Player Matchup

Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
BullyHunter80
Ullr
Level 60
God Stats
2W - 0L
1,908 SR
Queue Stats
29W - 30L
1,616 Elo+
Party 1
Athena
Athena
LordAS5Clapius
Athena
Level 90
God Stats
7W - 1L
1,601 SR
Queue Stats
125W - 103L
1,646 Elo+
Party 1
Guan Yu
Guan Yu
Variablearc810
Guan Yu
Level 138
God Stats
5W - 4L
1,538 SR
Queue Stats
250W - 181L
1,650 Elo+
Party 3
Team Averages
Level 109
1,637 SR
1,603 Elo+

VS

Team Averages
Level 62
1,542 SR
1,304 Elo+
Medusa
Medusa
Amsbury
Medusa
Level 145
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 2
Agni
Agni
Buhlockeh1
Agni
Level 49
God Stats
0W - 1L
1,450 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 2
Gilgamesh
Gilgamesh
hadaal
Gilgamesh
Level 27
God Stats
0W - 1L
1,536 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
moonliightxx
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 1 / 9
9,003
900
3,067
6,699
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
12 / 0 / 8
10,732
1,073
16,572
7,035
2,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
9 / 1 / 12
9,879
988
7,751
9,652
9,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
5 / 1 / 9
9,135
914
7,702
10,371
9,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amsbury
Medusa
13
2 / 8 / 0
8,539
854
5,459
12,248
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 6 / 1
7,002
700
2,339
6,865
1,481
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
hadaal
Gilgamesh
13
1 / 5 / 1
7,594
759
3,711
11,574
5,023
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 8 / 1
6,943
694
1,102
9,240
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
27
Kills
3
3
Deaths
27
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
1
9
5.5
L
Medusa
Amsbury
Medusa
2
8
0
0.25
L
0
6
1
0.08
W
12
0
8
16
W
9
1
12
15
W
5
1
9
9.5
L
Gilgamesh
hadaal
Gilgamesh
1
5
1
0.3
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,092
Damage
12,611
33,757
Taken
39,927
25,345
Mitigated
12,425
11,655
Healing
1,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,067
325
0
1,646
6,699
3,420
3,084
1,129
5,570
31,161
1,705
L
Medusa
Amsbury
Medusa
5,459
1,186
0
1,063
12,248
3,438
0
2,584
9,508
0
27,590
L
2,339
571
0
95
6,865
1,481
0
3,466
3,241
13,206
0
W
16,572
8,265
0
2,190
7,035
2,871
2,702
717
6,318
0
43,759
W
7,751
1,936
0
1,265
9,652
9,256
27
1,012
8,472
23,125
0
W
7,702
1,357
1,564
4,990
10,371
9,798
537
1,066
9,305
0
24,911
L
Gilgamesh
hadaal
Gilgamesh
3,711
612
0
557
11,574
5,023
0
2,991
8,279
762
18,649
L
1,102
295
0
8
9,240
2,483
0
2,463
6,740
12,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,749
Gold Earned
30,078
187
Minions Killed
123
12
Camps Cleared
7
843,527
Distance Traveled
541,854
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,003
900
77
8
3
206,793
0
L
Medusa
8,539
854
40
4
2
124,242
1
L
Agni
7,002
700
24
2
1
131,646
2
W
Ullr
10,732
1,073
57
6
3
174,181
4
W
Athena
9,879
988
22
2
2
219,704
0
W
Guan Yu
9,135
914
31
3
4
242,849
1
L
Gilgamesh
7,594
759
32
3
3
165,475
2
L
Nu Wa
6,943
694
27
3
1
120,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role