Player Matchup

Chaac
Chaac
Doctor Death333
Chaac
Level 48
God Stats
10W - 4L
1,761 SR
Queue Stats
79W - 66L
1,528 Elo+
Party 1
Cupid
Cupid
Sir Goon Raz
Cupid
Level 73
God Stats
22W - 15L
1,544 SR
Queue Stats
190W - 196L
1,569 Elo+
Party 1
Hades
Hades
YouKnowBry
Hades
Level 68
God Stats
38W - 20L
1,642 SR
Queue Stats
111W - 106L
1,526 Elo+
Party 1
Team Averages
Level 63
1,649 SR
1,541 Elo+

VS

Team Averages
Level 129
1,498 SR
1,462 Elo+
Awilix
Awilix
MORTALCRONIC
Awilix
Level 149
God Stats
14W - 12L
1,457 SR
Queue Stats
139W - 114L
1,532 Elo+
Party 2
Ganesha
Ganesha
Pikaluk
Ganesha
Level 139
God Stats
8W - 3L
1,599 SR
Queue Stats
122W - 129L
1,443 Elo+
Party 2
Anubis
Anubis
TheThrashCaptain
Anubis
Level 100
God Stats
10W - 7L
1,437 SR
Queue Stats
29W - 24L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 9
9,842
656
11,238
18,227
13,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 6 / 2
10,533
702
12,433
12,614
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
12
2 / 6 / 9
9,695
646
10,860
14,462
7,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
9 / 3 / 7
11,943
796
11,105
14,210
11,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
Pikaluk
Ganesha
14
0 / 5 / 15
9,670
645
5,685
16,626
19,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 4 / 8
11,169
745
15,400
12,671
6,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
11
Kills
16
17
Deaths
12
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
W
Awilix
9
3
7
4.17
W
Ganesha
Pikaluk
Ganesha
0
5
15
1.5
L
7
6
2
1.33
W
7
4
8
2.75
L
Hades
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,531
Damage
32,190
45,303
Taken
43,507
24,624
Mitigated
37,533
7,641
Healing
7,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,238
2,934
0
3,064
18,227
13,749
319
7,632
10,265
144
30,995
W
Awilix
11,105
3,639
0
1,470
14,210
11,729
1,393
3,931
9,774
0
35,120
W
Ganesha
Pikaluk
Ganesha
5,685
498
0
740
16,626
19,445
428
3,738
12,600
17,408
0
L
12,433
6,652
267
1,895
12,614
3,619
107
7,360
5,026
0
35,617
W
15,400
192
0
4,939
12,671
6,359
1,147
4,018
8,334
48,265
0
L
Hades
10,860
703
356
2,059
14,462
7,256
605
6,842
7,425
29,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,070
Gold Earned
32,782
131
Minions Killed
147
5
Camps Cleared
8
720,523
Distance Traveled
818,678
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,842
656
42
3
3
251,714
3
W
Awilix
11,943
796
53
4
6
272,618
2
W
Ganesha
9,670
645
0
0
0
289,383
1
L
Cupid
10,533
702
45
3
1
223,184
1
W
Anubis
11,169
745
94
6
2
256,677
2
L
Hades
9,695
646
44
3
1
245,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role