Player Matchup

Apollo
Apollo
DarthSBH
Apollo
Level 20
God Stats
15W - 17L
1,444 SR
Queue Stats
19W - 24L
1,327 Elo+
Party 1
Cthulhu
Cthulhu
Deimos2391
Cthulhu
Level 120
God Stats
2W - 4L
1,526 SR
Queue Stats
155W - 160L
1,411 Elo+
Solo
Amaterasu
Amaterasu
FaZe Z3
Amaterasu
Level 43
God Stats
16W - 11L
1,496 SR
Queue Stats
62W - 79L
1,271 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NotXJohn
Morgan Le Fay
Level 29
God Stats
0W - 5L
1,133 SR
Queue Stats
39W - 52L
1,308 Elo+
Party 1
Arachne
Arachne
Scheetzy
Arachne
Level 28
God Stats
3W - 5L
1,203 SR
Queue Stats
30W - 51L
1,246 Elo+
Party 1
Team Averages
Level 48
1,360 SR
1,313 Elo+

VS

Team Averages
Level 92
1,524 SR
1,403 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Lick_My_Crit
Hachiman
Level 55
God Stats
8W - 5L
1,500 SR
Queue Stats
122W - 131L
1,186 Elo+
Solo
Bastet
Bastet
RTlachi
Bastet
Level 102
God Stats
18W - 9L
1,537 SR
Queue Stats
165W - 181L
1,421 Elo+
Solo
Atlas
Atlas
TT_Thic_Boy
Atlas
Level 84
God Stats
3W - 1L
1,499 SR
Queue Stats
206W - 212L
1,481 Elo+
Solo
Agni
Agni
Tasmanian7256
Agni
Level 110
God Stats
5W - 2L
1,584 SR
Queue Stats
215W - 226L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DarthSBH
Apollo
14
6 / 9 / 1
8,887
523
9,186
12,593
2,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Deimos2391
Cthulhu
11
2 / 5 / 6
7,741
455
10,373
14,081
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
FaZe Z3
Amaterasu
14
1 / 3 / 0
8,345
491
5,335
16,455
9,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
NotXJohn
Morgan Le Fay
14
1 / 3 / 3
8,646
509
5,253
11,325
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Scheetzy
Arachne
13
1 / 4 / 0
7,957
468
3,882
12,987
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 5 / 10
8,283
487
6,320
14,593
13,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Lick_My_Crit
Hachiman
15
10 / 3 / 5
9,908
583
14,268
13,863
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
RTlachi
Bastet
16
3 / 1 / 4
9,201
541
8,484
11,945
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 3
8,964
527
9,847
9,810
6,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
7 / 1 / 2
9,916
583
10,668
7,766
3,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
11
Kills
23
24
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
5
10
1.4
L
Apollo
DarthSBH
Apollo
6
9
1
0.72
L
Cthulhu
Deimos2391
Cthulhu
2
5
6
1
L
Amaterasu
FaZe Z3
Amaterasu
1
3
0
0.33
W
Hachiman
Lick_My_Crit
Hachiman
10
3
5
4.17
L
Morgan Le Fay
NotXJohn
Morgan Le Fay
1
3
3
0.83
W
Bastet
RTlachi
Bastet
3
1
4
5
L
Arachne
Scheetzy
Arachne
1
4
0
0.25
W
1
1
3
2.5
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,029
Damage
49,587
67,441
Taken
57,977
32,772
Mitigated
31,974
20,823
Healing
21,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,320
2,030
1,704
5,177
14,593
13,151
84
5,681
8,860
25,660
8,704
L
Apollo
DarthSBH
Apollo
9,186
6,000
0
1,739
12,593
2,427
0
2,500
10,093
0
43,554
L
Cthulhu
Deimos2391
Cthulhu
10,373
851
434
2,590
14,081
12,461
0
5,083
8,998
28,080
0
L
Amaterasu
FaZe Z3
Amaterasu
5,335
2,704
0
8,291
16,455
9,693
686
9,195
6,309
303
39,339
W
Hachiman
Lick_My_Crit
Hachiman
14,268
8,457
0
6,551
13,863
4,628
30
4,477
9,380
0
66,943
L
Morgan Le Fay
NotXJohn
Morgan Le Fay
5,253
481
0
2,032
11,325
3,490
0
6,885
4,440
47,503
0
W
Bastet
RTlachi
Bastet
8,484
2,285
0
3,486
11,945
4,379
511
1,424
10,515
0
83,186
L
Arachne
Scheetzy
Arachne
3,882
2,937
0
5,737
12,987
4,701
0
1,805
11,136
0
45,306
W
9,847
3,429
0
3,299
9,810
6,187
702
198
9,612
43,890
0
W
10,668
1,133
0
1,761
7,766
3,629
260
3,990
3,550
57,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,576
Gold Earned
46,272
395
Minions Killed
463
0
Camps Cleared
0
1,603,189
Distance Traveled
1,625,429
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,283
487
59
3
0
276,927
0
L
Apollo
8,887
523
85
5
0
314,494
2
L
Cthulhu
7,741
455
36
2
0
317,991
7
L
Amaterasu
8,345
491
79
5
0
326,795
3
W
Hachiman
9,908
583
81
5
0
326,839
6
L
Morgan Le Fay
8,646
509
103
6
0
317,303
3
W
Bastet
9,201
541
124
7
0
386,481
0
L
Arachne
7,957
468
92
5
0
326,606
1
W
Atlas
8,964
527
87
5
0
303,148
0
W
Agni
9,916
583
112
7
0
332,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role