Player Matchup

Nu Wa
Nu Wa
Ammemnon_
Nu Wa
Level 49
God Stats
4W - 8L
1,637 SR
Queue Stats
53W - 51L
1,473 Elo+
Party 1
Artio
Artio
Sxrvivor
Artio
Level 86
God Stats
15W - 10L
1,672 SR
Queue Stats
64W - 86L
1,457 Elo+
Party 1
Charybdis
Charybdis
grimreaperzac
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,583 Elo+
Party 1
Thanatos
Thanatos
moregamethanSEGA
Thanatos
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
54W - 43L
1,498 Elo+
Party 1
Chaac
Chaac
zFKL
Chaac
Level 86
God Stats
5W - 4L
1,646 SR
Queue Stats
119W - 92L
1,515 Elo+
Party 1
Team Averages
Level 54
1,639 SR
1,505 Elo+

VS

Team Averages
Level 102
1,550 SR
1,463 Elo+
Set
Set
Gamemaster13000
Set
Level 103
God Stats
1W - 4L
1,335 SR
Queue Stats
25W - 33L
1,346 Elo+
Party 3
Nu Wa
Nu Wa
Jinxabelle
Nu Wa
Level 94
God Stats
5W - 2L
1,660 SR
Queue Stats
22W - 26L
1,375 Elo+
Party 3
Gilgamesh
Gilgamesh
Nickk
Gilgamesh
Level 112
God Stats
6W - 7L
1,511 SR
Queue Stats
56W - 38L
1,577 Elo+
Party 2
Izanami
Izanami
maskedcrusaderx
Izanami
Level 85
God Stats
3W - 1L
1,742 SR
Queue Stats
45W - 43L
1,488 Elo+
Party 2
Terra
Terra
sForte
Terra
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 67L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ammemnon_
Nu Wa
18
2 / 3 / 6
10,511
701
19,570
9,758
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Sxrvivor
Artio
16
2 / 6 / 5
10,529
702
10,543
23,513
29,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
grimreaperzac
Charybdis
16
1 / 7 / 1
9,494
633
10,368
15,442
4,706
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 7 / 2
8,928
595
7,172
19,158
9,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
zFKL
Chaac
17
3 / 4 / 6
11,220
748
22,555
23,202
22,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 6
12,435
829
14,794
12,537
6,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
18
6 / 1 / 11
11,865
791
20,787
11,591
4,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Nickk
Gilgamesh
18
5 / 2 / 14
12,844
856
18,424
24,177
17,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
7 / 1 / 4
12,031
802
13,348
14,159
6,533
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
sForte
Terra
16
0 / 3 / 14
11,021
735
9,869
24,244
26,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
9
Kills
27
27
Deaths
9
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ammemnon_
Nu Wa
2
3
6
1.67
W
9
2
6
6
W
Nu Wa
6
1
11
11.5
W
Gilgamesh
Nickk
Gilgamesh
5
2
14
6
L
Artio
Sxrvivor
Artio
2
6
5
0.75
L
Charybdis
grimreaperzac
Charybdis
1
7
1
0.21
W
7
1
4
9
L
1
7
2
0.29
W
Terra
sForte
Terra
0
3
14
2.33
L
Chaac
zFKL
Chaac
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,208
Damage
77,222
91,073
Taken
86,708
69,068
Mitigated
61,492
24,362
Healing
25,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ammemnon_
Nu Wa
19,570
6,471
0
48
9,758
3,333
576
4,834
4,924
69,050
0
W
14,794
6,542
0
414
12,537
6,112
1,119
5,471
6,762
0
51,333
W
Nu Wa
20,787
8,521
100
3,677
11,591
4,605
1,793
3,356
7,926
62,658
0
W
Gilgamesh
Nickk
Gilgamesh
18,424
7,960
2,800
5,064
24,177
17,890
171
6,612
16,834
0
37,473
L
Artio
Sxrvivor
Artio
10,543
872
1,096
4,314
23,513
29,625
152
8,404
15,109
36,973
0
L
Charybdis
grimreaperzac
Charybdis
10,368
4,394
154
3,069
15,442
4,706
290
4,931
10,511
0
43,457
W
13,348
9,135
0
990
14,159
6,533
927
4,313
9,511
0
50,706
L
7,172
1,312
0
5,984
19,158
9,067
33
4,968
14,190
0
18,329
W
Terra
sForte
Terra
9,869
1,930
6,064
5,966
24,244
26,352
45
10,695
12,985
29,286
0
L
Chaac
zFKL
Chaac
22,555
2,929
0
9,697
23,202
22,337
0
7,703
15,499
0
52,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,682
Gold Earned
60,196
343
Minions Killed
354
6
Camps Cleared
6
1,311,243
Distance Traveled
1,439,707
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,511
701
105
7
1
247,254
0
W
Set
12,435
829
96
6
1
289,657
0
W
Nu Wa
11,865
791
76
5
2
278,915
5
W
Gilgamesh
12,844
856
41
3
0
299,962
1
L
Artio
10,529
702
55
4
1
282,997
1
L
Charybdis
9,494
633
69
5
1
221,539
0
W
Izanami
12,031
802
109
7
1
288,569
0
L
Thanatos
8,928
595
28
2
2
263,119
0
W
Terra
11,021
735
32
2
2
282,604
0
L
Chaac
11,220
748
86
6
1
296,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role