Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
DUDEMAN3166
Khepri
Level 137
God Stats
4W - 1L
1,830 SR
Queue Stats
7W - 5L
1,530 Elo+
Party 1
Medusa
Medusa
OmniousDertah
Medusa
Level 125
God Stats
1W - 0L
1,123 SR
Queue Stats
12W - 7L
1,592 Elo+
Party 1
Team Averages
Level 130
1,484 SR
1,541 Elo+

VS

Team Averages
Level 93
1,469 SR
1,495 Elo+
Da Ji
Da Ji
JFKwasAFK1963
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,472 Elo+
Party 2
Ra
Ra
Sup3rone
Ra
Level 157
God Stats
2W - 4L
1,497 SR
Queue Stats
100W - 101L
1,556 Elo+
Solo
Achilles
Achilles
TH1S0THERGUY
Achilles
Level 108
God Stats
21W - 30L
1,410 SR
Queue Stats
95W - 125L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 0 / 7
9,248
711
4,694
1,720
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
14
2 / 1 / 9
10,083
776
2,489
10,834
12,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 6
9,526
733
9,415
7,198
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
7,005
539
1,065
6,542
1,822
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 0
8,046
619
5,287
5,641
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TH1S0THERGUY
Achilles
11
0 / 3 / 1
7,359
566
2,855
8,222
5,174
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
11
Kills
1
1
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
7
7.5
W
Khepri
2
1
9
6.5
L
0
6
0
0
W
5
0
6
8
L
1
2
0
0.5
L
Achilles
TH1S0THERGUY
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,598
Damage
9,207
19,752
Taken
20,405
17,708
Mitigated
10,163
5,863
Healing
2,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,694
1,125
0
427
1,720
910
873
933
779
31,896
0
W
Khepri
2,489
193
0
2,805
10,834
12,834
0
2,360
8,330
14,725
0
L
1,065
180
0
136
6,542
1,822
0
2,903
3,545
0
4,137
W
9,415
3,963
0
2,631
7,198
3,964
1,722
2,536
4,502
0
53,863
L
5,287
421
686
1,209
5,641
3,167
0
1,467
4,060
41,406
0
L
Achilles
TH1S0THERGUY
Achilles
2,855
247
0
403
8,222
5,174
0
2,677
5,373
0
10,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,857
Gold Earned
22,410
166
Minions Killed
133
10
Camps Cleared
2
698,520
Distance Traveled
615,358
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,248
711
68
5
8
237,290
5
W
Khepri
10,083
776
6
0
0
228,673
0
L
Da Ji
7,005
539
12
1
0
192,163
2
W
Medusa
9,526
733
92
7
2
232,557
2
L
Ra
8,046
619
107
8
2
195,121
2
L
Achilles
7,359
566
14
1
0
228,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role