Player Matchup

Agni
Agni
Noobleto
Agni
Level 118
God Stats
11W - 2L
1,578 SR
Queue Stats
212W - 171L
1,783 Elo+
Party 2
Mulan
Mulan
TheSpicyToes
Mulan
Level 155
God Stats
13W - 5L
1,779 SR
Queue Stats
131W - 87L
1,768 Elo+
Party 2
Ullr
Ullr
TheZestiestToes
Ullr
Level 155
God Stats
2W - 2L
1,578 SR
Queue Stats
158W - 106L
1,732 Elo+
Party 2
Bellona
Bellona
cнaac
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 5L
1,971 Elo+
Party 2
Artio
Artio
xMZRY
Artio
Level 23
God Stats
8W - 0L
1,935 SR
Queue Stats
41W - 5L
1,968 Elo+
Party 2
Team Averages
Level 92
1,674 SR
1,844 Elo+

VS

Team Averages
Level 71
1,579 SR
1,574 Elo+
Thanatos
Thanatos
DigBickJones92
Thanatos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,578 Elo+
Solo
Athena
Athena
PhadeAway
Athena
Level 101
God Stats
9W - 6L
1,672 SR
Queue Stats
56W - 55L
1,527 Elo+
Party 1
Achilles
Achilles
SaintSulla
Achilles
Level 146
God Stats
0W - 3L
1,493 SR
Queue Stats
67W - 42L
1,652 Elo+
Party 3
Charybdis
Charybdis
ThaShxtCra
Charybdis
Level 16
God Stats
3W - 4L
1,591 SR
Queue Stats
27W - 24L
1,573 Elo+
Party 3
Anubis
Anubis
TheBlackoutHere
Anubis
Level 62
God Stats
74W - 51L
1,639 SR
Queue Stats
123W - 124L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
2 / 0 / 6
6,461
646
4,572
4,400
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
8 / 0 / 1
6,544
654
7,151
5,258
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 3 / 2
5,523
552
4,695
6,850
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
cнaac
Bellona
12
2 / 1 / 3
6,574
657
4,241
6,849
5,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
xMZRY
Artio
9
2 / 1 / 8
5,776
578
5,411
9,933
6,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
0 / 4 / 1
5,107
511
3,061
8,103
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
PhadeAway
Athena
7
0 / 1 / 2
4,554
455
3,356
7,434
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
SaintSulla
Achilles
8
4 / 1 / 1
5,344
534
5,367
7,108
3,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
ThaShxtCra
Charybdis
8
1 / 5 / 2
4,840
484
3,814
7,700
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 6 / 0
4,411
441
2,880
7,385
2,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
17
Kills
5
5
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
4
1
0.13
W
Agni
2
0
6
5
L
Athena
PhadeAway
Athena
0
1
2
1
L
Achilles
SaintSulla
Achilles
4
1
1
4.5
L
Charybdis
ThaShxtCra
Charybdis
1
5
2
0.4
L
0
6
0
0
W
8
0
1
8.5
W
3
3
2
1.33
W
Bellona
cнaac
Bellona
2
1
3
3.5
W
Artio
xMZRY
Artio
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,070
Damage
18,478
33,290
Taken
37,730
16,699
Mitigated
14,430
11,744
Healing
13,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,061
782
0
5,154
8,103
2,939
0
1,643
6,390
0
28,079
W
Agni
4,572
408
0
750
4,400
1,036
294
1,419
2,944
36,228
0
L
Athena
PhadeAway
Athena
3,356
1,282
0
1,691
7,434
3,218
0
1,985
5,443
12,362
0
L
Achilles
SaintSulla
Achilles
5,367
1,488
302
2,206
7,108
3,897
0
1,334
5,698
0
18,345
L
Charybdis
ThaShxtCra
Charybdis
3,814
1,548
0
2,203
7,700
1,654
0
1,866
5,808
0
27,813
L
2,880
499
0
1,797
7,385
2,722
0
2,795
4,408
22,698
0
W
7,151
2,128
0
1,248
5,258
2,051
26
859
4,399
0
32,256
W
4,695
2,938
0
1,668
6,850
1,521
0
1,042
5,687
0
31,155
W
Bellona
cнaac
Bellona
4,241
1,751
0
2,758
6,849
5,966
0
0
6,637
0
41,906
W
Artio
xMZRY
Artio
5,411
414
933
4,387
9,933
6,125
0
2,916
6,793
10,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
24,256
290
Minions Killed
205
0
Camps Cleared
0
1,051,676
Distance Traveled
933,683
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,107
511
62
6
0
197,855
3
W
Agni
6,461
646
84
8
0
220,933
4
L
Athena
4,554
455
15
2
0
186,183
2
L
Achilles
5,344
534
40
4
0
217,737
1
L
Charybdis
4,840
484
54
5
0
168,756
2
L
Anubis
4,411
441
34
3
0
163,152
3
W
Mulan
6,544
654
51
5
0
223,585
1
W
Ullr
5,523
552
52
5
0
171,891
1
W
Bellona
6,574
657
96
10
0
227,143
4
W
Artio
5,776
578
7
1
0
208,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role