Player Matchup

Athena
Athena
Gold III
ADHD
Athena
Gold III
Level 160
God Stats
2W - 2L
1,631 SR
Queue Stats
75W - 80L
1,441 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
ESCΑNΦR
Kuzenbo
Gold V
Level 71
God Stats
62W - 49L
1,621 SR
Queue Stats
209W - 226L
1,342 MMR
Party 1
Kali
Kali
Gold IV
Hilezkor
Kali
Gold IV
Level 160
God Stats
11W - 16L
1,518 SR
Queue Stats
1,110W - 1,104L
1,433 MMR
Solo
Izanami
Izanami
Bronze III
Maraclone
Izanami
Bronze III
Level 69
God Stats
0W - 1L
1,552 SR
Queue Stats
2W - 6L
1,359 MMR
Solo
Janus
Janus
Silver III
Uthz
Janus
Silver III
Level 126
God Stats
0W - 1L
1,365 SR
Queue Stats
13W - 21L
1,178 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,538 SR
1,351 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,554 SR
1,339 MMR
Medusa
Medusa
Silver III
C0MM0NN
Medusa
Silver III
Level 56
God Stats
1W - 2L
1,471 SR
Queue Stats
7W - 7L
1,453 MMR
Solo
Zeus
Zeus
Silver II
Daoctomuch
Zeus
Silver II
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,458 MMR
Solo
Ares
Ares
Silver II
MrRaaager
Ares
Silver II
Level 160
God Stats
6W - 4L
1,588 SR
Queue Stats
273W - 278L
1,157 MMR
Solo
Odin
Odin
Silver I
PolarBearDan
Odin
Silver I
Level 89
God Stats
9W - 5L
1,685 SR
Queue Stats
147W - 157L
1,164 MMR
Solo
Da Ji
Da Ji
Bronze III
xQujoh
Da Ji
Bronze III
Level 110
God Stats
1W - 1L
1,524 SR
Queue Stats
2W - 5L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ADHD
Athena
9
1 / 2 / 0
5,660
472
2,480
7,703
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
ESCΑNΦR
Kuzenbo
11
2 / 3 / 2
6,597
550
7,642
9,474
9,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
10
4 / 2 / 1
6,540
545
4,357
9,285
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Maraclone
Izanami
4
0 / 2 / 0
4,314
360
1,378
3,081
592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Uthz
Janus
11
1 / 1 / 2
6,411
534
3,721
6,071
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MulanArtioGeb

VS

Bans
KhepriSolBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
C0MM0NN
Medusa
12
3 / 0 / 2
6,852
571
3,451
4,103
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 2
6,568
547
4,285
5,077
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
10
2 / 1 / 6
6,474
540
7,466
10,250
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 2
6,596
550
3,756
8,395
3,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
xQujoh
Da Ji
11
3 / 2 / 1
6,405
534
4,109
7,346
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
8
Kills
10
10
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
ADHD
Athena
1
2
0
0.5
W
Medusa
C0MM0NN
Medusa
3
0
2
4
W
2
4
2
0.75
L
Kuzenbo
ESCΑNΦR
Kuzenbo
2
3
2
1
L
Kali
4
2
1
2.25
L
Izanami
Maraclone
Izanami
0
2
0
0
W
Ares
2
1
6
5
W
0
1
2
1
L
Janus
Uthz
Janus
1
1
2
2
W
Da Ji
xQujoh
Da Ji
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,578
Damage
23,067
35,614
Taken
35,171
20,710
Mitigated
15,421
10,147
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ADHD
Athena
2,480
1,131
0
970
7,703
4,767
0
2,866
4,801
12,982
0
W
Medusa
C0MM0NN
Medusa
3,451
1,600
0
2,042
4,103
1,322
660
464
3,639
0
45,612
W
4,285
775
0
447
5,077
1,607
252
2,396
2,474
33,534
0
L
Kuzenbo
ESCΑNΦR
Kuzenbo
7,642
1,976
0
2,033
9,474
9,601
0
689
8,169
33,497
0
L
Kali
4,357
2,203
0
5,183
9,285
3,751
0
2,780
6,421
0
27,100
L
Izanami
Maraclone
Izanami
1,378
1,131
0
1,186
3,081
592
0
1,354
1,727
0
11,652
W
Ares
7,466
425
368
3,453
10,250
6,065
0
3,489
6,677
23,373
0
W
3,756
821
123
4,047
8,395
3,839
0
4,684
3,055
0
39,025
L
Janus
Uthz
Janus
3,721
128
0
775
6,071
1,999
0
3,711
2,146
41,359
0
W
Da Ji
xQujoh
Da Ji
4,109
1,246
0
3,152
7,346
2,588
0
1,827
5,418
0
34,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
32,895
279
Minions Killed
366
0
Camps Cleared
0
975,964
Distance Traveled
1,147,183
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,660
472
25
2
0
228,965
1
W
Medusa
6,852
571
91
8
0
228,602
3
W
Zeus
6,568
547
74
6
0
183,229
3
L
Kuzenbo
6,597
550
51
4
0
224,282
4
L
Kali
6,540
545
72
6
0
193,649
4
L
Izanami
4,314
360
30
3
0
91,803
1
W
Ares
6,474
540
33
3
0
231,464
1
W
Odin
6,596
550
96
8
0
241,608
7
L
Janus
6,411
534
101
8
0
237,265
2
W
Da Ji
6,405
534
72
6
0
262,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role