Player Matchup

Yemoja
Yemoja
Bl4ck_M0rph3us_
Yemoja
Level 67
God Stats
0W - 1L
1,528 SR
Queue Stats
178W - 171L
1,441 Elo+
Party 1
Bastet
Bastet
GiftedWord7772
Bastet
Level 57
God Stats
5W - 6L
1,534 SR
Queue Stats
98W - 98L
1,415 Elo+
Party 2
Ra
Ra
HAnz177674
Ra
Level 102
God Stats
24W - 21L
1,482 SR
Queue Stats
287W - 275L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
M a r 1L eY
Sun Wukong
Level 67
God Stats
1W - 1L
1,470 SR
Queue Stats
186W - 170L
1,441 Elo+
Party 1
Ullr
Ullr
Zer0G1789
Ullr
Level 54
God Stats
2W - 2L
1,362 SR
Queue Stats
65W - 80L
1,459 Elo+
Solo
Team Averages
Level 69
1,475 SR
1,432 Elo+

VS

Team Averages
Level 97
1,500 SR
1,466 Elo+
Chaac
Chaac
 
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ciel500
Danzaburou
Level 79
God Stats
3W - 6L
1,453 SR
Queue Stats
32W - 38L
1,436 Elo+
Party 3
Bacchus
Bacchus
KidDynaMyte1605
Bacchus
Level 105
God Stats
3W - 0L
1,884 SR
Queue Stats
400W - 417L
1,458 Elo+
Solo
Bakasura
Bakasura
Necrobussy
Bakasura
Level 96
God Stats
1W - 6L
1,181 SR
Queue Stats
40W - 41L
1,464 Elo+
Party 3
Persephone
Persephone
The_Divine_Diva
Persephone
Level 94
God Stats
6W - 7L
1,481 SR
Queue Stats
42W - 42L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,429
543
3,686
4,833
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
3 / 4 / 0
5,701
570
3,669
7,315
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 6 / 0
4,896
490
2,605
6,916
2,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
M a r 1L eY
Sun Wukong
9
0 / 4 / 0
5,168
517
2,561
7,268
2,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
8
1 / 6 / 0
4,963
496
1,587
7,189
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 0 / 1
6,746
675
5,355
6,646
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Ciel500
Danzaburou
9
4 / 2 / 3
5,638
564
2,791
5,900
1,764
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 1 / 5
5,745
575
2,724
7,395
4,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Necrobussy
Bakasura
12
6 / 1 / 2
6,912
691
3,894
5,343
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
The_Divine_Diva
Persephone
11
5 / 0 / 6
6,901
690
6,915
5,184
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
21
21
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
1
4.5
L
0
1
3
1.5
W
Danzaburou
Ciel500
Danzaburou
4
2
3
2.75
L
3
4
0
0.75
L
0
6
0
0
W
2
1
5
4.5
L
Sun Wukong
M a r 1L eY
Sun Wukong
0
4
0
0
W
Bakasura
Necrobussy
Bakasura
6
1
2
7
W
Persephone
The_Divine_Diva
Persephone
5
0
6
8
L
Ullr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,108
Damage
21,679
33,521
Taken
30,468
11,698
Mitigated
14,362
8,129
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,355
620
102
4,420
6,646
4,200
166
0
6,646
0
33,443
L
3,686
479
256
1,347
4,833
2,835
0
1,791
2,902
16,267
0
W
Danzaburou
Ciel500
Danzaburou
2,791
733
0
1,366
5,900
1,764
0
2,245
3,655
0
22,575
L
3,669
1,194
0
2,538
7,315
1,932
0
2,259
4,790
0
20,587
L
2,605
42
48
903
6,916
2,169
132
3,794
2,760
28,977
0
W
2,724
471
1,487
2,196
7,395
4,558
0
1,446
5,949
9,662
0
L
Sun Wukong
M a r 1L eY
Sun Wukong
2,561
96
0
1,988
7,268
2,913
0
0
6,722
0
22,320
W
Bakasura
Necrobussy
Bakasura
3,894
2,827
0
2,488
5,343
2,280
0
963
4,380
0
30,349
W
Persephone
The_Divine_Diva
Persephone
6,915
288
0
2,021
5,184
1,560
1,242
1,637
3,547
39,793
0
L
Ullr
1,587
72
0
1,049
7,189
1,849
0
1,377
5,676
0
17,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,157
Gold Earned
31,942
202
Minions Killed
280
0
Camps Cleared
0
950,902
Distance Traveled
1,025,821
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,746
675
75
8
0
226,173
2
L
Yemoja
5,429
543
21
2
0
167,034
1
W
Danzaburou
5,638
564
42
4
0
171,474
1
L
Bastet
5,701
570
46
5
0
217,264
0
L
Ra
4,896
490
47
5
0
198,780
1
W
Bacchus
5,745
575
16
2
0
211,938
2
L
Sun Wukong
5,168
517
47
5
0
175,075
1
W
Bakasura
6,912
691
76
8
0
212,269
0
W
Persephone
6,901
690
71
7
0
203,967
2
L
Ullr
4,963
496
41
4
0
192,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role