Player Matchup

Danzaburou
Danzaburou
Guff The Goon
Danzaburou
Level 26
God Stats
9W - 8L
1,533 SR
Queue Stats
35W - 45L
1,356 Elo+
Party 2
Vamana
Vamana
Skilled Shadows
Vamana
Level 18
God Stats
3W - 4L
1,790 SR
Queue Stats
10W - 19L
1,292 Elo+
Party 2
Cliodhna
Cliodhna
Sniping Blur
Cliodhna
Level 48
God Stats
10W - 12L
1,577 SR
Queue Stats
82W - 93L
1,351 Elo+
Party 2
Kukulkan
Kukulkan
XYZ S3TH
Kukulkan
Level 20
God Stats
10W - 17L
1,360 SR
Queue Stats
16W - 27L
1,347 Elo+
Party 2
Bacchus
Bacchus
blackbywitabag
Bacchus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 2
Team Averages
Level 23
1,552 SR
1,319 Elo+

VS

Team Averages
Level 118
1,488 SR
1,429 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Dycedarg123
Merlin
Level 159
God Stats
11W - 8L
1,640 SR
Queue Stats
548W - 549L
1,407 Elo+
Solo
Skadi
Skadi
Giovanucci3657
Skadi
Level 40
God Stats
17W - 5L
1,451 SR
Queue Stats
66W - 71L
1,431 Elo+
Party 1
Da Ji
Da Ji
kevinklvmalhador
Da Ji
Level 105
God Stats
4W - 5L
1,493 SR
Queue Stats
213W - 294L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
mzaquine
Cthulhu
Level 160
God Stats
9W - 12L
1,358 SR
Queue Stats
425W - 617L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Guff The Goon
Danzaburou
10
3 / 6 / 0
6,585
549
3,981
8,467
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 0
5,856
488
1,802
5,065
1,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Sniping Blur
Cliodhna
10
0 / 3 / 1
5,982
499
5,859
8,314
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
XYZ S3TH
Kukulkan
9
0 / 4 / 0
5,364
447
2,619
5,306
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 1
4,480
373
73
2,570
1,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 1 / 0
6,392
533
3,216
5,849
4,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
4 / 0 / 4
7,308
609
6,695
4,927
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 5
7,095
591
6,197
5,019
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 1 / 4
6,782
565
3,882
6,670
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
mzaquine
Cthulhu
9
1 / 0 / 4
6,077
506
1,134
5,587
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
14
14
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
0
0
W
Merlin
4
0
4
6
W
5
2
5
3.75
L
Danzaburou
Guff The Goon
Danzaburou
3
6
0
0.5
L
1
0
0
1
L
Cliodhna
Sniping Blur
Cliodhna
0
3
1
0.17
L
Kukulkan
XYZ S3TH
Kukulkan
0
4
0
0
L
0
1
1
0.5
W
4
1
4
6
W
Cthulhu
mzaquine
Cthulhu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,334
Damage
21,124
29,722
Taken
28,052
8,506
Mitigated
14,521
4,484
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,216
96
0
3,033
5,849
4,911
324
0
5,849
0
32,211
W
Merlin
6,695
534
0
1,000
4,927
1,689
0
1,330
3,597
45,071
0
W
6,197
2,670
0
1,701
5,019
1,547
540
0
5,019
0
38,699
L
Danzaburou
Guff The Goon
Danzaburou
3,981
1,829
0
307
8,467
2,053
0
2,728
5,659
0
26,169
L
1,802
803
309
861
5,065
1,685
231
0
4,592
0
20,902
L
Cliodhna
Sniping Blur
Cliodhna
5,859
468
0
2,797
8,314
2,315
0
1,708
6,435
0
36,691
L
Kukulkan
XYZ S3TH
Kukulkan
2,619
33
0
0
5,306
1,431
144
2,536
2,530
27,187
0
L
73
0
0
210
2,570
1,022
0
396
2,165
2,054
0
W
3,882
701
0
2,396
6,670
2,326
0
843
5,827
0
32,253
W
Cthulhu
mzaquine
Cthulhu
1,134
106
245
2,267
5,587
4,048
108
519
5,068
11,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,267
Gold Earned
33,654
227
Minions Killed
311
0
Camps Cleared
0
1,226,669
Distance Traveled
1,152,862
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,392
533
72
6
0
220,066
2
W
Merlin
7,308
609
93
8
0
243,061
2
W
Skadi
7,095
591
64
5
0
211,793
1
L
Danzaburou
6,585
549
57
5
0
218,431
3
L
Vamana
5,856
488
35
3
0
262,900
0
L
Cliodhna
5,982
499
83
7
0
280,549
0
L
Kukulkan
5,364
447
48
4
0
221,947
3
L
Bacchus
4,480
373
4
0
0
242,842
4
W
Da Ji
6,782
565
62
5
0
273,768
5
W
Cthulhu
6,077
506
20
2
0
204,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role