Player Matchup

Horus
Horus
CandyJordy
Horus
Level 44
God Stats
5W - 4L
1,432 SR
Queue Stats
18W - 22L
1,349 Elo+
Solo
Guan Yu
Guan Yu
HelpfulBananna5
Guan Yu
Level 95
God Stats
2W - 0L
1,419 SR
Queue Stats
17W - 17L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
LonesomeLucas
Baron Samedi
Level 11
God Stats
3W - 1L
1,248 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Hel
Hel
Mattider
Hel
Level 100
God Stats
2W - 0L
1,466 SR
Queue Stats
4W - 3L
1,408 Elo+
Party 2
Merlin
Merlin
SpacemanVOiiiD
Merlin
Level 106
God Stats
2W - 0L
1,382 SR
Queue Stats
28W - 21L
1,533 Elo+
Party 2
Team Averages
Level 71
1,389 SR
1,460 Elo+

VS

Team Averages
Level 69
1,608 SR
1,421 Elo+
Sylvanus
Sylvanus
Bi9beanz__
Sylvanus
Level 4
God Stats
0W - 1L
1,662 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 1
Chaac
Chaac
DrJamari
Chaac
Level 109
God Stats
1W - 2L
1,633 SR
Queue Stats
14W - 13L
1,490 Elo+
Party 1
Bacchus
Bacchus
FlamingGaze
Bacchus
Level 49
God Stats
6W - 3L
1,686 SR
Queue Stats
24W - 28L
1,435 Elo+
Solo
Zeus
Zeus
SheLuvJamil4x
Zeus
Level 67
God Stats
0W - 1L
1,786 SR
Queue Stats
10W - 15L
1,427 Elo+
Party 1
Izanami
Izanami
TheyLuvJay9x
Izanami
Level 118
God Stats
0W - 1L
1,274 SR
Queue Stats
36W - 41L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
2 / 1 / 18
9,909
991
5,573
13,673
15,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
6 / 0 / 16
11,084
1,108
22,710
18,108
24,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
LonesomeLucas
Baron Samedi
16
5 / 0 / 11
9,759
976
8,731
7,320
7,552
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
2 / 1 / 13
9,674
967
8,858
10,474
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
8 / 0 / 12
10,169
1,017
23,435
8,971
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

295

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bi9beanz__
Sylvanus
15
0 / 5 / 1
9,059
906
3,304
12,443
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
DrJamari
Chaac
15
1 / 3 / 1
8,924
892
12,074
15,950
13,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
FlamingGaze
Bacchus
15
1 / 0 / 0
8,681
868
8,746
12,469
15,783
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 9 / 2
8,509
851
16,976
15,592
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TheyLuvJay9x
Izanami
15
0 / 6 / 1
8,558
856
12,078
18,276
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
7
23
Kills
2
2
Deaths
23
70
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bi9beanz__
Sylvanus
0
5
1
0.1
W
Horus
2
1
18
11
L
Chaac
DrJamari
Chaac
1
3
1
0.5
L
Bacchus
FlamingGaze
Bacchus
1
0
0
1
W
6
0
16
14
W
Baron Samedi
LonesomeLucas
Baron Samedi
5
0
11
10.5
W
2
1
13
8.5
L
0
9
2
0.11
W
8
0
12
14
L
Izanami
TheyLuvJay9x
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,307
Damage
53,178
58,546
Taken
74,730
57,338
Mitigated
47,855
32,912
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bi9beanz__
Sylvanus
3,304
644
715
1,949
12,443
9,123
0
7,239
4,664
7,674
0
W
Horus
5,573
2,824
2,999
3,474
13,673
15,884
0
6,840
6,615
0
9,042
L
Chaac
DrJamari
Chaac
12,074
2,039
464
6,917
15,950
13,808
0
9,847
5,552
0
37,050
L
Bacchus
FlamingGaze
Bacchus
8,746
459
93
284
12,469
15,783
0
6,728
4,943
19,778
0
W
22,710
2,457
2,611
5,115
18,108
24,867
0
9,140
8,705
11,927
29,811
W
Baron Samedi
LonesomeLucas
Baron Samedi
8,731
1,132
3,149
1,261
7,320
7,552
0
3,938
3,294
15,507
0
W
8,858
393
8,299
6,004
10,474
4,737
0
4,501
5,751
34,489
0
L
16,976
2,193
445
1,725
15,592
3,693
0
10,337
4,680
33,238
0
W
23,435
1,249
0
0
8,971
4,298
0
4,607
4,213
41,144
0
L
Izanami
TheyLuvJay9x
Izanami
12,078
9,089
0
1,057
18,276
5,448
0
10,443
7,192
0
37,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,595
Gold Earned
43,731
182
Minions Killed
183
8
Camps Cleared
3
989,362
Distance Traveled
876,467
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,059
906
9
1
1
148,886
1
W
Horus
9,909
991
10
1
0
183,579
0
L
Chaac
8,924
892
50
5
0
184,499
0
L
Bacchus
8,681
868
18
2
0
211,250
0
W
Guan Yu
11,084
1,108
44
4
1
227,599
0
W
Baron Samedi
9,759
976
25
3
0
182,017
0
W
Hel
9,674
967
52
5
4
201,626
0
L
Zeus
8,509
851
28
3
1
167,082
0
W
Merlin
10,169
1,017
51
5
3
194,541
0
L
Izanami
8,558
856
78
8
1
164,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role