Player Matchup

Serqet
Serqet
 
Serqet
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
AQUA DEM00N
Janus
Level 69
God Stats
4W - 4L
1,504 SR
Queue Stats
93W - 103L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
CentSinner97
Jormungandr
Level 33
God Stats
3W - 1L
1,689 SR
Queue Stats
5W - 6L
1,487 Elo+
Party 1
Bellona
Bellona
King2930
Bellona
Level 69
God Stats
8W - 15L
1,444 SR
Queue Stats
58W - 80L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
soy_re-Virgen
Danzaburou
Level 44
God Stats
79W - 108L
1,430 SR
Queue Stats
128W - 216L
1,337 Elo+
Solo
Team Averages
Level 66
1,513 SR
1,442 Elo+

VS

Team Averages
Level 75
1,494 SR
1,401 Elo+
Ymir
Ymir
LemonSlice10
Ymir
Level 41
God Stats
9W - 6L
1,484 SR
Queue Stats
139W - 137L
1,427 Elo+
Party 3
Aphrodite
Aphrodite
N9teez
Aphrodite
Level 56
God Stats
3W - 4L
1,364 SR
Queue Stats
168W - 165L
1,424 Elo+
Party 3
Achilles
Achilles
Poofpanda
Achilles
Level 28
God Stats
8W - 4L
1,518 SR
Queue Stats
12W - 16L
1,369 Elo+
Party 2
Nu Wa
Nu Wa
Reptobat
Nu Wa
Level 141
God Stats
155W - 124L
1,596 SR
Queue Stats
240W - 255L
1,402 Elo+
Solo
Bastet
Bastet
towly35
Bastet
Level 109
God Stats
8W - 4L
1,508 SR
Queue Stats
12W - 15L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
5 / 3 / 1
7,356
566
4,259
9,666
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 1 / 0
6,720
517
2,410
5,328
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
CentSinner97
Jormungandr
8
0 / 2 / 1
5,508
424
2,411
9,058
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
King2930
Bellona
13
4 / 2 / 2
7,343
565
8,984
10,854
10,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
soy_re-Virgen
Danzaburou
10
1 / 4 / 1
5,812
447
2,804
8,697
2,578
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
7,415
570
6,411
8,559
5,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
N9teez
Aphrodite
11
1 / 2 / 3
6,421
494
4,332
4,844
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
Poofpanda
Achilles
11
1 / 3 / 1
6,297
484
5,053
9,458
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Reptobat
Nu Wa
13
2 / 1 / 1
7,300
562
4,886
4,264
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
towly35
Bastet
12
4 / 4 / 2
7,192
553
7,249
10,647
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
11
Kills
12
12
Deaths
11
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
3
1
1.83
L
1
1
0
1
L
Jormungandr
CentSinner97
Jormungandr
0
2
1
0.25
L
Bellona
King2930
Bellona
4
2
2
2.5
W
4
1
4
6
W
Aphrodite
N9teez
Aphrodite
1
2
3
1.25
W
Achilles
Poofpanda
Achilles
1
3
1
0.5
W
Nu Wa
Reptobat
Nu Wa
2
1
1
2.5
L
Danzaburou
soy_re-Virgen
Danzaburou
1
4
1
0.38
W
Bastet
towly35
Bastet
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,868
Damage
27,931
43,603
Taken
37,772
23,567
Mitigated
16,701
11,157
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,259
830
0
4,438
9,666
2,854
0
2,243
7,375
0
38,333
L
2,410
158
0
1,498
5,328
1,370
0
3,515
1,813
49,794
0
L
Jormungandr
CentSinner97
Jormungandr
2,411
960
0
796
9,058
5,966
80
4,104
4,711
17,000
0
L
Bellona
King2930
Bellona
8,984
2,453
0
3,290
10,854
10,799
102
1,271
9,583
1,305
40,155
W
6,411
1,838
0
963
8,559
5,817
487
1,494
6,995
23,502
0
W
Aphrodite
N9teez
Aphrodite
4,332
898
1,848
2,224
4,844
1,407
125
578
4,131
31,477
0
W
Achilles
Poofpanda
Achilles
5,053
1,538
0
1,408
9,458
5,075
0
744
8,714
0
25,370
W
Nu Wa
Reptobat
Nu Wa
4,886
2,391
90
2,099
4,264
1,122
347
1,450
2,410
45,375
0
L
Danzaburou
soy_re-Virgen
Danzaburou
2,804
1,057
520
615
8,697
2,578
0
3,949
4,492
0
31,152
W
Bastet
towly35
Bastet
7,249
2,403
228
4,477
10,647
3,280
0
934
9,301
0
36,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
34,625
343
Minions Killed
306
0
Camps Cleared
0
1,244,103
Distance Traveled
1,215,823
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,356
566
73
6
0
299,804
1
L
Janus
6,720
517
106
8
0
246,602
1
L
Jormungandr
5,508
424
22
2
0
238,202
0
L
Bellona
7,343
565
82
6
0
261,017
3
W
Ymir
7,415
570
30
2
0
245,630
0
W
Aphrodite
6,421
494
69
5
0
211,892
0
W
Achilles
6,297
484
55
4
0
242,119
2
W
Nu Wa
7,300
562
87
7
0
261,039
1
L
Danzaburou
5,812
447
60
5
0
198,478
0
W
Bastet
7,192
553
65
5
0
255,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role