Player Matchup

Eset
Eset
RMI777
Eset
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 237L
1,520 Elo+
Party 2
Loki
Loki
Tim001234
Loki
Level 123
God Stats
70W - 54L
1,524 SR
Queue Stats
628W - 621L
1,497 Elo+
Party 2
Ares
Ares
TimIQ30
Ares
Level 86
God Stats
3W - 4L
1,557 SR
Queue Stats
184W - 189L
1,530 Elo+
Party 2
Sol
Sol
lilpepesuck
Sol
Level 82
God Stats
50W - 40L
1,624 SR
Queue Stats
262W - 297L
1,525 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
thelastorm1
Ah Muzen Cab
Level 67
God Stats
14W - 5L
1,708 SR
Queue Stats
227W - 241L
1,508 Elo+
Party 2
Team Averages
Level 89
1,583 SR
1,516 Elo+

VS

Team Averages
Level 125
1,548 SR
1,524 Elo+
Hercules
Hercules
DA DONBOT
Hercules
Level 146
God Stats
28W - 41L
1,491 SR
Queue Stats
1,097W - 1,074L
1,511 Elo+
Party 1
Artemis
Artemis
Darracka
Artemis
Level 114
God Stats
21W - 27L
1,475 SR
Queue Stats
493W - 472L
1,545 Elo+
Party 1
Ymir
Ymir
Dewmaster120
Ymir
Level 142
God Stats
18W - 19L
1,558 SR
Queue Stats
667W - 850L
1,472 Elo+
Solo
Scylla
Scylla
RenegadeTie739
Scylla
Level 135
God Stats
9W - 6L
1,570 SR
Queue Stats
179W - 183L
1,554 Elo+
Solo
Thanatos
Thanatos
TwerQLees
Thanatos
Level 88
God Stats
13W - 10L
1,646 SR
Queue Stats
330W - 280L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
RMI777
Eset
18
5 / 4 / 11
12,219
555
14,551
18,623
7,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
18
2 / 4 / 5
11,467
521
5,871
14,600
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
TimIQ30
Ares
17
6 / 2 / 18
12,372
562
10,237
25,737
36,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
6 / 8 / 8
12,136
552
14,683
19,643
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
thelastorm1
Ah Muzen Cab
20
13 / 2 / 9
12,930
588
19,460
17,768
7,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DA DONBOT
Hercules
16
2 / 7 / 7
10,386
472
15,768
21,398
12,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Darracka
Artemis
16
3 / 6 / 2
10,050
457
6,969
12,802
4,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 7 / 4
9,655
439
8,119
23,289
24,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 3 / 1
10,461
476
12,120
9,218
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TwerQLees
Thanatos
16
9 / 9 / 1
11,277
513
16,601
18,725
7,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
32
Kills
20
20
Deaths
32
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
DA DONBOT
Hercules
2
7
7
0.79
L
Artemis
Darracka
Artemis
3
6
2
0.67
L
2
7
4
0.57
W
Eset
RMI777
Eset
5
4
11
2.63
L
4
3
1
1.5
W
Loki
2
4
5
1.13
W
Ares
TimIQ30
Ares
6
2
18
7.5
L
Thanatos
TwerQLees
Thanatos
9
9
1
1.06
W
6
8
8
1.25
W
Ah Muzen Cab
thelastorm1
Ah Muzen Cab
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,802
Damage
59,577
96,371
Taken
85,432
61,654
Mitigated
51,521
38,956
Healing
28,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DA DONBOT
Hercules
15,768
4,734
0
6,800
21,398
12,437
188
7,704
13,370
0
77,531
L
Artemis
Darracka
Artemis
6,969
4,280
0
1,926
12,802
4,196
2,436
5,041
7,709
0
60,365
L
8,119
1,494
719
4,761
23,289
24,600
29
12,524
10,480
37,604
0
W
Eset
RMI777
Eset
14,551
1,499
490
4,024
18,623
7,913
944
8,683
9,688
72,857
0
L
12,120
301
0
1,757
9,218
3,082
0
4,172
4,926
59,595
0
W
Loki
5,871
2,216
0
4,801
14,600
4,637
629
969
13,591
0
78,093
W
Ares
TimIQ30
Ares
10,237
457
3,898
7,493
25,737
36,187
674
6,971
18,371
25,039
0
L
Thanatos
TwerQLees
Thanatos
16,601
4,337
0
12,604
18,725
7,206
0
8,930
9,747
0
55,943
W
14,683
2,769
0
7,604
19,643
5,543
1,601
2,467
17,078
65,993
6,263
W
Ah Muzen Cab
thelastorm1
Ah Muzen Cab
19,460
9,856
0
10,646
17,768
7,374
6,408
3,671
14,057
0
104,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,124
Gold Earned
51,829
510
Minions Killed
527
0
Camps Cleared
0
2,039,487
Distance Traveled
1,925,275
6
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,386
472
115
5
0
398,935
6
L
Artemis
10,050
457
137
6
0
345,786
4
L
Ymir
9,655
439
56
3
0
367,893
6
W
Eset
12,219
555
133
6
0
384,317
3
L
Scylla
10,461
476
133
6
0
390,438
8
W
Loki
11,467
521
132
6
0
403,145
1
W
Ares
12,372
562
20
1
0
439,634
0
L
Thanatos
11,277
513
86
4
0
422,223
4
W
Sol
12,136
552
101
5
0
391,704
0
W
Ah Muzen Cab
12,930
588
124
6
0
420,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role