Player Matchup

Sun Wukong
Sun Wukong
Davichon99
Sun Wukong
Level 23
God Stats
10W - 18L
1,297 SR
Queue Stats
31W - 49L
1,358 Elo+
Party 2
Hachiman
Hachiman
Jairo The Mess
Hachiman
Level 48
God Stats
4W - 4L
1,204 SR
Queue Stats
108W - 164L
1,255 Elo+
Party 2
Kukulkan
Kukulkan
ProudDeer8
Kukulkan
Level 92
God Stats
2W - 2L
1,460 SR
Queue Stats
48W - 51L
1,399 Elo+
Party 2
Ymir
Ymir
TG Romo
Ymir
Level 29
God Stats
11W - 15L
1,367 SR
Queue Stats
57W - 87L
1,291 Elo+
Party 2
Mercury
Mercury
chechelaflare
Mercury
Level 49
God Stats
5W - 9L
1,322 SR
Queue Stats
126W - 183L
1,224 Elo+
Party 2
Team Averages
Level 48
1,330 SR
1,305 Elo+

VS

Team Averages
Level 46
1,497 SR
1,414 Elo+
Cerberus
Cerberus
Heisenberg1627
Cerberus
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
8W - 10L
1,413 Elo+
Party 1
Vulcan
Vulcan
Notlebowski3503
Vulcan
Level 49
God Stats
23W - 26L
1,473 SR
Queue Stats
168W - 197L
1,449 Elo+
Solo
Cupid
Cupid
Senor1toDimsdeil
Cupid
Level 101
God Stats
14W - 15L
1,474 SR
Queue Stats
435W - 518L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
abeprime
Sun Wukong
Level 46
God Stats
0W - 2L
1,613 SR
Queue Stats
6W - 14L
1,418 Elo+
Solo
Thanatos
Thanatos
aliteralbacteria
Thanatos
Level 28
God Stats
3W - 5L
1,427 SR
Queue Stats
103W - 95L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Davichon99
Sun Wukong
20
1 / 0 / 3
12,816
557
6,917
13,476
8,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
18
8 / 0 / 11
11,936
519
17,065
11,152
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
ProudDeer8
Kukulkan
20
8 / 3 / 3
13,078
569
15,424
12,882
6,431
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
TG Romo
Ymir
16
2 / 3 / 15
11,349
493
9,201
16,771
15,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
18
3 / 4 / 10
11,746
511
8,536
16,575
6,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 7 / 2
8,628
375
2,200
19,806
15,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 4 / 2
10,069
438
7,291
11,185
3,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 4
9,927
432
9,663
15,095
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
abeprime
Sun Wukong
16
0 / 2 / 0
9,697
422
7,956
13,370
8,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 5 / 3
10,101
439
11,621
15,733
6,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
22
Kills
9
10
Deaths
22
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Davichon99
Sun Wukong
1
0
3
2.5
L
Cerberus
1
7
2
0.29
W
Hachiman
8
0
11
13.5
L
3
4
2
1
W
Kukulkan
ProudDeer8
Kukulkan
8
3
3
3.17
L
2
4
4
1
W
Ymir
TG Romo
Ymir
2
3
15
3.17
L
Sun Wukong
abeprime
Sun Wukong
0
2
0
0
L
3
5
3
0.9
W
Mercury
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,143
Damage
38,731
70,856
Taken
75,189
40,394
Mitigated
39,631
21,446
Healing
22,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Davichon99
Sun Wukong
6,917
611
0
7,828
13,476
8,028
3,258
0
13,476
0
88,810
L
Cerberus
2,200
237
0
1,591
19,806
15,340
0
7,368
12,392
12,381
0
W
Hachiman
17,065
9,391
0
6,220
11,152
3,873
2,160
1,174
9,978
0
68,358
L
7,291
834
0
932
11,185
3,537
0
5,909
5,276
47,684
0
W
Kukulkan
ProudDeer8
Kukulkan
15,424
1,090
0
2,537
12,882
6,431
1,083
2,005
10,877
112,173
0
L
9,663
3,934
522
5,712
15,095
5,253
901
4,263
10,781
0
82,900
W
Ymir
TG Romo
Ymir
9,201
1,484
0
2,584
16,771
15,549
636
4,636
12,135
47,379
0
L
Sun Wukong
abeprime
Sun Wukong
7,956
1,309
0
3,141
13,370
8,997
770
3,416
9,182
0
54,512
L
11,621
1,750
0
10,616
15,733
6,504
0
3,669
12,024
0
60,734
W
Mercury
8,536
4,321
0
2,277
16,575
6,513
722
1,676
14,899
0
87,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,925
Gold Earned
48,422
655
Minions Killed
488
0
Camps Cleared
0
2,246,055
Distance Traveled
2,117,108
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,816
557
176
8
0
454,770
4
L
Cerberus
8,628
375
25
1
0
380,972
0
W
Hachiman
11,936
519
98
4
0
438,936
3
L
Vulcan
10,069
438
97
4
0
434,067
3
W
Kukulkan
13,078
569
180
8
0
388,332
2
L
Cupid
9,927
432
140
6
0
404,468
1
W
Ymir
11,349
493
73
3
0
422,574
6
L
Sun Wukong
9,697
422
128
6
0
475,134
0
L
Thanatos
10,101
439
98
4
0
422,467
4
W
Mercury
11,746
511
128
6
0
541,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role