Player Matchup

Chaac
Chaac
GrandMasterWrong
Chaac
Level 19
God Stats
3W - 0L
1,784 SR
Queue Stats
46W - 30L
1,513 Elo+
Party 2
Artemis
Artemis
JuiceTube
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 32L
1,517 Elo+
Party 2
Hera
Hera
Wutangmace1004
Hera
Level 105
God Stats
1W - 1L
1,216 SR
Queue Stats
52W - 36L
1,471 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,500 Elo+

VS

Team Averages
Level 60
1,403 SR
1,282 Elo+
Mercury
Mercury
MasterHastur4343
Mercury
Level 43
God Stats
0W - 2L
1,368 SR
Queue Stats
16W - 42L
1,159 Elo+
Party 1
Baron Samedi
Baron Samedi
PantherPride70
Baron Samedi
Level 100
God Stats
16W - 18L
1,506 SR
Queue Stats
278W - 303L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SpikierTurnip99
Ah Muzen Cab
Level 36
God Stats
5W - 9L
1,333 SR
Queue Stats
12W - 29L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 11
9,179
706
7,095
8,606
6,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
JuiceTube
Artemis
14
8 / 4 / 9
10,183
783
13,658
10,278
3,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 2 / 9
9,978
768
9,687
5,750
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 6
7,539
580
2,846
11,303
3,676
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
PantherPride70
Baron Samedi
13
2 / 4 / 4
8,885
683
7,231
10,066
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SpikierTurnip99
Ah Muzen Cab
13
5 / 6 / 2
9,818
755
7,352
12,745
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
18
Kills
7
7
Deaths
18
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
Artemis
JuiceTube
Artemis
8
4
9
3.13
L
0
8
6
0.38
L
Baron Samedi
PantherPride70
Baron Samedi
2
4
4
1
L
Ah Muzen Cab
SpikierTurnip99
Ah Muzen Cab
5
6
2
1
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,440
Damage
17,429
24,634
Taken
34,114
11,726
Mitigated
13,429
6,548
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,095
998
0
3,744
8,606
6,063
434
3,079
5,527
0
26,737
W
Artemis
JuiceTube
Artemis
13,658
5,596
0
2,771
10,278
3,633
1,508
2,809
7,469
0
34,117
L
2,846
1,808
422
940
11,303
3,676
0
2,396
8,825
0
6,255
L
Baron Samedi
PantherPride70
Baron Samedi
7,231
593
1,190
2,051
10,066
4,087
0
3,857
6,005
35,217
0
L
Ah Muzen Cab
SpikierTurnip99
Ah Muzen Cab
7,352
3,146
306
2,711
12,745
5,666
81
2,992
9,539
0
29,899
W
9,687
2,483
0
33
5,750
2,030
687
2,083
3,667
36,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
26,242
175
Minions Killed
122
8
Camps Cleared
3
673,208
Distance Traveled
596,027
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,179
706
50
4
2
237,199
2
W
Artemis
10,183
783
60
5
3
207,174
0
L
Mercury
7,539
580
14
1
1
203,777
4
L
Baron Samedi
8,885
683
65
5
1
199,520
2
L
Ah Muzen Cab
9,818
755
43
3
1
192,730
1
W
Hera
9,978
768
65
5
3
228,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role