Player Matchup

Horus
Horus
IcyHelvete
Horus
Level 158
God Stats
1W - 0L
1,523 SR
Queue Stats
14W - 16L
1,638 Elo+
Party 1
Zeus
Zeus
Robin_SoloView
Zeus
Level 127
God Stats
2W - 0L
1,527 SR
Queue Stats
15W - 12L
1,597 Elo+
Party 1
Ymir
Ymir
TankWithLegs
Ymir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,604 Elo+
Party 1
Team Averages
Level 129
1,517 SR
1,613 Elo+

VS

Team Averages
Level 100
1,535 SR
1,519 Elo+
Cthulhu
Cthulhu
InTheImpala
Cthulhu
Level 108
God Stats
0W - 3L
1,660 SR
Queue Stats
5W - 10L
1,317 Elo+
Party 2
Anhur
Anhur
ItsMiggity
Anhur
Level 68
God Stats
2W - 7L
1,465 SR
Queue Stats
128W - 134L
1,622 Elo+
Solo
Poseidon
Poseidon
JAYDAWGGYDOGG
Poseidon
Level 125
God Stats
1W - 3L
1,480 SR
Queue Stats
83W - 79L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
1 / 1 / 11
8,651
665
4,545
15,622
12,368
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
6 / 4 / 6
9,676
744
20,240
7,387
2,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 3 / 7
9,678
744
9,053
17,304
17,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
InTheImpala
Cthulhu
11
2 / 5 / 5
8,029
618
8,877
15,289
14,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
13
5 / 1 / 2
9,050
696
13,563
9,540
3,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
JAYDAWGGYDOGG
Poseidon
12
1 / 7 / 6
8,324
640
9,948
12,706
4,292
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
13
Kills
8
8
Deaths
13
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
1
1
11
6.5
L
Cthulhu
InTheImpala
Cthulhu
2
5
5
0.9
L
Anhur
5
1
2
6
L
Poseidon
JAYDAWGGYDOGG
Poseidon
1
7
6
0.57
W
6
4
6
2.25
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,838
Damage
32,388
40,313
Taken
37,535
32,118
Mitigated
22,594
12,220
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
4,545
1,985
2,484
6,048
15,622
12,368
234
6,809
8,470
0
12,913
L
Cthulhu
InTheImpala
Cthulhu
8,877
522
63
1,620
15,289
14,972
0
12,209
2,666
19,550
0
L
Anhur
13,563
8,541
0
2,563
9,540
3,330
0
7,632
1,831
0
31,079
L
Poseidon
JAYDAWGGYDOGG
Poseidon
9,948
1,212
0
1,971
12,706
4,292
0
8,922
3,459
35,848
0
W
20,240
3,417
0
1,468
7,387
2,183
820
3,615
3,685
53,256
0
W
9,053
2,137
592
1,628
17,304
17,567
398
7,601
9,038
18,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,005
Gold Earned
25,403
130
Minions Killed
128
4
Camps Cleared
7
714,675
Distance Traveled
688,224
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,651
665
16
1
0
270,833
6
L
Cthulhu
8,029
618
14
1
0
234,837
4
L
Anhur
9,050
696
48
4
4
249,199
1
L
Poseidon
8,324
640
66
5
3
204,188
4
W
Zeus
9,676
744
90
7
3
229,056
2
W
Ymir
9,678
744
24
2
1
214,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role