Player Matchup

Ullr
Ullr
Code x 4PF
Ullr
Level 95
God Stats
1W - 2L
1,132 SR
Queue Stats
192W - 236L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
HabbaBabbaPanda
Baron Samedi
Level 86
God Stats
3W - 3L
1,412 SR
Queue Stats
5W - 9L
1,336 Elo+
Party 2
Ares
Ares
whizquito
Ares
Level 118
God Stats
3W - 5L
1,294 SR
Queue Stats
61W - 69L
1,416 Elo+
Party 2
Team Averages
Level 100
1,279 SR
1,385 Elo+

VS

Team Averages
Level 95
1,493 SR
1,441 Elo+
Thoth
Thoth
Beardus93
Thoth
Level 121
God Stats
6W - 8L
1,400 SR
Queue Stats
892W - 870L
1,582 Elo+
Solo
Neith
Neith
GracefulKumiho
Neith
Level 103
God Stats
82W - 107L
1,476 SR
Queue Stats
532W - 699L
1,391 Elo+
Party 1
Nike
Nike
VoidZero8
Nike
Level 60
God Stats
17W - 16L
1,601 SR
Queue Stats
149W - 183L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
10,891
726
10,822
11,131
3,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
HabbaBabbaPanda
Baron Samedi
16
6 / 2 / 6
10,941
729
18,538
13,334
7,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
13
1 / 4 / 10
9,553
637
5,727
18,064
20,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Beardus93
Thoth
15
4 / 2 / 5
10,238
683
18,458
10,166
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 3 / 5
9,682
645
7,625
10,289
3,958
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Nike
12
2 / 7 / 4
8,999
600
8,828
18,648
11,925
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
12
Kills
9
9
Deaths
12
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
Beardus93
Thoth
4
2
5
3.25
W
5
3
6
2.67
L
3
3
5
1.83
W
Baron Samedi
HabbaBabbaPanda
Baron Samedi
6
2
6
4.5
L
Nike
2
7
4
0.57
W
Ares
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,087
Damage
34,911
42,529
Taken
39,103
32,179
Mitigated
19,646
14,149
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Beardus93
Thoth
18,458
492
83
2,211
10,166
3,763
407
6,047
4,119
52,880
0
W
10,822
4,131
0
1,238
11,131
3,582
1,938
5,847
5,284
0
40,632
L
7,625
1,930
787
2,447
10,289
3,958
884
7,504
2,785
0
29,933
W
Baron Samedi
HabbaBabbaPanda
Baron Samedi
18,538
1,171
3,845
6,733
13,334
7,837
180
5,880
7,454
43,420
0
L
Nike
8,828
981
251
528
18,648
11,925
0
11,020
7,628
0
20,259
W
Ares
5,727
62
0
2,333
18,064
20,760
270
7,067
10,997
18,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,385
Gold Earned
28,919
163
Minions Killed
181
6
Camps Cleared
7
783,825
Distance Traveled
824,871
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,238
683
104
7
2
299,910
2
W
Ullr
10,891
726
75
5
2
256,482
2
L
Neith
9,682
645
55
4
3
264,184
5
W
Baron Samedi
10,941
729
66
4
1
272,521
2
L
Nike
8,999
600
22
1
2
260,777
3
W
Ares
9,553
637
22
1
3
254,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role