
911
3,428
940
245
1,440
1,988
28,354
0
L
Chang'e
roxass2727
Chang'e
4,204
294
767
3,334
7,703
1,479
0
1,863
5,840
20,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
30,517
189
Minions Killed
306
0
Camps Cleared
0
825,030
Distance Traveled
946,413
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,983
398
17
2
0
102,260
2
W
Chiron
6,945
695
68
7
0
174,803
0
W
Geb
5,182
518
23
2
0
195,272
0
L
Fenrir
5,900
590
50
5
0
238,636
3
L
Zhong Kui
4,619
462
30
3
0
128,377
2
L
Freya
5,795
580
56
6
0
169,306
3
W
Loki
5,345
535
58
6
0
211,072
4
W
Sol
6,945
695
93
9
0
169,772
4
W
Ra
6,100
610
64
6
0
195,494
0
L
Chang'e
5,081
508
36
4
0
186,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role